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2014-10-15MADS: Move all the anim and text view code into a common classFilippos Karapetis
2014-10-15MADS: Bugfix for the text view debugger commandFilippos Karapetis
2014-10-15MADS: Correct the color for the top/bottom line bounding the cutscenePaul Gilbert
2014-10-15MADS: Fix clearing on-screen messages when the cutscene animation changesPaul Gilbert
2014-10-15MADS: Implement subtitles for animation cutscenesPaul Gilbert
2014-10-15MADS: Fix to exit game safely when sound driver hasn't been createdPaul Gilbert
2014-10-14MADS: New conversation message logic for cutscene animationsPaul Gilbert
2014-10-14MADS: Initial (very incomplete) implementation of Phantom scene 102Filippos Karapetis
2014-10-14MADS: Remove dead codeFilippos Karapetis
2014-10-14MADS: Start splitting some verbs from the nouns in PhantomFilippos Karapetis
2014-10-14MADS: Initial implementation of the Phantom globals classFilippos Karapetis
2014-10-14MADS: The intro animations of Phantom and Dragon work nowFilippos Karapetis
2014-10-14MADS: Initial implementation of sound driver handling for V2 gamesFilippos Karapetis
2014-10-14MADS: Re-enable the sprite slots handling for V2 gamesFilippos Karapetis
2014-10-14MADS: Handle the unimplemented 'D' animation commandFilippos Karapetis
2014-10-14MADS: Properly skip empty lines in animation filesFilippos Karapetis
2014-10-13TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ring...Strangerke
2014-10-13MADS: Add debugger commands for playing text and anim cutscenesPaul Gilbert
2014-10-13MADS: Fix playback of digital audio during animation sequencesPaul Gilbert
2014-10-13MADS: Further fixes for palette cycling during animationsPaul Gilbert
2014-10-13SCI: WordingFilippos Karapetis
2014-10-13SCI: Set the NS rect for all cases in GK1 (bug #6729)Filippos Karapetis
2014-10-13SCI: Fix bug #6725 - "SCI: LSL5 Mac doesn't launch with MT-32 music"Filippos Karapetis
2014-10-13SCI: Add comments for the MT-32/GM patch contentsFilippos Karapetis
2014-10-13SCI: Add another version of LockerGnome Quest ReduxFilippos Karapetis
2014-10-13SCI: Re-enable the entry for LSL1 remakeFilippos Karapetis
2014-10-13TSAGE: R2R - Some refactoring in Scene1337::Action12Strangerke
2014-10-13TSAGE: R2R - Fix bug in getRandomCardFromHand()Strangerke
2014-10-13TSAGE: R2R - Some more renaming in scene 1337Strangerke
2014-10-13TSAGE: R2R - Remove a hack in Scene1337::Action12Strangerke
2014-10-12MADS: Move OPL creation from the engine to SoundManagerPaul Gilbert
2014-10-12MADS: Better initialization of animation cycling palettesPaul Gilbert
2014-10-12TSAGE: R2R - Fix bug with short delay card discard for player 0Strangerke
2014-10-12TSAGE: R2R - Fix discard of own selected station when handling the meteor car...Strangerke
2014-10-12MADS: Depth style 2 frames can be drawn using existing methodsPaul Gilbert
2014-10-12MADS: Fix horizontal background scrolling in animationsPaul Gilbert
2014-10-12TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player ...Strangerke
2014-10-12TSAGE: R2R - Remove a hack in playCentralOutpostCard()Strangerke
2014-10-12TSAGE: R2R - More renaming in scene 1337, add some commentsStrangerke
2014-10-12TSAGE: R2R - Add comments in scene 1337, some renamingStrangerke
2014-10-11MADS: Fix palette animations in cutscene animationsPaul Gilbert
2014-10-11MADS: Fix loading wide-screen backgrounds during intro animationPaul Gilbert
2014-10-11AMIGAOS4: Fix getParent() for non-directoriesWillem Jan Palenstijn
2014-10-11KYRA: (EOB) - add support for Italian fan translation of EOB Iathrxx
2014-10-11DRASCULA: Remove unused static variableThierry Crozat
2014-10-11CGE: Add a safeguard in getPage()Strangerke
2014-10-10MADS: Fix loading correct backgrounds during animationsPaul Gilbert
2014-10-10PRINCE: rename a couple of variables named "rand"Strangerke
2014-10-10PRINCE: Reduce the scope of several variables in GraphicsManStrangerke
2014-10-10PRINCE: Reduce the scope of several variables in PrinceEngineStrangerke