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2013-12-11TSAGE: R2R - Remove superfluous debug display, some renamingStrangerke
2013-12-11TSAGE: R2R - Fix a bug in action4, some renamingStrangerke
2013-12-11TSAGE: R2R - More renaming in scene 1337Strangerke
2013-12-10FULLPIPE: Plug memory leakEugene Sandulenko
2013-12-10FULLPIPE: Remove premature optimization in GlobalMessageQueueList::compact()Eugene Sandulenko
This fixes freeze in intro and most probably tons of other stuff. Kudos go to eriktorbjorn for debugging it.
2013-12-10FULLPIPE: Fix drawing artifacts in all scenesEugene Sandulenko
2013-12-10TSAGE: R2R - Renaming and reordering in scene 1337Strangerke
2013-12-10LASTEXPRESS: Rename Yasmin logic functionsLittleboy
2013-12-10CREATE_PROJECT: Add Graphics::Surface to natvis and register for Image WatchLittleboy
2013-12-10CREATE_PROJECT: Add batch file to install natvis fileLittleboy
2013-12-10CREATE_PROJECT: Fix issues breaking compilation with LLVMLittleboy
- Current folder include - Build folder include (needs to be hardcoded) - NASM compilation directives
2013-12-10CREATE_PROJECT: Ignore unused cl arguments when compiling with LLVMLittleboy
2013-12-10LASTEXPRESS: Fix enum comparisonLittleboy
2013-12-10LASTEXPRESS: Rename Francois and Alouan logic functionsLittleboy
2013-12-10LASTEXPRESS: Update documentation for savegame formatLittleboy
2013-12-10LASTEXPRESS: Rename InventoryItem propertiesLittleboy
2013-12-10LASTEXPRESS: Rename Object propertiesLittleboy
2013-12-10LASTEXPRESS: Rename several action functionsLittleboy
2013-12-10LASTEXPRESS: Rename Anna logic functionsLittleboy
Fix wrong call in
2013-12-10LASTEXPRESS: Rename Alexei logic functionsLittleboy
2013-12-10LASTEXPRESS: Rename Abbot logic functionsLittleboy
2013-12-10TSAGE: R2R - Fix bug in character selectionStrangerke
2013-12-10SCI: Add handling for the RAVE resource type, found in KQ6CDFilippos Karapetis
This contains the sync data in the Windows version of KQ6CD. Note that currently the sync36 resource is 2 bytes bigger (it contains 2 bytes from the RAVE resource). Some test code has also been added to dump the RAVE sync resources
2013-12-10FULLPIPE: Fix sceneHandler04_bottleUpdateObjects()Eugene Sandulenko
2013-12-10FULLPIPE: Finished sceneHandler04_sub4()Eugene Sandulenko
2013-12-10FULLPIPE: Fix scene03 animationsEugene Sandulenko
2013-12-09TSAGE: R2R - Renaming in scene 1337Strangerke
2013-12-09FULLPIPE: Fix bug in MessageQueue::chain() which made intro hangEugene Sandulenko
2013-12-09TSAGE: R2R - Fix CID 1135573 - Out of bound access in scene 1337Strangerke
2013-12-09FULLPIPE: Implement Scene::updateScrolling2()Eugene Sandulenko
2013-12-09FULLPIPE: Implement Scene::updateScrolling()Eugene Sandulenko
2013-12-09FULLPIPE: Rearrange debug outputEugene Sandulenko
2013-12-08PEGASUS: Fix background frame when loading in scenes with random spotsMatthew Hoops
2013-12-08NEWS: Added support for Return to RingworldPaul Gilbert
2013-12-08TSAGE - R2R: Some renaming in scene 1337Strangerke
2013-12-09FULLPIPE: Initial work on sceneHandler04_sub4()Eugene Sandulenko
2013-12-09FULLPIPE: Properly mark stubs in scene04Eugene Sandulenko
2013-12-08TSAGE: R2R - Fix bug in scene 1337, action 11Strangerke
2013-12-08GRAPHICS: Document loadTTFFont a bit.Johannes Schickel
2013-12-08SCI: Revert "+xx" to "+ xx" changes in 6f2e88136b20fb02d38cd594611c865f44fe8e1a.Johannes Schickel
After discussing with m_kiewitz that these have been intentional.
2013-12-08SCI: Fix formatting in engine/script_patches.cpp.Johannes Schickel
Powered by astyle and some manual work to avoid breaking multiple statement lines into multiple lines consisting of single statements.
2013-12-08SCI: Make all script patch related global data static.Johannes Schickel
2013-12-08SCI: Constify selectorNameTable.Johannes Schickel
2013-12-08SCI: Make all global script patch signatures const.Johannes Schickel
2013-12-08SCI: improve kq6 audio+text patch to include guard2Martin Kiewitz
2013-12-08TSAGE: R2R - Rename 5th parameter in actionDisplay(), scene 1337Strangerke
2013-12-08FULLPIPE: Implement sceneHandler04_sub9()Eugene Sandulenko
2013-12-08FULLPIPE: Rename in scene04Eugene Sandulenko
2013-12-08FULLPIPE: Implement sceneHandler04_jumpOnLadder()Eugene Sandulenko
2013-12-08FULLPIPE: Some renames in MctlLadderEugene Sandulenko