Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-06 | LASTEXPRESS: implement Sound::updateQueue() and all dependent functions | Eugene Sandulenko | |
2011-07-05 | Merge pull request #53 from tsoliman/dreamweb-disable-launcher-loading | Vladimir | |
DREAMWEB: disable load button in launcher | |||
2011-07-05 | DREAMWEB: disable load button in launcher | Tarek Soliman | |
2011-07-05 | MOHAWK: Allow setting LB cursors by name | Matthew Hoops | |
2011-07-04 | LASTEXPRESS: Move sound filtering to base Sound class | Littleboy | |
- Rename kSoundStatusRemoved to kSoundStatusClosed - Rename kSoundStatusClear2 to kSoundStatusCached - Remove sound cache handling | |||
2011-07-04 | CREATE_PROJECT: Remove copying of README-SDL in postbuild command script | Littleboy | |
2011-07-04 | NSIS: Handle case when the Games.dll plugin cannot be loaded (and skip ↵ | Littleboy | |
shortcut creation) | |||
2011-07-04 | NSIS: Register with game explorer on installation | Littleboy | |
2011-07-04 | DISTS: Add Windows Game Explorer xml resource | Littleboy | |
2011-07-04 | KYRA: cleanup last commit | athrxx | |
2011-07-04 | KYRA: fix pauseEngineIntern regression in MR | athrxx | |
2011-07-04 | KYRA: fix ingame menu save slots | athrxx | |
- long GMM save descriptions will be trimmed to fit the ingame menu save slots - prevent writing beyond the right margin in Kyra 1 save slots | |||
2011-07-04 | AUDIO: add registerDefault for music_driver | athrxx | |
2011-07-04 | TSAGE: Replace usage of deprecated Adlib OPL functions | Paul Gilbert | |
2011-07-04 | AUDIO: fix issue in detectDevice when config manager setting is missing | athrxx | |
2011-07-03 | CREDITS: Mark waltervn as retired | Matthew Hoops | |
As requested by him | |||
2011-07-03 | Merge remote-tracking branch 'origin/master' | Eugene Sandulenko | |
2011-07-03 | SCUMM: Remove unused operator int. | Johannes Schickel | |
2011-07-03 | RELEASE: Set 1.3.1 release date | Eugene Sandulenko | |
2011-07-03 | AGI: Cleanup some Winnie string code | Matthew Hoops | |
2011-07-03 | AGI: Fix some memset calls | Matthew Hoops | |
Spotted by both salty-horse and LordHoto using clang | |||
2011-07-03 | COMMON: Remove unused vector2orientation function | Matthew Hoops | |
2011-07-03 | MOHAWK: Fix build. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Implement the remaining LBCode arithmetic operators. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Handle subpages in the LB console's changePage. | Alyssa Milburn | |
2011-07-03 | SCUMM: fix crash in digital iMuse games when using RTL and restarting | athrxx | |
(static array were not reset to NULL after being freed and therefore didn't get reallocated on restart) | |||
2011-07-03 | KYRA: formatting | athrxx | |
2011-07-03 | MOHAWK: Fix associativity of LBCode operators. | Alyssa Milburn | |
2011-07-03 | SWORD2: Silence "variable set but not used" GCC warnings | eriktorbjorn | |
2011-07-02 | VIDEO: Add more to the BinkDecoder class comment | Matthew Hoops | |
2011-07-02 | GRAPHICS: Note that SCUMM now uses the YUV to RGB code | Matthew Hoops | |
2011-07-02 | VIDEO: Remember to call reset() from BinkDecoder::close() | Matthew Hoops | |
2011-07-02 | COMMON: Cleanup BitStream | Matthew Hoops | |
Fix mismatched new[]/free and restored a missing statement | |||
2011-07-02 | VIDEO: Fix mismatched new[]/free | Matthew Hoops | |
2011-07-02 | VIDEO: Cleanup Bink a bit | Matthew Hoops | |
- Fix playing videos back-to-back - Silence a cast warning | |||
2011-07-03 | COMMON: Fix compilation when USE_HASHMAP_MEMORY_POOL is not defined. | Johannes Schickel | |
2011-07-02 | VIDEO: Fix Bink RDFT stereo | Matthew Hoops | |
Thanks to DrMcCoy | |||
2011-07-02 | SCUMM: Add support for Bink video | Matthew Hoops | |
2011-07-02 | VIDEO: Remove Bink header check from Smacker | Matthew Hoops | |
2011-07-02 | VIDEO: Add Bink video decoder | Matthew Hoops | |
Based on eos' code which is in turn based on FFmpeg's code | |||
2011-07-02 | SDL: Remove an unnecessary memset | Bastien Bouclet | |
2011-07-02 | GUI: Zero is a valid save slot number. | Bastien Bouclet | |
Fixes loading from slot 0 using the GMM. | |||
2011-07-02 | MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch. | Bastien Bouclet | |
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue() - Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped. - When bird is singing, play sound continuously. - When operating the fortress elevator, keep the engine sound active while the elevator is moving. | |||
2011-07-02 | SDL: Set a black palette by default. | Bastien Bouclet | |
This fixes white flashing screens when using SDL 1.3. SDL 1.3 palettes are all white by default, whereas SDL 1.2 palettes are all black ... | |||
2011-07-02 | COMMON: Add DCT math code | Matthew Hoops | |
Based on eos' code which is based on FFmpeg's code | |||
2011-07-02 | COMMON: Add RDFT math code | Matthew Hoops | |
Based on eos' code which is based on FFmpeg's code | |||
2011-07-02 | COMMON: Add an FFT math handler | Matthew Hoops | |
Based on eos' code which is based on FFmpeg's code | |||
2011-07-02 | COMMON: Add a Huffman bitstream decoder | Matthew Hoops | |
Based on eos' code | |||
2011-07-02 | COMMON: Add some simple math utilities | Matthew Hoops | |
Based on eos' code | |||
2011-07-02 | COMMON: Add a BitStream class | Matthew Hoops | |
Based on eos' BitStream |