Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-19 | oops | Eugene Sandulenko | |
svn-id: r24879 | |||
2006-12-19 | Update makefile | Eugene Sandulenko | |
svn-id: r24878 | |||
2006-12-19 | Added AdvancedDetection to AGI engine. Only added KQ1 for testing | Stuart George | |
svn-id: r24877 | |||
2006-12-19 | Added Apple IIgs as machine type for AGI engine | Stuart George | |
svn-id: r24876 | |||
2006-12-18 | Fixed the note-pad, font changing and date/time-display | Sven Hesse | |
svn-id: r24875 | |||
2006-12-18 | Added a waitRetrace in Game_v2::CheckCollisions() and rearranged the delay ↵ | Sven Hesse | |
in o1_keyFunc(), so that the save name dialog is shown and the "Empty Inventory" message is displayed properly as well. svn-id: r24874 | |||
2006-12-18 | The MPEG player no longer handles frame syncing/dropping, so this comment is | Torbjörn Andersson | |
obsolete now. svn-id: r24872 | |||
2006-12-18 | Change position of scale code, Scale code shouldn't have been FRAM specific | Travis Howell | |
svn-id: r24871 | |||
2006-12-18 | Check _scaleMode when decoding a NULL frame. Otherwise we will draw the | Torbjörn Andersson | |
unscaled frame when playing a scaled movie. (The Broken Sword 1 intro is a good example of this since it is scaled and uses NULL frames early on.) svn-id: r24870 | |||
2006-12-17 | Fixed a walking animations related mistake | Sven Hesse | |
svn-id: r24867 | |||
2006-12-17 | Added a range check in Draw_v2::printText(), fixing invalid reads. It ↵ | Sven Hesse | |
*shouldn't* pose any problem s svn-id: r24866 | |||
2006-12-17 | replace ensureCapacity(_len-1) by ensureCapacity(_len) (fixes bug #1617410) | Willem Jan Palenstijn | |
svn-id: r24865 | |||
2006-12-17 | sync OFFS define in tests with scumm/saveload.h (64 bit fix for make test) | Willem Jan Palenstijn | |
svn-id: r24864 | |||
2006-12-17 | Update known issues | Travis Howell | |
svn-id: r24862 | |||
2006-12-17 | Add cyx's patch for horizontal and vertical flipping of wiz images type 1, ↵ | Travis Howell | |
in HE games. svn-id: r24860 | |||
2006-12-15 | Add code for stopping video playback in HE100 games | Travis Howell | |
svn-id: r24858 | |||
2006-12-15 | added basic handlers for SFXB and SNDE tags in .CUP player | Gregory Montoir | |
svn-id: r24857 | |||
2006-12-15 | Fix regression. It crashed with orignial DXA files. | Eugene Sandulenko | |
svn-id: r24856 | |||
2006-12-15 | GF_DEMO is only required by the PC version of Broken Sword 1 demo | Travis Howell | |
svn-id: r24853 | |||
2006-12-14 | Add proper detection of BS1 Mac demo. Game crashes at attempt to play speech. | Eugene Sandulenko | |
svn-id: r24851 | |||
2006-12-14 | Smashed the wizard's house bug | Sven Hesse | |
svn-id: r24850 | |||
2006-12-14 | added details for demo version of touche | Gregory Montoir | |
svn-id: r24848 | |||
2006-12-14 | Only allocate _scaleBuffer when required. | Travis Howell | |
svn-id: r24847 | |||
2006-12-14 | When drawing an interlaced frame, only clear every other line instead of the | Torbjörn Andersson | |
entire buffer. Introduced a _drawBuffer pointer which points either to _scaledBuffer or _frameBuffer1. That way, we don't need to copy _frameBuffer1 every time we draw an unscaled frame. (Probably the most common case by far.) Adjusted the Broken Sword 1 DXA player for the second change. (It sneakily avoids copying each frame by using _drawBuffer directly.) svn-id: r24846 | |||
2006-12-11 | Add cyx's patch for endian issues in DXA player | Travis Howell | |
svn-id: r24844 | |||
2006-12-11 | Whitespace changes | Travis Howell | |
svn-id: r24843 | |||
2006-12-11 | Adjust DXA scaling code for Broken Sword 1 | Travis Howell | |
svn-id: r24841 | |||
2006-12-11 | Fix typo in initial _scaleBuffer check | Travis Howell | |
svn-id: r24840 | |||
2006-12-11 | Add patch #1611503 - DXA: Improved encoder (filesize and speed) | Travis Howell | |
svn-id: r24838 | |||
2006-12-11 | Disable saving game in original load/save screen of maniac/zak, since it ↵ | Travis Howell | |
doesn't function correctly svn-id: r24836 | |||
2006-12-11 | Allow load of saved game from original COMI load/save screens | Travis Howell | |
svn-id: r24835 | |||
2006-12-11 | Use VAR_GAME_LOADED values from original COMI, when loading or saving ↵ | Travis Howell | |
temporary game svn-id: r24834 | |||
2006-12-11 | Fix error when exiting original options screen of COMI. BlastObjects are ↵ | Travis Howell | |
removed, right after checking for load/save game, in original COMI. svn-id: r24833 | |||
2006-12-10 | Patch #1296058: Showing the original save/load dialog (see also RFE #832460) | Max Horn | |
svn-id: r24832 | |||
2006-12-10 | made CUP_Player only update the modified screen areas. | Gregory Montoir | |
svn-id: r24831 | |||
2006-12-10 | cleanup (added a few more constants, renamed some opcodes) and reverted my ↵ | Gregory Montoir | |
previous change to op_sleep. svn-id: r24830 | |||
2006-12-09 | Updated credits: Benjamin Haisch = John Doe | Max Horn | |
svn-id: r24827 | |||
2006-12-09 | force mouse cursor display if first script is different from 90 (startup ↵ | Gregory Montoir | |
script number) svn-id: r24826 | |||
2006-12-09 | cleanup | Gregory Montoir | |
svn-id: r24825 | |||
2006-12-09 | Better implementation of op_sleep() which doesn't freeze mouse. | Eugene Sandulenko | |
svn-id: r24824 | |||
2006-12-09 | added missing opcode (bug report #1612252) | Gregory Montoir | |
svn-id: r24823 | |||
2006-12-09 | NDS : Scaler cleaning | Bertrand Augereau | |
svn-id: r24821 | |||
2006-12-09 | NDS : Scaler cleaning | Bertrand Augereau | |
svn-id: r24820 | |||
2006-12-09 | NDS : Scaler optimization 43 -> 33 ms | Bertrand Augereau | |
svn-id: r24819 | |||
2006-12-09 | NDS : More blitters stuff | Bertrand Augereau | |
svn-id: r24818 | |||
2006-12-07 | NDS : Micro-optimizations for the software blitter (table lookup for div by ↵ | Bertrand Augereau | |
5 : 51ms -> 43ms) svn-id: r24817 | |||
2006-12-07 | update project files | Paweł Kołodziejski | |
svn-id: r24816 | |||
2006-12-07 | some files in the dist list are not any longer in root dir | Paweł Kołodziejski | |
svn-id: r24815 | |||
2006-12-07 | Fixed button rendering | Stuart George | |
svn-id: r24814 | |||
2006-12-07 | Remove unneeded #include | Eugene Sandulenko | |
svn-id: r24813 |