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2009-03-04Added Audio::Timestamp class, based on SCI's sfx_timestamp_t; also provide a ...Max Horn
2009-03-04SCI: mixer cleanupMax Horn
2009-03-04Fixed weirdness in groovie (as reported on scummvm-devel)Max Horn
2009-03-04SCI: Moved script.cpp from scicore/ to engine/ (because its header file is th...Max Horn
2009-03-04SCI: Reduce header interdepsMax Horn
2009-03-04SCI: cleanupMax Horn
2009-03-04SCI: Added TODO (rect_t should be replaced by Common::Rect), minor tweaksMax Horn
2009-03-04Removed stale READ_PS2.TXTMax Lingua
2009-03-04SCI: Fix warningsMax Horn
2009-03-04- 0.13.x friendly ;-)Max Lingua
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE...Johannes Schickel
2009-03-03- ResourceManager uses HashMap to store and access resource info.Greg Frieger
2009-03-03LOL: implemented some walking code for the monstersFlorian Kagerer
2009-03-03Added missing checkCd() execution when loading through GMMFabio Battaglia
2009-03-03Enabled and hopefully fixed GMM saving/loading for sword1Fabio Battaglia
2009-03-03Renamed parameter to silence warning.Torbjörn Andersson
2009-03-03Merged unpackDCL_hdyn() and unpackDCL() and removed some unused codeFilippos Karapetis
2009-03-03Fixed crash in SQ4Filippos Karapetis
2009-03-03Cleaned up some commentsFabio Battaglia
2009-03-03SCI1: Improved color mapping when drawing line/box/text. Text with transparen...Greg Frieger
2009-03-03Corrected click handling when a text message is displaying to properly dismis...Paul Gilbert
2009-03-03Changed the int16[5] array used in pathfinding to a structure with explicitly...Paul Gilbert
2009-03-03Formatting fixesPaul Gilbert
2009-03-02Add playtime feature support to sword1Fabio Battaglia
2009-03-02Gave decompression methods more descriptive names. Some cleanupFilippos Karapetis
2009-03-02CleanupFilippos Karapetis
2009-03-02Mention Broken Sword 1 PSX in the NEWS and the README.Matthew Hoops
2009-03-02Make the file browser bigger in 1x modeMax Horn
2009-03-02Marked PUT, PRINT and WAIT commands as not used in the scripts of BRA (thus t...Nicola Mettifogo
2009-03-02Avoid using unnecessary buffers in psxShrinkedBackgroundToIndexedFabio Battaglia
2009-03-02Implemented 'open', 'close' and 'leave' commands.Nicola Mettifogo
2009-03-02Avoid using unnecessary buffers in psxBackgroundToIndexedFabio Battaglia
2009-03-02Formatting changes in older PSX related functionsFabio Battaglia
2009-03-02Changed the way Broken Sword PSX parallax are handled to improve speedFabio Battaglia
2009-03-02Slight cleanupFilippos Karapetis
2009-03-02Slight cleanupFilippos Karapetis
2009-03-02Enabled walking delay for follower animation.Nicola Mettifogo
2009-03-02Bugfix for frequent freezes when doing actions - the main movement state swit...Paul Gilbert
2009-03-02Fixed selection of zone and animation for removal in BRA. This enables the fo...Nicola Mettifogo
2009-03-02Initialize and save zones flags and follower position when a location switch ...Nicola Mettifogo
2009-03-02Formatting fixes, and added extra constants and function name correctionsPaul Gilbert
2009-03-02Fixed overflow in flag table.Nicola Mettifogo
2009-03-01add support for tinsel engine (off by default for the time being)Kostas Nakos
2009-03-01Partial revert of "Fix handling of parentheses in said specs" (20080705)Willem Jan Palenstijn
2009-03-01better detection of aspect-scalable resolutionsKostas Nakos
2009-03-01Fix documentation, debug(C/N) prints to stdout not stderr.Johannes Schickel
2009-03-01SCI: Unified some of the decompression funcs (they share so much code, would ...Max Horn
2009-03-01add virtual keyboard backend hints for savegame nameKostas Nakos
2009-03-01SCI: Added kDebugLevelDclInflate; changed decompressors to *not* use fprintf ...Max Horn
2009-03-01COMMON: added a debugC variant which only takes a debug channel maskMax Horn