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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-11-24
XEEN: Extra comments for trainer level caps
Paul Gilbert
2017-11-24
I18N: Update translations templates
Thierry Crozat
2017-11-24
Merge pull request #1063 from bgK/keyboard-repeat
Bastien Bouclet
2017-11-24
XEEN: Load opcode messages needed by some opcodes
Paul Gilbert
2017-11-23
XEEN: Script opcode cleanup and fixes
Paul Gilbert
2017-11-23
XEEN: Fix character highlight for Character Info dialog
Paul Gilbert
2017-11-23
XEEN: Fix drawing of yellow rect around selected character
Paul Gilbert
2017-11-23
XEEN: Fix strafing left & right with Control key held
Paul Gilbert
2017-11-23
XEEN: Added constant for character highlighting code
Paul Gilbert
2017-11-23
XEEN: Fix switching characters within town actions
Paul Gilbert
2017-11-23
SCI32: Remove ADGF_TESTING flags for release
Colin Snover
2017-11-23
XEEN: Display correct trainer message for whether chars can levelup
Paul Gilbert
2017-11-23
XEEN: Rendering fixes for town trainer
Paul Gilbert
2017-11-23
XEEN: Added a TownAction enum
Paul Gilbert
2017-11-23
DISTS/FEDORA: Update README
Willem Jan Palenstijn
2017-11-23
DISTS/FEDORA: Update and simplify scummvm-tools.spec
Willem Jan Palenstijn
2017-11-23
DISTS/FEDORA: Update and simplify scummvm.spec
Willem Jan Palenstijn
2017-11-23
XEEN: Fix music/background loading for town locations
Paul Gilbert
2017-11-23
XEEN: Add playback for atmospheric music during map loading
Paul Gilbert
2017-11-23
ANDROID: Remove unnecessary additional activity
Colin Snover
2017-11-23
ANDROID: Clean up AndroidManifest.xml
Colin Snover
2017-11-23
DEVTOOLS: Add Snap manifest to update-version.pl
Colin Snover
2017-11-23
XEEN: Fix crash playing Fx when music is playing
Paul Gilbert
2017-11-23
XEEN: Fix placement of buttons & glyphs in Items dialog
Paul Gilbert
2017-11-23
XEEN: Fixes for initializing blacksmith wares
Paul Gilbert
2017-11-23
XEEN: Fix rendering of Blacksmith screen
Paul Gilbert
2017-11-23
I18N: Update translation (Galician)
Santiago G. Sanz
2017-11-22
NEWS: Add lines for some recent TsAGE, MADS, Tinsel bugfixes
Paul Gilbert
2017-11-22
TSAGE: R2R: Fix brief flash of UI when starting demo
Paul Gilbert
2017-11-22
TSAGE: R2R: Fix corruption of demo intro text
Paul Gilbert
2017-11-21
XEEN: Add a new iterator class for reading event parameters
Paul Gilbert
2017-11-21
TSAGE: Fix loading savegames with unreferenced dynamic objects
Paul Gilbert
2017-11-21
MADS: Fix crash when Rex is locked in cell
Paul Gilbert
2017-11-21
I18N: Update translations templates
Thierry Crozat
2017-11-21
RELEASE: 1.10 will henceforth be known as 2.0
Colin Snover
2017-11-21
CREDITS: Add credits for RISC OS port
Cameron Cawley
2017-11-21
CONFIGURE: Only enable ARM assembly on older ARM hosts
Cameron Cawley
2017-11-21
FULLPIPE: Fix big picture array indexing
Bastien Bouclet
2017-11-21
Merge pull request #1065 from csnover/tsage-fixes
Paul Gilbert
2017-11-20
DISTS/DEBIAN: Update to current files from downstream, less patches
Colin Snover
2017-11-20
TESTS: Remove zero-length string and associated -Wformat massage
Colin Snover
2017-11-20
KYRA: Fix crash due to missing palette data for OldFloppy version
Colin Snover
2017-11-20
TSAGE: Fix crash on RTL
Colin Snover
2017-11-20
TSAGE: Fix deadlocks in audio code
Colin Snover
2017-11-20
TSAGE: Fix invalid C-style casts to unrelated classes
Colin Snover
2017-11-20
TSAGE: Remove member access of null pointer
Colin Snover
2017-11-20
Merge pull request #1064 from csnover/tinsel-oom
Paul Gilbert
2017-11-20
PRINCE: Added detection for alternative Russian version
Eugene Sandulenko
2017-11-20
FULLPIPE: Fix loading inventory items from saves
Bastien Bouclet
2017-11-19
TINSEL: Increase maximum number of objects
Colin Snover
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