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2007-09-14update project filePaweł Kołodziejski
svn-id: r28900
2007-09-13Cleanup and simplification of several of the script opcodes used in ITE and IHNMFilippos Karapetis
svn-id: r28899
2007-09-13Added debug commands for the global flags in IHNMFilippos Karapetis
svn-id: r28898
2007-09-13The early ITE demos were not interactiveFilippos Karapetis
svn-id: r28897
2007-09-12cleanup the intro of WinnieMatthew Hoops
svn-id: r28896
2007-09-11remove the rest of the PreAGI loaderMatthew Hoops
svn-id: r28895
2007-09-11fix regression: free the picture data after decoding a PreAGI pictureMatthew Hoops
svn-id: r28894
2007-09-11PreAGI does not need an AGI resource loader, as it only needs to load ↵Matthew Hoops
pictures and doesn't use directories. So, this allows Winnie to decode pictures without using the loader svn-id: r28893
2007-09-11Remove/clarify several FIXMEsEugene Sandulenko
svn-id: r28892
2007-09-11Removed an obsolete FIXME. The code in that part matches the original, so ↵Filippos Karapetis
there doesn't seem to be any obvious reason for that FIXME svn-id: r28891
2007-09-11Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ↵Max Horn
comments; and some other related cleanup svn-id: r28890
2007-09-11Change SAGA engine to properly use KeyState structs for handling keyboard inputMax Horn
svn-id: r28889
2007-09-10fixes after merges, more will comePaweł Kołodziejski
svn-id: r28888
2007-09-10Lots of source code formatting correctionsMax Horn
svn-id: r28887
2007-09-10Added some commentsMax Horn
svn-id: r28886
2007-09-10Fix compilation / warningsMax Horn
svn-id: r28885
2007-09-09Some updates for the BCG Disney logo in MickeyFilippos Karapetis
svn-id: r28884
2007-09-09It's now possible to move around in Winnie using the mouse, by clicking on ↵Filippos Karapetis
the appropriate direction (north, south, east or west) svn-id: r28883
2007-09-09Mouse is working now in Winnie. Click to move functionality still not ↵Filippos Karapetis
completed, though svn-id: r28882
2007-09-09Silence some MSVC8 warningsFilippos Karapetis
svn-id: r28881
2007-09-08Fixed code formatting (hanging braces); added static/const keywords to data ↵Max Horn
tables; merged Hotspot::doLookAt and doLookThrough code svn-id: r28880
2007-09-08Fixed various warningsMax Horn
svn-id: r28879
2007-09-08Fixed various warnings, and added some serious FIXMEsMax Horn
svn-id: r28878
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵Max Horn
HTTPS and hence through proxies&firewalls :) svn-id: r28877
2007-09-07wind and owl's help works in WinnieMatthew Hoops
svn-id: r28876
2007-09-07saving and loading games now works in WinnieMatthew Hoops
svn-id: r28875
2007-09-07objects now work in WinnieMatthew Hoops
svn-id: r28874
2007-09-07Some updates on the mouse cursor in Winnie: the mouse cursor is shown now, ↵Filippos Karapetis
and it changes when it hovers over the screen edges, but mouse clicking is still not functioning correctly svn-id: r28873
2007-09-06enable inventory in WinnieMatthew Hoops
svn-id: r28872
2007-09-06This fixes images in Winnie (for me at least)Matthew Hoops
svn-id: r28871
2007-09-06Temporary workaround for crashes occurring in Winnie when a room's picture ↵Filippos Karapetis
resource is unloaded svn-id: r28870
2007-09-06Some updates for decoding Disney's BCG logo in MickeyFilippos Karapetis
svn-id: r28869
2007-09-06room strings now work in WinnieMatthew Hoops
svn-id: r28868
2007-09-06Winnie now enters the main loop and allows for movement (via the menu)Matthew Hoops
svn-id: r28867
2007-09-06updatePaweł Kołodziejski
svn-id: r28866
2007-09-06WIP Winnie the Pooh code (PreAGI). Shows only the intro currentlyMatthew Hoops
svn-id: r28865
2007-09-06Simplified the check for the uncompressed sound data in patch files ↵Filippos Karapetis
p2_a.iaf/p2_a.voc in ITE, when compressed sound files are used svn-id: r28864
2007-09-06formatting codePaweł Kołodziejski
svn-id: r28863
2007-09-06Objects in Mickey are shown correctly now. Also, reduced the places where ↵Filippos Karapetis
the screen gets updated svn-id: r28862
2007-09-05Changed several #ifdef _DEBUG code parts in Mickey with #if 0 (and commented ↵Filippos Karapetis
them as debug). For some reason, _DEBUG seems to be set, causing all those code parts to be ran (which lead to all sorts of unexpected behavior) svn-id: r28861
2007-09-05Only change the cursor palette when the mouse hovers over a hotspot in ↵Filippos Karapetis
Mickey, not the whole cursor. This is a much faster operation, which also gives better results svn-id: r28860
2007-09-05last part mergedPaweł Kołodziejski
svn-id: r28859
2007-09-05Make debug level 11 magic. It turns on all special debug level messages.Eugene Sandulenko
svn-id: r28858
2007-09-05clear the screen after using printStory() so the text does not remain on in ↵Matthew Hoops
the background svn-id: r28857
2007-09-05Make blinking lights workEugene Sandulenko
svn-id: r28856
2007-09-05Move static variables to class.Eugene Sandulenko
svn-id: r28855
2007-09-05If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder ↵Filippos Karapetis
instead of inside the sound subfolder, they're treated as uncompressed. Fixes bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28854
2007-09-05Some updates for Mickey:Filippos Karapetis
- Click to move functionality (improvement over the original game). It's now possible to navigate around using the mouse as well, together with the menu commands. The mouse cursor changes when the player hovers it at the picture's edges, towards a direction where Mickey is able to move to (north, south, east or west) - waitAnyKey has been moved into Mickey's code (because of the animation part) - Implemented the circle flag for AGI picture decoding svn-id: r28853
2007-09-04Fixed some warnings.Torbjörn Andersson
svn-id: r28852
2007-09-04next part of mergePaweł Kołodziejski
svn-id: r28851