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2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
svn-id: r10154
2003-09-10Fxo sky module compileTravis Howell
svn-id: r10153
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
svn-id: r10152
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
svn-id: r10151
2003-09-10moved declaration of error/warning/debug from engine.h to util.h; added voc.cppMax Horn
svn-id: r10150
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
svn-id: r10149
2003-09-10Check for Roland patch in loom and monkeyega, give better error if patch not ↵Travis Howell
found. svn-id: r10148
2003-09-10Add commentTravis Howell
svn-id: r10147
2003-09-10Correct RO sound resource size for blocked games.Travis Howell
svn-id: r10146
2003-09-10fix for bug #770042 (LOOM: Some bits of dialogue are repeated)Max Horn
svn-id: r10145
2003-09-09cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 ↵Max Horn
(COMI: Lockup/crash on Skull Island) svn-id: r10144
2003-09-09fix for bug #782086 (COMI: a long walk)Max Horn
svn-id: r10143
2003-09-09another fix for bug #802396 (LOOMCD: Sound often causes lock up)Max Horn
svn-id: r10142
2003-09-09fix for bug #749970 (FT: Animation glitch at the fuel tower)Max Horn
svn-id: r10141
2003-09-09replaced all use of scale items with scale slots. This allowed me to get rid ↵Max Horn
of two big FIXME's, and might fix other scaling bugs in FT/DIG svn-id: r10140
2003-09-09added convertScaleTableToScaleSlot method, preparing to replace scale items ↵Max Horn
with scale slots svn-id: r10139
2003-09-09HACK: Display instructions during the cutscenes, so that the user won'tTorbjörn Andersson
think ScummVM has hung or something. svn-id: r10138
2003-09-09Reworked the last commit a bit, so that PlaySmacker() doesn't need to knowTorbjörn Andersson
as much about the text handling functions. svn-id: r10137
2003-09-09In PlaySmacker(), make sure there really is a text sprite to draw.Torbjörn Andersson
svn-id: r10136
2003-09-09Missed config optionTravis Howell
svn-id: r10135
2003-09-09Has not been Amiga AGA port for long long time.Travis Howell
svn-id: r10134
2003-09-09Add indexed readme from 0.5.0 branch with updates.Travis Howell
svn-id: r10133
2003-09-09added some comments to a FIXMEMax Horn
svn-id: r10132
2003-09-09Up debug level of this warning, since it floods output in loomTravis Howell
svn-id: r10131
2003-09-09Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave asTorbjörn Andersson
if we have the focus, so there's no need to check. svn-id: r10130
2003-09-09map 0xA5 to 11025 Hz, tooMax Horn
svn-id: r10129
2003-09-09map 0xD3 in VOC headers to 22050 Hz, tooMax Horn
svn-id: r10128
2003-09-09Added a WaitForFade() function, to replace numerous while-loops scatteredTorbjörn Andersson
througout the code. svn-id: r10127
2003-09-09CleanupTorbjörn Andersson
svn-id: r10126
2003-09-09Resampling is no longer required.Travis Howell
svn-id: r10125
2003-09-09updated vc7 filePaweł Kołodziejski
svn-id: r10124
2003-09-09Clarified some comments in PlaySmacker(). At this point it should be fairlyTorbjörn Andersson
trivial to actually play the Smacker voice-overs, but I think the sound code needs a bit more cleaning up first. (I'm pretty sure it isn't alignment-safe, and it might not be endian-safe either.) svn-id: r10123
2003-09-09Read Smacker voice-overs from the correct file, same way as speech.cpp doesTorbjörn Andersson
svn-id: r10122
2003-09-09Simplified the code to decide whether to use speech1.clu or speech2.cluTorbjörn Andersson
since res_man.WhichCd() appears to be working now. svn-id: r10121
2003-09-09fix sfx routineRobert Göffringmann
svn-id: r10120
2003-09-09some initial work on Mac0 support. Everybody feel free to pick up here and ↵Max Horn
implement the rest <g> svn-id: r10119
2003-09-09cleanupMax Horn
svn-id: r10118
2003-09-09added convertMac0Resource (which doesn't do anything yet, but is the place ↵Max Horn
we can add Mac0 support in later); factored out some common code in convertADResource; fixed memory leak when convertADResource was called; misc cleanup svn-id: r10117
2003-09-08mention some GM instrument numbersMax Horn
svn-id: r10116
2003-09-08added comment describing Mac0 formatMax Horn
svn-id: r10115
2003-09-08while 'more logical' the current link order doesn't work if all plugins are ↵Max Horn
disabled. 'sound' has to come before 'backends' or MidiDriver_MPU401 won't get pulled in svn-id: r10114
2003-09-08added a TODOMax Horn
svn-id: r10113
2003-09-08fixed yet another bug in redraw logic (which was hidden so far and revealed ↵Max Horn
by my previous fix) svn-id: r10112
2003-09-08moving stuff aroundMax Horn
svn-id: r10111
2003-09-08actually USAGE_BIT_RESTORED must be cleared, tooMax Horn
svn-id: r10110
2003-09-08turns out that in the GFX usage bit conversion process, we accidentally left ↵Max Horn
out this code. This should fix bug #744794 and potentially others svn-id: r10109
2003-09-08minor TODOMax Horn
svn-id: r10108
2003-09-08added About dialog to launcherMax Horn
svn-id: r10107
2003-09-08more logical link orderMax Horn
svn-id: r10106
2003-09-08fixed circular dependency; moved version string to main.cpp (seems more ↵Max Horn
logical to me, too) svn-id: r10105