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2012-07-24SCI: Separate the early SCI11 version of kRemapColors from the SCI32 oneFilippos Karapetis
2012-07-22TEENAGENT: Fix another invalid string offset.D G Turner
This typo caused an incorrect string output when Mark examines the car trunk when it is empty.
2012-07-22TEENAGENT: Fix for bug #3540542 ("string truncated after diving").D G Turner
This was a typo in the string offset.
2012-07-21WEBOS: Remove broken keymapper code which is not needed anymore anywayKlaus Reimer
2012-07-21WII: Adapt to mouse cursor dontScale API changedhewg
2012-07-20MAEMO: Package missing docsTarek Soliman
2012-07-20CREDITS: Update dreamweb teamWillem Jan Palenstijn
2012-07-20MAEMO: Fix date in debian/changelogTarek Soliman
(cherry picked from commit 831cfc89345299034e94160088d2ad3ff20eff5e)
2012-07-20CREDITS: Credits for original sourcesEugene Sandulenko
2012-07-20NEWS: Set 1.5.0 release dateEugene Sandulenko
2012-07-19LASTEXPRESS: Fix variable shadowing and update commentsLittleboy
2012-07-19TSAGE: Changed '0' to 'ADGF_NO_FLAGS' in detection tablesPaul Gilbert
2012-07-19QUEEN: Change description on the "alt_intro" optionTorbjörn Andersson
It's not a floppy version intro, so call it "Alternative intro" instead. It's too late to make this change in 1.5.0 because it would need translation changes. (When the option was first added, it *was* called "Alternative intro" but it got changed along the way.)
2012-07-18MAEMO: Add new build dependenciesTarek Soliman
Since libfaad doesn't exist in maemo.org extras-devel, it cannot be added.
2012-07-18DISTS/FEDORA: Add new dependenciesWillem Jan Palenstijn
2012-07-18Merge pull request #259 from somaen/zlib_knownSizeJohannes Schickel
COMMON: Add an argument to wrapCompressedReadStream, for streams with unknown size()
2012-07-18COMMON: Add an optional argument to wrapCompressedReadStream, to simplify ↵Einar Johan Trøan Sømåen
using streams that can't tell their size()
2012-07-18DREAMWEB: Marked Dreamweb as stablePaul Gilbert
2012-07-18TSAGE: Altered the ADGF_TESTING flags for Blue ForcePaul Gilbert
2012-07-16LASTEXPRESS: Replace TIME_CHECK_SAVEPOINT and TIME_CHECK_OBJECT macrosLittleboy
2012-07-16LASTEXPRESS: Use filter 16 as default filter for NIS animationsLittleboy
This makes sure the sound is at the correct volume
2012-07-16LASTEXPRESS: Replace INVERT_Y macroLittleboy
2012-07-16LASTEXPRESS: Replace INCREMENT_DIRECTION_COUNTER macroLittleboy
2012-07-16LASTEXPRESS: Replace 2 macros in Sophie entity implementationLittleboy
2012-07-16LASTEXPRESS: Remove LOADSCENE_FROM_POSITION macroLittleboy
2012-07-16LASTEXPRESS: Merge the two savegameBloodJacket functions into the base ↵Littleboy
Entity class
2012-07-16LASTEXPRESS: Move LOW_BYTE macro to helpers.hLittleboy
2012-07-16LASTEXPRESS: Replace SYNC_STRING macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace PLAY_STEAM macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace SAVEGAME_BLOOD_JACKET macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace COMPARTMENT_TO and COMPARTMENT_FROM_TO macrosLittleboy
2012-07-16LASTEXPRESS: Comment unused variableLittleboy
2012-07-16LASTEXPRESS: Remove strange castsLittleboy
2012-07-17SCI: Bugfix for kCreateTextBitmap(). Fixes the ComPost text in the SQ6 demoFilippos Karapetis
2012-07-16CINE: Mark Operation Stealth as Unstable.D G Turner
Since the cine engine's support for Operation Stealth is still incomplete with significant GFX glitches, this should be marked as "ADGF_UNSTABLE" to warn users and prevent invalid bug reports. However, it should be noted that the game is completable.
2012-07-16SCI: Only skip text in room 100 in the SQ6 demoFilippos Karapetis
2012-07-16SCI: Temporarily disable text display in the demo of SQ6 to stop crashesFilippos Karapetis
2012-07-16SCI: Handle all negative priority values. Fixes graphics in the SQ6 demoFilippos Karapetis
2012-07-15TINSEL: Fix bug #3541745 - "DW: PSX version has a too small Re-Start window"Filippos Karapetis
2012-07-15TINSEL: Change SetMidiVolume() so that it doesn't start/stop music tracksFilippos Karapetis
Previously, SetMidiVolume() would stop the currently playing track when the MIDI volume was set to 0. Now, the music track always plays, even when the volume is set to 0. This fixes bug #3541533 - "DW: Silencing music volume stops music" and resolves two FIXME comments
2012-07-15TINSEL: Fix bug #3459999 - "TINSEL: DW Crash in Subtitle Menu"Filippos Karapetis
2012-07-15I18N: Regenerate translations data fileThierry Crozat
2012-07-15I18N: Update French translationThierry Crozat
2012-07-15DOCS: Updated German README (Liesmich) and NEWS (Neues).Simon Sawatzki
Liesmich now based on README SHA1 ID: 604c6bde91a9f1fb71d18f8fdcc172fc738ff9ef Neues now based on NEWS SHA1 ID: 3de8c4b07d6f15fe6e9ca4bcb8da92532ebf5692
2012-07-15I18N: Updated German GUI translation.Simon Sawatzki
2012-07-15TINSEL: Remove the GF_BIG_ENDIAN flagFilippos Karapetis
2012-07-15TINSEL: Remove the GF_CD and GF_FLOPPY flagsFilippos Karapetis
2012-07-15TINSEL: Reorder the detection entries to split the DW1 and DW2 entriesFilippos Karapetis
2012-07-15TINSEL: Remove the GF_DEMO flagFilippos Karapetis
2012-07-15TINSEL: Added script workaround for #3543624 - DW1 PSX demo idle animationPaul Gilbert