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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-10-15
MADS: Move all the anim and text view code into a common class
Filippos Karapetis
2014-10-15
MADS: Bugfix for the text view debugger command
Filippos Karapetis
2014-10-15
MADS: Correct the color for the top/bottom line bounding the cutscene
Paul Gilbert
2014-10-15
MADS: Fix clearing on-screen messages when the cutscene animation changes
Paul Gilbert
2014-10-15
MADS: Implement subtitles for animation cutscenes
Paul Gilbert
2014-10-15
MADS: Fix to exit game safely when sound driver hasn't been created
Paul Gilbert
2014-10-14
MADS: New conversation message logic for cutscene animations
Paul Gilbert
2014-10-14
MADS: Initial (very incomplete) implementation of Phantom scene 102
Filippos Karapetis
2014-10-14
MADS: Remove dead code
Filippos Karapetis
2014-10-14
MADS: Start splitting some verbs from the nouns in Phantom
Filippos Karapetis
2014-10-14
MADS: Initial implementation of the Phantom globals class
Filippos Karapetis
2014-10-14
MADS: The intro animations of Phantom and Dragon work now
Filippos Karapetis
2014-10-14
MADS: Initial implementation of sound driver handling for V2 games
Filippos Karapetis
2014-10-14
MADS: Re-enable the sprite slots handling for V2 games
Filippos Karapetis
2014-10-14
MADS: Handle the unimplemented 'D' animation command
Filippos Karapetis
2014-10-14
MADS: Properly skip empty lines in animation files
Filippos Karapetis
2014-10-13
TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ring...
Strangerke
2014-10-13
MADS: Add debugger commands for playing text and anim cutscenes
Paul Gilbert
2014-10-13
MADS: Fix playback of digital audio during animation sequences
Paul Gilbert
2014-10-13
MADS: Further fixes for palette cycling during animations
Paul Gilbert
2014-10-13
SCI: Wording
Filippos Karapetis
2014-10-13
SCI: Set the NS rect for all cases in GK1 (bug #6729)
Filippos Karapetis
2014-10-13
SCI: Fix bug #6725 - "SCI: LSL5 Mac doesn't launch with MT-32 music"
Filippos Karapetis
2014-10-13
SCI: Add comments for the MT-32/GM patch contents
Filippos Karapetis
2014-10-13
SCI: Add another version of LockerGnome Quest Redux
Filippos Karapetis
2014-10-13
SCI: Re-enable the entry for LSL1 remake
Filippos Karapetis
2014-10-13
TSAGE: R2R - Some refactoring in Scene1337::Action12
Strangerke
2014-10-13
TSAGE: R2R - Fix bug in getRandomCardFromHand()
Strangerke
2014-10-13
TSAGE: R2R - Some more renaming in scene 1337
Strangerke
2014-10-13
TSAGE: R2R - Remove a hack in Scene1337::Action12
Strangerke
2014-10-12
MADS: Move OPL creation from the engine to SoundManager
Paul Gilbert
2014-10-12
MADS: Better initialization of animation cycling palettes
Paul Gilbert
2014-10-12
TSAGE: R2R - Fix bug with short delay card discard for player 0
Strangerke
2014-10-12
TSAGE: R2R - Fix discard of own selected station when handling the meteor car...
Strangerke
2014-10-12
MADS: Depth style 2 frames can be drawn using existing methods
Paul Gilbert
2014-10-12
MADS: Fix horizontal background scrolling in animations
Paul Gilbert
2014-10-12
TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player ...
Strangerke
2014-10-12
TSAGE: R2R - Remove a hack in playCentralOutpostCard()
Strangerke
2014-10-12
TSAGE: R2R - More renaming in scene 1337, add some comments
Strangerke
2014-10-12
TSAGE: R2R - Add comments in scene 1337, some renaming
Strangerke
2014-10-11
MADS: Fix palette animations in cutscene animations
Paul Gilbert
2014-10-11
MADS: Fix loading wide-screen backgrounds during intro animation
Paul Gilbert
2014-10-11
AMIGAOS4: Fix getParent() for non-directories
Willem Jan Palenstijn
2014-10-11
KYRA: (EOB) - add support for Italian fan translation of EOB I
athrxx
2014-10-11
DRASCULA: Remove unused static variable
Thierry Crozat
2014-10-11
CGE: Add a safeguard in getPage()
Strangerke
2014-10-10
MADS: Fix loading correct backgrounds during animations
Paul Gilbert
2014-10-10
PRINCE: rename a couple of variables named "rand"
Strangerke
2014-10-10
PRINCE: Reduce the scope of several variables in GraphicsMan
Strangerke
2014-10-10
PRINCE: Reduce the scope of several variables in PrinceEngine
Strangerke
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