Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-30 | Use system code for mouse cursors in FF | Travis Howell | |
svn-id: r22241 | |||
2006-04-30 | Clear palette too, after some cutscenes | Travis Howell | |
svn-id: r22240 | |||
2006-04-30 | Fast fade out should be disabled, after a cutscene | Travis Howell | |
svn-id: r22239 | |||
2006-04-30 | Add complete support for mouse cursors in FF, with help from olki | Travis Howell | |
svn-id: r22238 | |||
2006-04-30 | Incremented required lure.dat version | Paul Gilbert | |
svn-id: r22236 | |||
2006-04-30 | Added load of new script offset field for NPC handling of hotspots | Paul Gilbert | |
svn-id: r22235 | |||
2006-04-29 | Moved queryResString from class ScummDialog to class InfoDialog; some cleanup | Max Horn | |
svn-id: r22234 | |||
2006-04-29 | Renamed updateVolumes to updateSoundSettings -- now it also handles ↵ | Max Horn | |
subtitles/speech_mute settings. Also changed the ConfigDialog accordingly svn-id: r22233 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-04-29 | Fixed bug #1478911 ("BASS regression: garbled text") by making skipBytes uint16 | Torbjörn Andersson | |
instead of uint8. (It used to be uint32, but anything that can hold 0x03F8 should be large enough.) svn-id: r22230 | |||
2006-04-29 | Moved AKOS stuff to class ScummEngine_v6 | Max Horn | |
svn-id: r22229 | |||
2006-04-29 | Added comment about a major leak in ScummEngine::restart | Max Horn | |
svn-id: r22228 | |||
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ↵ | Max Horn | |
setupFOO for stuff that inits static data (i.e. will be called only once, or after loading savegames), vs. resetFOO / updateFOO methods which are called frequently and (re)set dynamic data. * Doing this, split scummInit into setupScumm and resetScumm methods * Moved some init code to new methods (huuuuge init methods are hard to read, and hard to customize using subclassing) * Renmaed various setup???Palette methods to set???Palette * Some minor cleanup / tweaks svn-id: r22227 | |||
2006-04-29 | "qtable" is the tool we used to generate the "queen.tbl" file. | Gregory Montoir | |
As the .tbl file is now the repository (in the engine-data module), I thought it would be nice to have the tool to (re)generate it. It may also be useful to add support for any other versions. There's no makefile ; to build the tool, just compile "qtable.c". To generate the .tbl file, just execute the tool with the output filename as argument. svn-id: r22226 | |||
2006-04-29 | Cleanup includes | Travis Howell | |
svn-id: r22225 | |||
2006-04-29 | Split more functions of simon.cpp into separate files | Travis Howell | |
svn-id: r22224 | |||
2006-04-29 | * Added ScummEngine_v8::initScummVars() | Max Horn | |
* Moved VAR_LANGUAGE to class ScummEngine_v8 * Minor cleanup svn-id: r22223 | |||
2006-04-29 | Split more functions of simon.cpp into separate files | Travis Howell | |
svn-id: r22221 | |||
2006-04-29 | add small note about svnversion | Willem Jan Palenstijn | |
svn-id: r22220 | |||
2006-04-29 | Make use of the new scummLoop_* functions to move some SCUMM version ↵ | Max Horn | |
specific stuff around svn-id: r22219 | |||
2006-04-29 | Split scummLoop into multiple functions, for easier maintanance & ↵ | Max Horn | |
customizability svn-id: r22218 | |||
2006-04-29 | Updated the common on why we would like to display the SVN rev as part of ↵ | Max Horn | |
the ScummVM version string, and why this is non-trivial svn-id: r22217 | |||
2006-04-29 | Add FF difference in o_screenTextMsg() | Travis Howell | |
svn-id: r22216 | |||
2006-04-29 | Minor cleanup | Travis Howell | |
svn-id: r22215 | |||
2006-04-29 | Merge fadeToBlack() into o1_specialFade() and cleanup | Travis Howell | |
svn-id: r22214 | |||
2006-04-29 | Fix error in debug table | Travis Howell | |
svn-id: r22213 | |||
2006-04-29 | Fix warning | Max Horn | |
svn-id: r22210 | |||
2006-04-29 | Enhanced hotspot action so that the player will properly walk to a hotspot ↵ | Paul Gilbert | |
before performing an action svn-id: r22209 | |||
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert | |
svn-id: r22208 | |||
2006-04-29 | Changed resource Id constants, added a few more general constants, and ↵ | Paul Gilbert | |
slightly increased game speed svn-id: r22207 | |||
2006-04-29 | Reworked resource loading to no longer load hotspot proximities separately, ↵ | Paul Gilbert | |
or provide access to the list svn-id: r22206 | |||
2006-04-29 | Reworked resources to handle moved hotspot proximity (walk to) co-ordinates | Paul Gilbert | |
svn-id: r22205 | |||
2006-04-29 | Tweaked dialog display code to refresh the screen and warn about message Ids ↵ | Paul Gilbert | |
needing display styles that aren't yet implement svn-id: r22204 | |||
2006-04-29 | Add more timer code differences in FF | Travis Howell | |
svn-id: r22201 | |||
2006-04-29 | Fix mistakes in animateSpritesByY() for FF | Travis Howell | |
svn-id: r22200 | |||
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an ↵ | Max Horn | |
error code (the engine is now passed indirectly via a double pointer) * Removed Engine_Empty (obsolete now that engines can return actual error codes) svn-id: r22199 | |||
2006-04-28 | Report unknown MD5s again | Max Horn | |
svn-id: r22198 | |||
2006-04-28 | Memorize the directory that was last visited with the browser across ScummVM ↵ | Max Horn | |
runs (see also FR #1460734) svn-id: r22197 | |||
2006-04-27 | _isPseudoRoot should be always false, in WindowsFilesystemNode(const String ↵ | Travis Howell | |
&path) svn-id: r22195 | |||
2006-04-27 | Revert kListAllNoRoot addition to listdir(), the uninitialized _isPseudoRoot ↵ | Travis Howell | |
in windows filesys backend was real cause of problem. svn-id: r22194 | |||
2006-04-27 | return first sdl-config found in PATH | Willem Jan Palenstijn | |
svn-id: r22193 | |||
2006-04-27 | I still don't know whether this is the correct fix for ↵ | Max Horn | |
WindowsFilesystemNode, but at least with it, one definite and serious bug in the code (using an uninitialised variable) has been fixed, the end result hardly will be worse svn-id: r22192 | |||
2006-04-27 | Fix compile of SCUMM engine | Travis Howell | |
svn-id: r22191 | |||
2006-04-27 | Typo | Oystein Eftevaag | |
svn-id: r22190 | |||
2006-04-27 | Move the detector code out of the constructor and into init() to do error ↵ | Oystein Eftevaag | |
handling (specifically the GUI error message if no game is found in the specified directory), and cleans up the constructor/destructor a bit to allow a clean exit. svn-id: r22189 | |||
2006-04-27 | Insane is part of SCUMM V7, not V6 | Max Horn | |
svn-id: r22188 | |||
2006-04-26 | add missing comma for portuguese quit text, remove stray comma after last ↵ | Joost Peters | |
string. svn-id: r22187 | |||
2006-04-26 | Add FF difference in isAdjNoun opcode. This makes it possible to get past the | Torbjörn Andersson | |
SAM / PEG puzzle, but do not ask me what, exactly, was wrong. I haven't a clue. svn-id: r22186 | |||
2006-04-26 | cleanup | Max Horn | |
svn-id: r22185 | |||
2006-04-26 | Use File::size to determine the size of a file, instead of doing a seek(0, ↵ | Max Horn | |
SEEK_END) svn-id: r22184 |