Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-03-07 | Update | Travis Howell | |
svn-id: r13209 | |||
2004-03-07 | obsolete TODO | Max Horn | |
svn-id: r13208 | |||
2004-03-07 | renamed scumm/scummvm.cpp to scumm/scumm.cpp | Max Horn | |
svn-id: r13207 | |||
2004-03-07 | remove dependency on SDL_byteorder.h when we are using config.h | Max Horn | |
svn-id: r13206 | |||
2004-03-06 | Change CFBundleName to 'CFBundleName' | Max Horn | |
svn-id: r13204 | |||
2004-03-05 | Clear all channel variables in clear_channel | Jochen Hoenicke | |
svn-id: r13203 | |||
2004-03-05 | Initialize _random_lsr to avoid valgrind warnings | Jochen Hoenicke | |
svn-id: r13202 | |||
2004-03-05 | We already know the Sam & Max screensavers trigger these assertions so | Torbjörn Andersson | |
until someone figures out exactly what to do, let's do something less drastic. Now if someone requests a pixel outside the known screen, assume that pixel has colour 0. svn-id: r13200 | |||
2004-03-05 | Yearly CE BASS intro synch fix | Nicolas Bacca | |
svn-id: r13199 | |||
2004-03-05 | Removed obsolete warning message from fnPlaySequence(). | Torbjörn Andersson | |
svn-id: r13195 | |||
2004-03-04 | remove Makefile.noconf there isn't any known reason for people to use it now | Jonathan Gray | |
svn-id: r13193 | |||
2004-03-04 | use printf instead of echo -n for the echo -n less solaris users | Jonathan Gray | |
svn-id: r13192 | |||
2004-03-04 | add function to provide echo -n behaviour for the echo -n less solaris users | Jonathan Gray | |
svn-id: r13191 | |||
2004-03-04 | added Rect::moveTo methods | Max Horn | |
svn-id: r13190 | |||
2004-03-04 | add ConfigManager::getActiveDomain | Max Horn | |
svn-id: r13189 | |||
2004-03-04 | Patch #893817: VC6 - Project/Workspace Files Update (Completely untested, ↵ | Max Horn | |
but I figure it can't get worse than it already is :-) svn-id: r13188 | |||
2004-03-04 | Avoid flooding CE files since stdin and stderr exist now | Nicolas Bacca | |
svn-id: r13184 | |||
2004-03-04 | Apply patch #907359 : Broken Sword videos improved frameskip | Nicolas Bacca | |
svn-id: r13180 | |||
2004-03-04 | If the user has previous savegames, display a restart/restore dialog when | Torbjörn Andersson | |
the game starts. (I know it could look prettier, but I don't have much to work with here...) svn-id: r13178 | |||
2004-03-04 | Add maniac enchanced demo md5 | Eugene Sandulenko | |
svn-id: r13176 | |||
2004-03-04 | Add Russian Freddi HE md5's | Eugene Sandulenko | |
svn-id: r13175 | |||
2004-03-04 | Add hack for demo script in maniac (Enchanced) | Travis Howell | |
svn-id: r13174 | |||
2004-03-04 | Allow --demo-mode with maniac (Enchanced) | Travis Howell | |
svn-id: r13173 | |||
2004-03-03 | sdl-config --static-libs finally works in SDL 1.2.7, make use of it | Max Horn | |
svn-id: r13172 | |||
2004-03-03 | Add SDL information to track driver problems | Nicolas Bacca | |
svn-id: r13171 | |||
2004-03-03 | fix for normal/default scaler behavior (not yet tested) | Max Horn | |
svn-id: r13168 | |||
2004-03-03 | unsigned ints are always >= 0 (fix warnings) | Max Horn | |
svn-id: r13167 | |||
2004-03-03 | Add back HE sound differences for AKOS. | Travis Howell | |
Remove old define Avoid crash if using demo script in maniac (Enchanced) svn-id: r13166 | |||
2004-03-03 | Set the wantFade variable in initialize() as well. Otherwise it'll be false | Torbjörn Andersson | |
if you use the start-up dialog to restore an old savegame. svn-id: r13164 | |||
2004-03-03 | That should have been maniac specific. | Travis Howell | |
svn-id: r13163 | |||
2004-03-03 | Adjustments for Enchanced Maniac Mansion demo. | Travis Howell | |
svn-id: r13161 | |||
2004-03-03 | Adjustments for Enchanced Maniac Mansion demo. | Travis Howell | |
svn-id: r13160 | |||
2004-03-02 | cleanup. soundlist originaly is shifted and started at 1 not as in scummvm ↵ | Paweł Kołodziejski | |
at 0, match as rest of scummvm code : start at 0 svn-id: r13157 | |||
2004-03-02 | Display keyboard when saving | Nicolas Bacca | |
svn-id: r13156 | |||
2004-03-02 | synced local imuse. many bug fixes, and few new bugs :) | Paweł Kołodziejski | |
svn-id: r13153 | |||
2004-03-02 | Display keyboard when saving | Nicolas Bacca | |
svn-id: r13151 | |||
2004-03-02 | update | Paweł Kołodziejski | |
svn-id: r13147 | |||
2004-03-02 | FLAC support | Chris Apers | |
svn-id: r13146 | |||
2004-03-02 | 640x480 games not supported on PalmOS | Chris Apers | |
svn-id: r13145 | |||
2004-03-02 | Obsolete | Chris Apers | |
svn-id: r13144 | |||
2004-03-02 | Not 640 x 480 until HE7 | Travis Howell | |
svn-id: r13142 | |||
2004-03-02 | Not DOS specific anymore. | Travis Howell | |
svn-id: r13141 | |||
2004-03-02 | Move to HE6 | Travis Howell | |
svn-id: r13140 | |||
2004-03-02 | Removed the test for non-existing demo cutscenes: param[0] is an offset | Torbjörn Andersson | |
into the chunk of memory handled by the memory manager, not a well-defined value. Also, it introduced a theoretical memory leak as fnPlaySequence() wouldn't get to clean up after itself. The correct place for this check is probably in MoviePlayer::play(), where you can test the name of the cutscene. On the other hand, the original demo will gladly play eye.smk if there is one, so why shouldn't we? svn-id: r13139 | |||
2004-03-02 | Ooops, just move everyting used by HE6 to HE6. | Travis Howell | |
svn-id: r13137 | |||
2004-03-02 | Divide up some code for HE6 and HE7 | Travis Howell | |
svn-id: r13136 | |||
2004-03-02 | Avoid duplicate targets | Travis Howell | |
svn-id: r13135 | |||
2004-03-02 | Implemented more HE opcode stringLen and added stub for opcode F4 | Eugene Sandulenko | |
svn-id: r13134 | |||
2004-03-02 | Update HE games list | Travis Howell | |
Keep games divded by versions svn-id: r13133 | |||
2004-03-02 | Exclude some var settings for HE7 | Travis Howell | |
svn-id: r13132 |