Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-11 | Added the new hardwarekeys.cpp file | Paul Gilbert | |
svn-id: r40448 | |||
2009-05-11 | Fix compilation | Eugene Sandulenko | |
svn-id: r40447 | |||
2009-05-11 | Increase HW key ID size so all modifiers fit too. | Eugene Sandulenko | |
svn-id: r40446 | |||
2009-05-11 | Define hardware keys for 101 keyboard in SDL backend. | Eugene Sandulenko | |
TODO: speedup initialization. Now it is quite slowww. svn-id: r40445 | |||
2009-05-11 | Fixed some warnings | Oystein Eftevaag | |
svn-id: r40444 | |||
2009-05-10 | LOL: - fix last commit | Florian Kagerer | |
svn-id: r40443 | |||
2009-05-10 | LOL: - implemented rest party button | Florian Kagerer | |
- made button processing code more accurate svn-id: r40442 | |||
2009-05-10 | SCI: Minor changes to Message(). Some of the text in KQ6 floppy should now ↵ | Walter van Niftrik | |
be visible. svn-id: r40441 | |||
2009-05-10 | iPhone fixes for compiling with the unofficial sdk | Oystein Eftevaag | |
svn-id: r40440 | |||
2009-05-10 | Keymapper: | Eugene Sandulenko | |
- Introduced new OSystem method getHardwareKeySet() with default implementation - Moved global keymap creation to base/main.cpp - Moved GUI keymap creation to gui/GuiManager.cpp - Added various safeguard checks to various keymapper methods Now it is really possible to add keymapper to all backends. svn-id: r40439 | |||
2009-05-10 | Support target names of any length. | Johannes Schickel | |
svn-id: r40438 | |||
2009-05-10 | Make static buffer larger. | Willem Jan Palenstijn | |
This fixes crashes with AGI target names like goldrush-amiga. svn-id: r40437 | |||
2009-05-10 | KYRA: fixed typo | Florian Kagerer | |
svn-id: r40436 | |||
2009-05-10 | clean up AGI fillAudio | Willem Jan Palenstijn | |
svn-id: r40435 | |||
2009-05-10 | SCI: Changed EngineState::pics to a Common::Array | Max Horn | |
svn-id: r40434 | |||
2009-05-10 | SCI: Replaced Cplain odeBlock array in class Script by a ↵ | Max Horn | |
Common::Array<CodeBlock> svn-id: r40433 | |||
2009-05-10 | SCI: Fixed palette regression from rev 40388 | Max Horn | |
svn-id: r40432 | |||
2009-05-10 | SCI: Changed object list in Script instances to use Common:::Array | Max Horn | |
svn-id: r40431 | |||
2009-05-10 | Changed Common::Array::resize() to default init new array elements | Max Horn | |
svn-id: r40430 | |||
2009-05-10 | Actually save keymap after remapping | Eugene Sandulenko | |
svn-id: r40429 | |||
2009-05-10 | Oops typo. | Johannes Schickel | |
svn-id: r40428 | |||
2009-05-10 | Store global keymaps into a separate section | Eugene Sandulenko | |
svn-id: r40427 | |||
2009-05-10 | Cleanup. | Johannes Schickel | |
svn-id: r40426 | |||
2009-05-10 | Fix accidental assignment in if condition. | Johannes Schickel | |
svn-id: r40425 | |||
2009-05-10 | whitespaces | Eugene Sandulenko | |
svn-id: r40424 | |||
2009-05-10 | Cleanup | Filippos Karapetis | |
svn-id: r40423 | |||
2009-05-10 | Cleanup | Filippos Karapetis | |
svn-id: r40422 | |||
2009-05-10 | Applied patch by waltervn to remove the length parameter from getText() and ↵ | Filippos Karapetis | |
fixed a silly bug in getLength() svn-id: r40421 | |||
2009-05-10 | LOL: - added some spell casting (spark, heal, swarm) | Florian Kagerer | |
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420 | |||
2009-05-10 | Objectified and cleaned up the MessageState class | Filippos Karapetis | |
svn-id: r40419 | |||
2009-05-10 | Updated xcode project and did some minor iphone optimizations | Oystein Eftevaag | |
svn-id: r40418 | |||
2009-05-10 | Add detection for newly discovered AGI demo | Eugene Sandulenko | |
svn-id: r40417 | |||
2009-05-10 | Reverted commit #40413 | Filippos Karapetis | |
svn-id: r40415 | |||
2009-05-10 | Patch #2789608: "recognition of os2-emx in configure" | Eugene Sandulenko | |
svn-id: r40414 | |||
2009-05-10 | Oops | Filippos Karapetis | |
svn-id: r40413 | |||
2009-05-10 | Moved the code which retrieves the current room number in a separate ↵ | Filippos Karapetis | |
function and merged _sci1_alloc_system_colors inside _reset_graphics_input svn-id: r40412 | |||
2009-05-10 | Disabled some unused code | Filippos Karapetis | |
svn-id: r40411 | |||
2009-05-10 | Fix regression that caused F1 to trigger the original load/save menu in COMI. | Travis Howell | |
svn-id: r40410 | |||
2009-05-10 | Update comment. | Travis Howell | |
svn-id: r40409 | |||
2009-05-10 | Change the work around for sq3.san, so it doesn't alter global smush frame ↵ | Travis Howell | |
rate (Which is a regression). svn-id: r40408 | |||
2009-05-10 | Correct and move initial SMUSH frame rate value, for the demo version of The ↵ | Travis Howell | |
Dig. svn-id: r40407 | |||
2009-05-10 | Set the initial SMUSH frame rate, since variable doesn't change and isn't saved. | Travis Howell | |
svn-id: r40406 | |||
2009-05-09 | Fix GUI keymap. | Eugene Sandulenko | |
svn-id: r40405 | |||
2009-05-09 | Original GSoC'08 keymapper now works. | Eugene Sandulenko | |
Plans: - Make remap dialog less ugly - Port dialog to other resolutions and classic theme - Stop polluting config namespaces with keymap - Improve automapper - Add support to the engines and backends svn-id: r40404 | |||
2009-05-09 | Converted the iPhone backend to use OpenGL ES instead of CoreSurface for ↵ | Oystein Eftevaag | |
graphics output svn-id: r40403 | |||
2009-05-09 | Synced all the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r40402 | |||
2009-05-09 | remove temporary files on mac os x | Paweł Kołodziejski | |
svn-id: r40401 | |||
2009-05-09 | Added file gfx\gfx_pixmap_scale.cpp | Paul Gilbert | |
svn-id: r40400 | |||
2009-05-09 | SCI: AvoidPath: Got rid of a warning. | Walter van Niftrik | |
svn-id: r40399 | |||
2009-05-09 | SCI: AvoidPath: No longer excludes edges on screen borders for pathfinding, as | Walter van Niftrik | |
only the earlier games seem to do this. We may need to add a SCI version check here if this change breaks anything in earlier games. svn-id: r40398 |