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2018-04-14XEEN: Fix aborting combat loop prematurely via bad sleeping checkPaul Gilbert
Previously combat was being aborted prematurely, though it wasn't noticeable in most casees since the next turn combat started up again seamlessly. But there were a few edge cases, such as defeating monsters in a single turn, but having more to the side, where it resulted in the list of active monsters being fought being redrawn with no contents
2018-04-14I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (967 of 967 strings)
2018-04-14SUPERNOVA: Removes stopAudio()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds init function to SupernovaEngineJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds sound abstractionJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds English msn2 to detectionJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Renames _timer1 to _messageDurationJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes TODOJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Moves updateEvents() to GameManagerJoseph-Eugene Winzer
updatEvents() depends on an initalized GameManager instance and mostly manipulates its state. So it seemed fitting to move it over.
2018-04-14SUPERNOVA: Processes all keyboard queries in processInput()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes mouseInput3()Joseph-Eugene Winzer
The function highlights dialog choices depending on the mouse position and loops till a mouse button is pressed. Since it is used in GameManager::dialog() only, inlining it seems reasonable, especially as the name was not descriptive in the first place.
2018-04-14SUPERNOVA: Renames wait2() to wait()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes redundant keypress checkJoseph-Eugene Winzer
GameManager::processInput() already does the job
2018-04-14I18N: Update translation (Hungarian)George Kormendi
Currently translated at 100.0% (967 of 967 strings)
2018-04-14I18N: Update translations templatesThierry Crozat
2018-04-13XEEN: Add launcher Engine tab option for more durable armorPaul Gilbert
2018-04-13XEEN: Cleanup scene area clipping flags settingPaul Gilbert
2018-04-13README: Flesh out the copy protection skipped listPaul Gilbert
2018-04-14I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (965 of 965 strings)
2018-04-13SUPERNOVA: Update engine data fileThierry Crozat
This updates the Englih translation of some strings and adds the bitmap for the English translation of the second newspaper article.
2018-04-13SUPERNOVA: Update English translationThierry Crozat
2018-04-13XEEN: Fix clipping all scene drawn elements to scene areaPaul Gilbert
2018-04-13LILLIPUT: cleanup & renamingStrangerke
2018-04-12XEEN: Fix for resetting speed table after monsters have diedPaul Gilbert
2018-04-12BASE: Minor text fix for --copy-protection helpTarek Soliman
2018-04-12MADS: NEBULAR: Disable the copy protection dialog by defaultPaul Gilbert
The GOG release is confirmed as having it disabled, so ScummVM will do likewise and have it disabled by default
2018-04-12XEEN: Fix read of freed data in multiple rapid playFX callsPaul Gilbert
2018-04-12I18N: Update translation (Spanish)Adrian Frühwirth
Currently translated at 99.3% (959 of 965 strings)
2018-04-12I18N: Update translation (Portuguese (Brazil))Adrian Frühwirth
Currently translated at 58.9% (569 of 965 strings) https://pt.wikipedia.org/wiki/Chorus
2018-04-12I18N: Update translation (Norwegian Nynorsk)Adrian Frühwirth
Currently translated at 70.1% (677 of 965 strings)
2018-04-12I18N: Update translation (Norwegian Bokmål)Adrian Frühwirth
Currently translated at 86.2% (832 of 965 strings)
2018-04-12README: List Nuked OPL option (Czech, Swedish)Adrian Frühwirth
2018-04-12LILLIPUT: Use constants in sequence functionsStrangerke
2018-04-11XEEN: Fix monster attacks that target the entire partyPaul Gilbert
2018-04-11LILLIPUT: some renamingStrangerke
2018-04-11I18N: Update translations templatesThierry Crozat
2018-04-11I18N: Update translation (Swedish)Adrian Frühwirth
Currently translated at 100.0% (966 of 966 strings)
2018-04-11I18N: Update translation (Norwegian Nynorsk)Adrian Frühwirth
Currently translated at 70.0% (677 of 966 strings)
2018-04-11I18N: Update translation (German)Adrian Frühwirth
Currently translated at 100.0% (966 of 966 strings) See https://de.wikipedia.org/wiki/H_(Musik)
2018-04-11ZVISION: Change game option description to match all other enginesThierry Crozat
2018-04-11I18N: Update translation (German)Adrian Frühwirth
Currently translated at 100.0% (966 of 966 strings)
2018-04-11I18N: Update translation (Swedish)Adrian Frühwirth
Currently translated at 100.0% (966 of 966 strings)
2018-04-11MOHAWK: MYST: Fix missing sound effect when using the rocket sliderBastien Bouclet
Fixes #10485.
2018-04-11LILLIPUT: some more rework related to the positionsStrangerke
2018-04-10XEEN: Fix removing too many Monga Melons during questPaul Gilbert
2018-04-10XEEN: Fix loading Dark Side savegames from WOX menuPaul Gilbert
2018-04-10XEEN: Fix Golem cutscene usage on Dark SidePaul Gilbert
2018-04-10I18N: Update translation (Swedish)Adrian Frühwirth
Currently translated at 99.7% (964 of 966 strings)
2018-04-10LILLIPUT: Some refactoringStrangerke
2018-04-10I18N: Update translation (Swedish)Adrian Frühwirth
Currently translated at 99.7% (964 of 966 strings)