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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-08-26
DM: More work on globals in gfx.cpp
Strangerke
2016-08-26
DM: More work on globals
Strangerke
2016-08-26
DM: Add colour to mouse
Bendegúz Nagy
2016-08-26
DM: Get rid of more globals
Strangerke
2016-08-26
DM: More work on globals in gfx.cpp
Strangerke
2016-08-26
DM: Add missing code in f125_drawSquareD0L, rename a constant
Strangerke
2016-08-26
DM: More work on global variables
Strangerke
2016-08-26
DM: Get rid of more global variables in gfx
Strangerke
2016-08-26
DM: Get rid of more global variables
Strangerke
2016-08-26
DM: Refactoring in DisplayMan
Strangerke
2016-08-26
DM: Move some globals in DisplayMan, renaming
Strangerke
2016-08-26
DM: Add entrance credits
Bendegúz Nagy
2016-08-26
DM: Add sanity check to blitToBimap
Bendegúz Nagy
2016-08-26
DM: Remove default parameters from blitToBitmap
Bendegúz Nagy
2016-08-26
DM: Make DMEngine::f22_delay call EventMan::processInput()
Bendegúz Nagy
2016-08-26
DM: Attempt to fix menus.cpp crlf problem
Bendegúz Nagy
2016-08-26
DM: Add dialog choice to savegame
Bendegúz Nagy
2016-08-26
DM: Adjust choose dialog responsiveness
Bendegúz Nagy
2016-08-26
DM: Disable releaseBlock code in f115_cthulhu
Bendegúz Nagy
2016-08-26
DM: Remove trashing input from DMEngine::f22_delay
Bendegúz Nagy
2016-08-26
DM: Add DialogMan::f424_dialogGetChoice
Bendegúz Nagy
2016-08-26
DM: Fix addActiveGroup with groupGenerator
Bendegúz Nagy
2016-08-26
DM: Add offset to debug command pos
Bendegúz Nagy
2016-08-26
DM: Start moving globals to DisplayMan
Strangerke
2016-08-26
DM: Refactor f367_commandProcessTypes12to27_clickInChampionStatusBox, f70_mou...
Strangerke
2016-08-26
DM: Remove a useless variable in f374_processType80_clickInDungeonViewDropLea...
Strangerke
2016-08-26
DM: Fix building copper
Bendegúz Nagy
2016-08-26
DM: Add missing code related to palettes
Bendegúz Nagy
2016-08-26
DM: Complete DisplayMan::f436_STARTEND_fadeToPalette
Bendegúz Nagy
2016-08-26
DM: Deprecate DisplayMan::loadPalette
Bendegúz Nagy
2016-08-26
DM: Add partial fix of color palette
Bendegúz Nagy
2016-08-26
DM: Add DMEngine::f446_STARTEND_fuseSequnce()
Bendegúz Nagy
2016-08-26
DM: Add DMEngine::f445_STARTEND_fuseSequenceUpdate
Bendegúz Nagy
2016-08-26
DM: Make DMEngine::f22_delay and DMEngine::f444_endGame more responsive
Bendegúz Nagy
2016-08-26
DM: Add TextMan::f43_messageAreaClearAllRows()
Bendegúz Nagy
2016-08-26
DM: Make EventManager:f541_waitForMouseOrKeyActivity discard input first
Bendegúz Nagy
2016-08-26
DM: Fix wrong champIcon hidden in f319_championKill
Bendegúz Nagy
2016-08-26
DM: Add search by substring in listItems debug command
Bendegúz Nagy
2016-08-26
DM: Fix multiword item names with debug command gimme
Bendegúz Nagy
2016-08-26
DM: Some refactoring in f373_processType80_clickInDungeonView_grabLeaderHandO...
Strangerke
2016-08-26
DM: REfactor f375_processType80_clickDungeonView_isLeaderHandObjThrown, f372_...
Strangerke
2016-08-26
DM: Refactor f366_commandMoveParty
Strangerke
2016-08-26
DM: Renaming in f380_processCommandQueue and f366_commandMoveParty
Strangerke
2016-08-26
DM: Add gimme debug command spawning items
Bendegúz Nagy
2016-08-26
DM: Add debug command 'items', add option 'list'
Bendegúz Nagy
2016-08-26
DM: Rename engine debug commands
Bendegúz Nagy
2016-08-26
DM: Add debug command .map
Bendegúz Nagy
2016-08-26
DM: Add debug command .pos
Bendegúz Nagy
2016-08-26
DM: Add missing return in processInput with ctrl+d
Bendegúz Nagy
2016-08-26
DM: Fix possibly dangerous cast in eventman.cpp, moveParty
Bendegúz Nagy
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