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AgeCommit message (Expand)Author
2009-06-12* Final version of the IFF parsing code.Nicola Mettifogo
2009-06-11Fix Operation Stealth's 2nd arcade sequence's revolving doors.Kari Salminen
2009-06-11Added set of CoCo3 AGI gamesEugene Sandulenko
2009-06-10Point to the Cursor and AudioCD Managers to help engine authors following the...Jordi Vilalta Prat
2009-06-10Add a convenience wrapper to CursorMan for checking whether cursor palettes a...Johannes Schickel
2009-06-10Extend documentation for "kFeatureCursorHasPalette".Johannes Schickel
2009-06-10Gob detection : Arnaud Boutonné
2009-06-10Fix a bug in disableCursorPalette, where it never allowed the palette to be e...Johannes Schickel
2009-06-10Fix documentation for debugC and debugCN, relying on special debug levels.Johannes Schickel
2009-06-10Added support for loading savegames from the launcherPaul Gilbert
2009-06-10Added variable to savegame format so that savegames can be correctly loaded f...Paul Gilbert
2009-06-10Added debugCN() call which does not add newline automaticallyEugene Sandulenko
2009-06-10Clarify that Cygwin is not supported as building platform anymoreEugene Sandulenko
2009-06-09Fixed CLEARSven Hesse
2009-06-09SCI: Moved SCI1 audio map handling into the resource manager.Walter van Niftrik
2009-06-09Added a workaround for Win Lost in Time.Sven Hesse
2009-06-09Win Lost in Time is multi-lingual (British, French, Spanish)Sven Hesse
2009-06-09Multi-lingual Inca2 version (American, French, German, Italian, Spanish)Sven Hesse
2009-06-09Win Gob1 is multi-lingual (British, French, German, Italian, Spanish)Sven Hesse
2009-06-09Win Gob2 is multi-lingual (American, French, German)Sven Hesse
2009-06-09Win Gob3 is multi-lingual (British, French, German)Sven Hesse
2009-06-09Changed some lines to tabs instead of whitespaces for identation.Johannes Schickel
2009-06-09Add (failing) hashmap test case for collision handlingWillem Jan Palenstijn
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
2009-06-09Remove unused old code.Travis Howell
2009-06-09Correct check for font data table used in The Feeble Files.Travis Howell
2009-06-08Actually we /did not/ put periods at ends of the sentences in majority of pas...Eugene Sandulenko
2009-06-08Convert FWRenderer and OSRenderer to use Cine::Palette.Kari Salminen
2009-06-08Virtual Keyboard: Add some quick changes to the virtual keyboard to activate ...John Willis
2009-06-08- CleanupJohannes Schickel
2009-06-08Cleanup.Johannes Schickel
2009-06-08sword1: slight cleanup of psx related sound code and commentsFabio Battaglia
2009-06-08Fix out of bounds memory access in Screen::drawShape.Johannes Schickel
2009-06-08Virtual Keyboard: Fix slight error in earlier commit (failed to rename the XM...John Willis
2009-06-08Spacing.Travis Howell
2009-06-08Add more Polish font data for The Feeble Files.Travis Howell
2009-06-08Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboa...John Willis
2009-06-08Add Polish font data for The Feeble Files.Travis Howell
2009-06-08sword1: add Broken Sword PSX demo supportFabio Battaglia
2009-06-08SCI: CleanupWalter van Niftrik
2009-06-08Replaced GFXWARN with warning and GFXDEBUG with debugCFilippos Karapetis
2009-06-08Virtual Keyboard: Add source files for the default keyboard pack seperate fro...John Willis
2009-06-08Update details for the Polish version of The Feeble Files.Travis Howell
2009-06-08Moved some more debug commands to ScummVM's consoleFilippos Karapetis
2009-06-08Virtual Keyboard: Fix default keyboard pack to return correct events for ENTE...John Willis
2009-06-08- Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo W...Johannes Schickel
2009-06-07Hopefully fixed memory corruption when loading gamesFilippos Karapetis
2009-06-07SCI: C++ified the song iterator code a little bit moreMax Horn
2009-06-07SCI: Got rid of g_EngineStateMax Horn
2009-06-07LOL: minor bug fixFlorian Kagerer