Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-29 | Oops, forgot to clear BSS... | Marcus Comstedt | |
svn-id: r14830 | |||
2004-08-29 | Provide unloading of unneeded plugins. | Marcus Comstedt | |
svn-id: r14829 | |||
2004-08-29 | remove unused var | Jonathan Gray | |
svn-id: r14828 | |||
2004-08-29 | Add a few akos codes | Travis Howell | |
Give unknown akos codes better names Rename actor variable Remove hack (Use multi-version flag instead) Another sound correction for HE games. svn-id: r14827 | |||
2004-08-29 | Later HE 7.1 games need to send virtual x/y mouse vars. | Travis Howell | |
svn-id: r14826 | |||
2004-08-29 | Add comment | Travis Howell | |
svn-id: r14825 | |||
2004-08-29 | Clean up | Travis Howell | |
svn-id: r14824 | |||
2004-08-29 | Add HE 7.2 differences | Travis Howell | |
svn-id: r14823 | |||
2004-08-29 | Add some charset codes for HE 7.2 gasmes | Travis Howell | |
Later HE 7.2 games use hard coded sound rate for speech (Rate never changes anyway) svn-id: r14822 | |||
2004-08-29 | Reduced warning to the case which actually might be broken... | Max Horn | |
svn-id: r14821 | |||
2004-08-28 | Small correction for code c025 | Travis Howell | |
svn-id: r14820 | |||
2004-08-28 | Cleanup. Removed the original DipMusic() code. If anyone wants to | Torbjörn Andersson | |
implement it - personally I don't see the need - they can get it from CVS. svn-id: r14819 | |||
2004-08-28 | cleanup | Max Horn | |
svn-id: r14818 | |||
2004-08-28 | Make it possible to compile with WITH_DEBUG_CHEATS again. | Torbjörn Andersson | |
svn-id: r14817 | |||
2004-08-28 | more cleanup | Max Horn | |
svn-id: r14816 | |||
2004-08-28 | Reduce code duplication | Max Horn | |
svn-id: r14815 | |||
2004-08-28 | Cleaning up code a bit while trying to understand it... | Max Horn | |
svn-id: r14814 | |||
2004-08-28 | Revert last change, was wrong opcode. | Travis Howell | |
Add a few more HE 7 opcodes svn-id: r14813 | |||
2004-08-28 | Fix for bug #1015941 (COMI: There's only background behind dialogue lines) | Max Horn | |
svn-id: r14812 | |||
2004-08-28 | Need throughout puttmoon | Travis Howell | |
svn-id: r14811 | |||
2004-08-28 | Add stub | Travis Howell | |
svn-id: r14810 | |||
2004-08-28 | Add other version of puttzoo | Travis Howell | |
svn-id: r14809 | |||
2004-08-28 | Sound change for later HE 7.x games | Travis Howell | |
Revert cursor change, later games have no .he3 file. Add some stubs/opcodes Later HE games use hard code value for _numRoomVariables svn-id: r14808 | |||
2004-08-28 | akos code C025 is almost the same as complex_channel | Travis Howell | |
svn-id: r14807 | |||
2004-08-28 | Should redraw too. | Travis Howell | |
svn-id: r14806 | |||
2004-08-28 | Add missing case | Travis Howell | |
svn-id: r14805 | |||
2004-08-28 | Safety check | Travis Howell | |
svn-id: r14804 | |||
2004-08-28 | Limit nukeArrays to only location thats requires it for now. | Travis Howell | |
svn-id: r14803 | |||
2004-08-28 | Update HE games | Travis Howell | |
Update HE game issues/todo Disable opcode E4 (Specific to fbear and has no benefit so far) svn-id: r14802 | |||
2004-08-28 | *** empty log message *** | Travis Howell | |
svn-id: r14801 | |||
2004-08-28 | Remove left overs | Travis Howell | |
svn-id: r14800 | |||
2004-08-28 | akos should queue commmands and executate after drawing costumes (Caused ↵ | Travis Howell | |
race issues in HE games). Remove some duplciate code Enable from HE games Add a few stubs for some additional akos codes svn-id: r14799 | |||
2004-08-27 | Added support for ImageHeader version 800, used by the COMI demo (inspired ↵ | Max Horn | |
by cyx' work, see RFE #690559: support comi demo) svn-id: r14798 | |||
2004-08-27 | HE 7.2 games use difference charset codes, skip for now. | Travis Howell | |
svn-id: r14797 | |||
2004-08-27 | Applies to all HE 7.0+ games | Travis Howell | |
svn-id: r14796 | |||
2004-08-27 | Apply patch #1017343 'latex documentation compilation warnings' submitted by | Eugene Sandulenko | |
Daniel Steinberger. svn-id: r14795 | |||
2004-08-27 | Use the same code for opening the music clusters as for opening the speech | Torbjörn Andersson | |
clusters. (No, that doesn't mean compressed music is support yet. This is just a tiny little step closer.) svn-id: r14794 | |||
2004-08-27 | R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ↵ | Jonathan Gray | |
GAME svn-id: r14793 | |||
2004-08-27 | Correct music skip value for HE 7.2 | Travis Howell | |
Play TALK sounds svn-id: r14792 | |||
2004-08-26 | Add another variable which improves readability. | Eugene Sandulenko | |
svn-id: r14791 | |||
2004-08-26 | add some comments about unimplemented opcodes | Jonathan Gray | |
svn-id: r14790 | |||
2004-08-26 | Add var difference in later HE games | Travis Howell | |
svn-id: r14789 | |||
2004-08-26 | Don't return -1 from read/write, they are uint32... | Marcus Comstedt | |
svn-id: r14788 | |||
2004-08-26 | Run the DC launcher from inside the regular main() function. | Marcus Comstedt | |
svn-id: r14787 | |||
2004-08-26 | Removed obsolete checks for LFL games (thank you MD5!). | Marcus Comstedt | |
svn-id: r14786 | |||
2004-08-26 | Disable building of scalers. | Marcus Comstedt | |
svn-id: r14785 | |||
2004-08-26 | Make building scalers optional. | Marcus Comstedt | |
svn-id: r14784 | |||
2004-08-26 | Original games always used screen height instead of pop() value. | Travis Howell | |
svn-id: r14783 | |||
2004-08-26 | Fix height | Travis Howell | |
svn-id: r14782 | |||
2004-08-26 | Add another HE 7.2 opcode | Travis Howell | |
svn-id: r14781 |