Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-27 | replaced bubble sort with quick sort | Vladimir Menshakov | |
added distance(a, b) functions svn-id: r46638 | |||
2009-12-27 | Renamed gameName -> gameId, to keep the same vocabulary everywhere | Filippos Karapetis | |
svn-id: r46635 | |||
2009-12-27 | SCI/newmusic: moving commented assert | Martin Kiewitz | |
svn-id: r46632 | |||
2009-12-27 | SCI/newmusic: now playing sample data for sci0 games (this also fixes sq3 ↵ | Martin Kiewitz | |
amiga freezing during pot exit) svn-id: r46631 | |||
2009-12-27 | Really fixed compilation | Filippos Karapetis | |
svn-id: r46630 | |||
2009-12-27 | SCI/newmusic: now adding digital sample data as separate channel for sci0 ↵ | Martin Kiewitz | |
games (not yet playing) svn-id: r46629 | |||
2009-12-27 | Hopefully fixed compilation | Filippos Karapetis | |
svn-id: r46628 | |||
2009-12-27 | Changed some comments | Filippos Karapetis | |
svn-id: r46624 | |||
2009-12-27 | SCI/new music code: | Filippos Karapetis | |
- Removed a lot of accessors to the music list, and protected the 2 which are used now with mutexes - Rewrote the music list save/load code to be methods of the SciMusic class svn-id: r46623 | |||
2009-12-27 | Add some tests for checkSort just in case... :-) | Johannes Schickel | |
svn-id: r46622 | |||
2009-12-27 | Typo. | Johannes Schickel | |
svn-id: r46621 | |||
2009-12-27 | Do not use TS_ASSERT_EQUALS in checkSort, but rather let return checkSort an | Johannes Schickel | |
boolean, which indicates whether the sequence is sorted by the given predicate. This allows for easier checking which order related tests failed. svn-id: r46620 | |||
2009-12-27 | More cleanup. | Johannes Schickel | |
svn-id: r46619 | |||
2009-12-27 | Use some pseudo random numbers in test_container_sort. | Johannes Schickel | |
svn-id: r46618 | |||
2009-12-27 | Cleanup. | Johannes Schickel | |
svn-id: r46617 | |||
2009-12-27 | fixed typo | Vladimir Menshakov | |
svn-id: r46616 | |||
2009-12-27 | added tests for sort() functions | Vladimir Menshakov | |
svn-id: r46615 | |||
2009-12-27 | SCI32: Partially implemented kOnMe. Now the main menu in GK1 works | Filippos Karapetis | |
svn-id: r46614 | |||
2009-12-27 | Turned some unimplemented debug related kernel functions into dummy functions | Filippos Karapetis | |
svn-id: r46613 | |||
2009-12-27 | Silenced a chatty console debug message | Filippos Karapetis | |
svn-id: r46612 | |||
2009-12-27 | SCI/new music code: split the MidiParser class into a separate file | Filippos Karapetis | |
svn-id: r46611 | |||
2009-12-27 | The state selector is only available in SCI0 games | Filippos Karapetis | |
svn-id: r46610 | |||
2009-12-27 | Now using m_kiewitz's picture code to show pictures in SCI32. Also took some ↵ | Filippos Karapetis | |
bits off a similar patch from clone2727. The Sierra logo screen and the menu screen in GK1 should now be shown fully! svn-id: r46609 | |||
2009-12-26 | SCI/newmusic: added state change to sample play as well | Martin Kiewitz | |
svn-id: r46607 | |||
2009-12-26 | SCI/newmusic: Update state when music is done playing (fixes sq3) | Martin Kiewitz | |
svn-id: r46606 | |||
2009-12-26 | SCI: Added #ifdefs for sci32 picture format code | Martin Kiewitz | |
svn-id: r46605 | |||
2009-12-26 | SCI: added TODO priority map of sci32 pictures | Martin Kiewitz | |
svn-id: r46604 | |||
2009-12-26 | SCI: support for "no compression" pictures in sci32 | Martin Kiewitz | |
svn-id: r46603 | |||
2009-12-26 | SCI: support for sci32 picture resource data | Martin Kiewitz | |
svn-id: r46602 | |||
2009-12-26 | LOL: - added workaround for portrait speech animations which would sometimes ↵ | Florian Kagerer | |
"freeze" - renamed some stuff svn-id: r46601 | |||
2009-12-26 | SCI/newgui: Added support for draw_pic command | Martin Kiewitz | |
svn-id: r46599 | |||
2009-12-26 | Look for Makefile.common instead of Makefile, when determining whether or ↵ | Oystein Eftevaag | |
not we need to generate a Makefile for building outside the source tree. This to make sure any changes will actually take effect svn-id: r46598 | |||
2009-12-26 | Using #include instead of #import to include some mac os x headers to avoid ↵ | Oystein Eftevaag | |
silly gcc warnings, that we'd otherwise have to remove -pedantic to get rid of svn-id: r46597 | |||
2009-12-26 | Throw a warning when we're trying to invoke a variable selector, instead of ↵ | Filippos Karapetis | |
swallowing it silently. This should never happen, so we shouldn't hide it, when it does svn-id: r46596 | |||
2009-12-26 | Fixed sentence -> buildbot rebuild | Oystein Eftevaag | |
svn-id: r46595 | |||
2009-12-26 | Add "End of namespace" comment. | Johannes Schickel | |
svn-id: r46594 | |||
2009-12-26 | SCI2: Figured out the screen coordinates of views. Now, part of the ↵ | Filippos Karapetis | |
interface can be seen in GK1. Also, silenced the OnMe warnings svn-id: r46593 | |||
2009-12-26 | Buildbot compile fix for os x cross compile | Oystein Eftevaag | |
svn-id: r46592 | |||
2009-12-26 | SCI2: Implemented kListEachElementDo (a more advanced version of ↵ | Filippos Karapetis | |
SciGuiAnimate:invoke()) and kListAt. Now, the Sierra logo music can be heard, and game logic is running on objects of the animated views list svn-id: r46591 | |||
2009-12-26 | Removed the file and line parameters from the selector handling functions | Filippos Karapetis | |
svn-id: r46588 | |||
2009-12-26 | LOL: fixed minor bug in lamp code | Florian Kagerer | |
svn-id: r46587 | |||
2009-12-26 | Updated xcode project | Oystein Eftevaag | |
svn-id: r46586 | |||
2009-12-26 | Kernel function 0x26 is empty in SCI1.1 games, and it has been set to ↵ | Filippos Karapetis | |
kPortrait in KQ6CD only svn-id: r46585 | |||
2009-12-26 | Case kSciAudioLanguage in kDoAudio always checks for audio capability in ↵ | Filippos Karapetis | |
SCI1.1 games, regardless of parameters. Fixes a warning in SQ4CD svn-id: r46584 | |||
2009-12-26 | Committing the actual new browser_osx.mm file, oops | Oystein Eftevaag | |
svn-id: r46583 | |||
2009-12-26 | The file selection dialog in OS X now uses Cocoa instead of Carbon, and ↵ | Oystein Eftevaag | |
lives in a separate file due to having to be compiled as Objective-C++. ScummVM can now run in x64 natively on OS X svn-id: r46581 | |||
2009-12-26 | Fixed graphics functions detection in an old version of SQ3 - my initial ↵ | Filippos Karapetis | |
thought to rely on the presence of the shiftParser selector was wrong svn-id: r46580 | |||
2009-12-26 | Hopefully fixed the freezes/deadlocks in the new music code (e.g. in LSL5 ↵ | Filippos Karapetis | |
and Castle of Dr. Brain) svn-id: r46579 | |||
2009-12-26 | - Made the music playlist private | Filippos Karapetis | |
- Removed some leaks - Fixed the destruction of the music playlist - Made mutexes more sane - Removed some dead code - Cleanup svn-id: r46578 | |||
2009-12-26 | Restored the mutexes in onTimer, and removed them from soundKill - fixes the ↵ | Filippos Karapetis | |
freeze in LSL5 intro svn-id: r46577 |