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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-06-22
const correctness
Sven Hesse
2009-06-22
Removed redundant variation of the routine to play sound effects
Paul Gilbert
2009-06-22
Pushing script.o down
Sven Hesse
2009-06-22
Removing the Parse object from GobEngine
Sven Hesse
2009-06-22
Putting evalBoolResult() and evalExpr() into Script
Sven Hesse
2009-06-22
Unwinding the call stack before unloading the script
Sven Hesse
2009-06-22
Removing the now useless cuckoo function and shrink the call stack entries ac...
Sven Hesse
2009-06-22
Giving CollisionArea a full-blown Script pointer instead the data pointer
Sven Hesse
2009-06-22
Implemented loading TOTs from video file again
Sven Hesse
2009-06-22
Removing debug output
Sven Hesse
2009-06-22
Implemented a call stack
Sven Hesse
2009-06-22
Encapsulating script file access
Sven Hesse
2009-06-22
Adding DataIO::existData()
Sven Hesse
2009-06-22
Encapsulated access to _resultStr
Sven Hesse
2009-06-22
Encapsulated access to Parse::_resultInt
Sven Hesse
2009-06-22
Added the dummy volume variable to the savegame format
Paul Gilbert
2009-06-22
Implemented the Op_SetVolume method like the original, which simply set a dum...
Paul Gilbert
2009-06-22
Fix memory leak.
Johannes Schickel
2009-06-22
- Fixed regression in Screen::fadeToBlack
Johannes Schickel
2009-06-22
Changed Screen::loadPalette to take a reference to a Palette object instead o...
Johannes Schickel
2009-06-22
Changed Screen::loadBitmap and Movie::open to take an optional Palette pointe...
Johannes Schickel
2009-06-22
- Changed the following Screen functions to take a reference to a Palette obj...
Johannes Schickel
2009-06-22
Add wrapper functionality for copying full palettes.
Johannes Schickel
2009-06-22
Changed Screen::getPalette to return a reference to a Palette object.
Johannes Schickel
2009-06-22
Got rid of Screen::_currentPalette.
Johannes Schickel
2009-06-22
Start refactoring palette handling into new class "Palette".
Johannes Schickel
2009-06-21
Cleanup.
Johannes Schickel
2009-06-21
LOL: minor fix for floating cursors
Florian Kagerer
2009-06-21
LOL: - implemented support for "floating cursors"
Florian Kagerer
2009-06-21
Cleanup.
Johannes Schickel
2009-06-21
Fix slider buttons in LoL (and some minor cleanup).
Johannes Schickel
2009-06-21
Cleanup: Change LoL specific config entries to use underscores instead of whi...
Johannes Schickel
2009-06-21
Cleanup: Change LoL code to use KYRA volume handling.
Johannes Schickel
2009-06-21
LOL: - implemented audio menu
Florian Kagerer
2009-06-21
Cleanup
Filippos Karapetis
2009-06-21
Minor fixes to the individual note playing code
Paul Gilbert
2009-06-21
Changed .SPL (sound effect) loading to load the Adlib version of sound effect...
Paul Gilbert
2009-06-21
Bugfixes to pre-loading and handling of resources such as sound files
Paul Gilbert
2009-06-21
Cleanup.
Johannes Schickel
2009-06-21
Fix umlauts for original interpreter saves.
Johannes Schickel
2009-06-21
Enable proper umlaut handling in kyra 1-3.
Johannes Schickel
2009-06-21
Moved CP850<->ISO-8859-1 conversion to Util.
Johannes Schickel
2009-06-21
Fix drawing of sharp s.
Johannes Schickel
2009-06-21
Prevent font code to draw characters not included in the font.
Johannes Schickel
2009-06-20
LOL: minor fix for save menu
Florian Kagerer
2009-06-20
LOL: cleanup
Florian Kagerer
2009-06-20
LOL: implemented save menu
Florian Kagerer
2009-06-20
Changed many file reads and manual conversions from endian format to instead ...
Paul Gilbert
2009-06-20
oups, wrong spot.
Andre Heider
2009-06-20
added vkeybd_default.zip to the Wii dist target.
Andre Heider
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