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2013-08-04SCUMM: Fix Loom (and some other graphics regressions).Johannes Schickel
These are regressions from c05cb7f3bbcf4d64d4a938e0eb42065d8f3d3038. They were caused by VirtualScreen::getPixels differing from Surface::getBasePtr and I accidently used the former in some cases in the conversion. I also fixed a bug in debugger.cpp which exchanged x and y.
2013-08-04VIDEO: Fix regression in Urban Runner videos.Johannes Schickel
This is a regression from 6fce92b0ea2fce78c375ade0bc6c2ac4231b96bd. Thanks to DrMcCoy for tracking this down.
2013-08-04GRAPHICS: Fix typo.Johannes Schickel
2013-08-03VIDEO: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03SDL: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03WINTERMUTE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03TSAGE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03SWORD25: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03PARALLACTION: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03MORTEVIELLE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03HUGO: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03SCUMM: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03GRAPHICS: Add two new methods to change 'pixels' of a Surface.Johannes Schickel
One method is a simpler setter for 'pixels'. The other one can be used to setup a Surface with custom data.
2013-08-03BACKENDS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SDL: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03OPENGL: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03IPHONE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03WINTERMUTE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TUCKER: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TSAGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOON: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TONY: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOLTECS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TINSEL: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TEENAGENT: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD25: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD2: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD1: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SCI: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SAGA: Take advantage of Sufrace::getPixels.Johannes Schickel
2013-08-03PEGASUS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03PARALLACTION: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03NEVERHOOD: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MORTEVIELLE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MOHAWK: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MADE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03LASTEXRPESS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03HUGO: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03HOPKINS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GROOVIE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GOB: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03DRASCULA: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03DRACI: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03COMPOSER: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03CGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03AGOS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SCUMM: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GUI: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03VIDEO: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GRAPHICS: Take advantage of Surface::getPixels.Johannes Schickel