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2008-02-24Oops fix stupid copy&paste error...Johannes Schickel
svn-id: r30950
2008-02-24Also add extrapath to default search location for Kyrandia resources.Johannes Schickel
svn-id: r30949
2008-02-24Fixed warning.Torbjörn Andersson
svn-id: r30948
2008-02-23Replaced FilesystemFactory::makeFSFactory with a new method ↵Max Horn
OSystem::getFilesystemFactory() svn-id: r30947
2008-02-23Copy 0.11.1 news sectionEugene Sandulenko
svn-id: r30938
2008-02-23Update of MSVC7 project files from Quietust. Ref: r30935Eugene Sandulenko
svn-id: r30936
2008-02-23Renamed AbstractFilesystemFactory to FilesystemFactoryMax Horn
svn-id: r30935
2008-02-23Make codec47 cope with failed mallocs.Robin Watts
Not the nicest result in the world, but better than crashing and burning... svn-id: r30934
2008-02-23properly support feeble (sync commit)Kostas Nakos
svn-id: r30932
2008-02-23Some cleanups/consistency fixes.Torbjörn Andersson
svn-id: r30930
2008-02-23fix bug 1900244 "ITE: Strange animation when returning to prison cell"Andrew Kurushin
svn-id: r30924
2008-02-23Stop printing opcodes in the debug consoleFilippos Karapetis
svn-id: r30923
2008-02-23Fix for bug #1900220 - "ITE: Missing text outline"Filippos Karapetis
svn-id: r30920
2008-02-23Fix for bug #1900258 - "ITE: Glitch when looking at the map while at the docks"Filippos Karapetis
svn-id: r30919
2008-02-22Fixed some issues with the previous commit, bug #1893564 should be fixed now ↵Filippos Karapetis
without affecting anything else svn-id: r30917
2008-02-22Fix for bug #1893564 - "AGI: Texts messed out in Naturette 1"Filippos Karapetis
svn-id: r30916
2008-02-22palette bug fix (inventory turned blue when leaving the scene after eating ↵Florian Kagerer
the mushroom) svn-id: r30915
2008-02-22two more opcodes (Zanthia's random chats and mushroom drug effects) and some ↵Florian Kagerer
cleanup svn-id: r30914
2008-02-22Some corrections to the SaveFileManager Doxygen commentsMax Horn
svn-id: r30913
2008-02-20Fix code formatting and simplify code a little bitMax Horn
svn-id: r30912
2008-02-20Automatic device detection for CAMD.Jordi Vilalta Prat
svn-id: r30911
2008-02-20Added CAMD MIDI driver for AmigaOS4Jordi Vilalta Prat
svn-id: r30910
2008-02-19Add patch from Quietust - Update asserts and comments in sound code for ↵Travis Howell
Amiga SCUMM V2 games. svn-id: r30908
2008-02-19Add patch from Quietust - Update MSVC71 project files.Travis Howell
svn-id: r30907
2008-02-19Fixed some warnings.Johannes Schickel
svn-id: r30906
2008-02-18the script countdown needs to be divided by _ticklengthFlorian Kagerer
svn-id: r30904
2008-02-18some more opcodes (the fly tree is now operational) and some bug fixesFlorian Kagerer
svn-id: r30903
2008-02-17fix memory leakFlorian Kagerer
svn-id: r30902
2008-02-17remove ugly const casts in staticresFlorian Kagerer
svn-id: r30901
2008-02-17Moved jvprat to the team and removed duplicates.Jordi Vilalta Prat
svn-id: r30900
2008-02-17scripting bug fix (npc scene startup scripts were executed twice)Florian Kagerer
svn-id: r30899
2008-02-17Yet another missing change from the proc3 ARM code stuff; add proc3ARM.o toRobin Watts
the list of modules to build if USE_ARM_COSTUME_ASM is defined. svn-id: r30898
2008-02-17Delete .d dependency files in 'clean' target, not 'distclean'Max Horn
svn-id: r30897
2008-02-17Tweaks to fmopl; same net effect overall, just faster.Robin Watts
Eliminate divisions, floating point, and mod operation from inner synth loop. svn-id: r30896
2008-02-17Print instruction offset of script commands for debug output.Johannes Schickel
svn-id: r30895
2008-02-17Update msvc8 and msvc9 project files for commit 30886.Johannes Schickel
svn-id: r30894
2008-02-17Fix bug ##1894968 - PUTTZOO: Music in water scenes messed up.Travis Howell
svn-id: r30889
2008-02-17Added newline at end of file again (fixes compiling with -Werror for me).Johannes Schickel
svn-id: r30888
2008-02-17updating kyra.datFlorian Kagerer
svn-id: r30887
2008-02-17committing patch 1891492 : dialogue (dlg/tim) support for HoFFlorian Kagerer
- talking to NPCs is now possible. - Zanthia's talks when entering a new scene for the first time now work - using items on Zanthia is now possible. svn-id: r30886
2008-02-16Added a MD5 for another Gob2 Amiga Demo, as supplied by polluks in bug ↵Sven Hesse
report #1895126 svn-id: r30884
2008-02-16Fixing fading on (only my?) amd64 systemsSven Hesse
svn-id: r30882
2008-02-16patch 1891492 for the CreateKyradat tool (.dlg and .tim file support)Florian Kagerer
svn-id: r30881
2008-02-16Bugfix for loading older savegame versionsPaul Gilbert
svn-id: r30879
2008-02-16Add patch #1894779 - MSVC71: Update project files, again.Travis Howell
svn-id: r30878
2008-02-16Add patch #1894778 - ZAK: Add remaining Amiga sounds.Travis Howell
svn-id: r30876
2008-02-16Fixed a Gob3 walking issue noticeable when Blount walks down double-wide ↵Sven Hesse
stairs (see bug report #1888627) svn-id: r30874
2008-02-15identPaweł Kołodziejski
svn-id: r30873
2008-02-15Forgot this oneMax Horn
svn-id: r30872
2008-02-15Merged lots of _mixer->isReady() warnings into a single one in Engine ↵Max Horn
constructor svn-id: r30871