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2003-01-20I'm pretty sure 0x98 should be O_DRAW_OBJECT in comi but changing it to ↵Jonathan Gray
o6_isSoundRunning lets you pass that point in the game for now svn-id: r6523
2003-01-20patch #670660 by Daniel Schepler, properly handle disc switching wrt voice ↵Jonathan Gray
file in comi svn-id: r6522
2003-01-19new patch from cyx to make scanlines in tv2x lighterJonathan Gray
svn-id: r6521
2003-01-19fixed testGfxAnyUsageBitsMax Horn
svn-id: r6520
2003-01-19implemented missing smush opcodes - STOR and FTCHPaweł Kołodziejski
svn-id: r6519
2003-01-19fixed comi smush subtitles colorsPaweł Kołodziejski
svn-id: r6518
2003-01-19added missing functionOliver Kiehl
svn-id: r6517
2003-01-19fix warningsPaweł Kołodziejski
svn-id: r6516
2003-01-19some cleanupPaweł Kołodziejski
svn-id: r6515
2003-01-19some cleanupPaweł Kołodziejski
svn-id: r6514
2003-01-19fixed subtitles placementPaweł Kołodziejski
svn-id: r6513
2003-01-19oopsMax Horn
svn-id: r6512
2003-01-19fixed compile warningMax Horn
svn-id: r6511
2003-01-19added some comments/changed indention of comments to spacesMax Horn
svn-id: r6510
2003-01-19update assertion to be in line with increased blastTextQueue sizeJonathan Gray
svn-id: r6509
2003-01-19increasing blast text limit for COMI end creditsMax Horn
svn-id: r6508
2003-01-19make v8 smush playing honour _noSubtitlesJonathan Gray
svn-id: r6507
2003-01-18added preliminary support for subtitles in smush comiPaweł Kołodziejski
svn-id: r6506
2003-01-18optimized Normal1x a bit (well at least memcpy won't be slower and on many ↵Max Horn
systems will be faster) svn-id: r6505
2003-01-18small drawing optimization for V7/V8 games - tell me if that causes any ↵Max Horn
regressions svn-id: r6504
2003-01-18fix for the music crash, I hope... hmMax Horn
svn-id: r6503
2003-01-18fixed compilation under VC6Paweł Kołodziejski
svn-id: r6502
2003-01-18add help command to debugger to list commands and vars, we should probably ↵Jonathan Gray
have a help string for each but this is much better than reading the code for now :) svn-id: r6501
2003-01-18Init and cleanup compression tablesJames Brown
svn-id: r6500
2003-01-18Fix shadowed variable in debugger, change bundle compression tables to be ↵James Brown
dynamic svn-id: r6499
2003-01-18tuned a little comi smushPaweł Kołodziejski
svn-id: r6498
2003-01-18fix smush audio loopPaweł Kołodziejski
svn-id: r6497
2003-01-18add the view/set debug level command 'level' from the old debuggerJonathan Gray
svn-id: r6496
2003-01-18fix compilation under VC6Paweł Kołodziejski
svn-id: r6495
2003-01-18fix compilation under VC6Paweł Kołodziejski
svn-id: r6494
2003-01-18implementation of comi smush audioPaweł Kołodziejski
svn-id: r6493
2003-01-18add bounds check for debugger costume switcherJonathan Gray
svn-id: r6492
2003-01-18add ability to change actor costume via the debuggerJonathan Gray
svn-id: r6491
2003-01-17fixed OOB access introduced in my last commit; leaving in my debug asserts ↵Max Horn
this time, in case there are more svn-id: r6490
2003-01-17fixed decoding bug for COMI bundle audio; this resolves an OOB access and ↵Max Horn
should enable stereo music, but both music and voice still 'pops' a lot svn-id: r6489
2003-01-17Clip strip value when removing objectsJames Brown
svn-id: r6488
2003-01-17Possible hack to get the cannons firing. Of course... well, they still don't ↵James Brown
quite work :) svn-id: r6487
2003-01-16Small change to make actor talk anims look betterJames Brown
svn-id: r6486
2003-01-16fix off by one bug in gfxUsageBits code; fixed small glitch the actor ↵Max Horn
iteration cleanup svn-id: r6485
2003-01-16Patch 668634: Actor iteration fixJames Brown
svn-id: r6484
2003-01-16reversed Dig workarounds - better to find the real cause of the regression, ↵Max Horn
says Endy svn-id: r6483
2003-01-16Some notes regarding actorHitJames Brown
svn-id: r6482
2003-01-16Dumb, dumb, DUMB typo. :)James Brown
svn-id: r6481
2003-01-16Some cleanup, implementation of setKeyScript (F1 now attempts to start the ↵James Brown
save/load menu, albiet fails due to a crash in BlastText) svn-id: r6480
2003-01-16Play sfx when used by mumble, et-al. (Eg, Wallys sobbing)James Brown
svn-id: r6479
2003-01-16Add translate for the ComI map textJames Brown
svn-id: r6478
2003-01-16Added some more Monkey2 MT-32 custom instruments. It's getting difficultMichael Pearce
now they are all sound effects... svn-id: r6477
2003-01-16Remove dodgy fix for verb backgrounds.James Brown
svn-id: r6476
2003-01-16another change for Dig - still crashes a lot with my save games, though :-/Max Horn
svn-id: r6475
2003-01-16two changes to accomodate Dig - don't like this :-/Max Horn
svn-id: r6474