Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-09-26 | Add optional define for no console | Travis Howell | |
svn-id: r10410 | |||
2003-09-25 | Fix for Bug [810564] ALL: missing instruments with native MT-32 | Jamieson Christian | |
As defined in Patch [811623] MT-32 patch for Bug 810564 Added a channel mask to MPU-401 devices so that --native-mt32 may force the device to use only the subset of MIDI channels actually supported by the MT-32. Also added a best-guess interpretation of iMuse Part priority in the SysEx 0x00 msg, since part priorities become more of an issue when the channel count is cramped. svn-id: r10409 | |||
2003-09-25 | Really clear the screen during the credits. | Torbjörn Andersson | |
svn-id: r10408 | |||
2003-09-25 | Reverted part of the previous change. Control panel music should work again | Torbjörn Andersson | |
but the credits music is still broken. I'll have to take a closer look at this later. svn-id: r10407 | |||
2003-09-25 | Some minor fixes. Unfortunately I've noticed that there is some major sound | Torbjörn Andersson | |
distortion in the credits music, and I haven't yet figured out what's causing this. svn-id: r10406 | |||
2003-09-25 | added HE game | Paweł Kołodziejski | |
svn-id: r10405 | |||
2003-09-25 | Rewrote the music code to use a premix function instead of a timer. I'm | Torbjörn Andersson | |
speculating that the timer didn't always fill the buffer quite fast enough and that this is what caused the occasional popping noises. Of course, I may have introduced all kinds of regressions - particularly since I don't have any big-endian computer to test on - but we're all friends here, right? :-) svn-id: r10404 | |||
2003-09-25 | update vc7 file | Paweł Kołodziejski | |
svn-id: r10403 | |||
2003-09-25 | Small cleanup to reduce amount of game id checks. | Travis Howell | |
svn-id: r10402 | |||
2003-09-25 | Small cleanup to reduce amount of game id checks. | Travis Howell | |
svn-id: r10401 | |||
2003-09-25 | Can't delete a const pointer, duh | Jamieson Christian | |
svn-id: r10400 | |||
2003-09-24 | fix gcc compile | Oliver Kiehl | |
svn-id: r10399 | |||
2003-09-24 | Fix for Bug [805923] BASS: Notes left on when quitting game | Jamieson Christian | |
Explicitly send All Notes Off messages on every channel when shutting down music driver. This fixes hanging notes on exit when using external synths or some less intelligent internal synths. svn-id: r10398 | |||
2003-09-24 | Disable Palyer_V2A on PalmOS, since the source doesn't compile with it | Chris Apers | |
svn-id: r10397 | |||
2003-09-24 | Fixed corrupted line endings | Jamieson Christian | |
svn-id: r10396 | |||
2003-09-24 | Revert change that caused more problems | Travis Howell | |
svn-id: r10395 | |||
2003-09-24 | Revert change that caused more problems | Travis Howell | |
svn-id: r10394 | |||
2003-09-24 | Add simon1acorn target | Travis Howell | |
svn-id: r10393 | |||
2003-09-24 | More Amiga V2/V3 sound updates from _Q_: | Travis Howell | |
1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a 2. Some changes to player_v3a as a result of #1, including reduced music volume 3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h svn-id: r10392 | |||
2003-09-24 | Replaced abs() with ABS and BOOL with bool, plus some minor cleanups. | Torbjörn Andersson | |
svn-id: r10391 | |||
2003-09-24 | Whitespace changes | Torbjörn Andersson | |
svn-id: r10390 | |||
2003-09-24 | Add Acorn version of Simon the Sorcerer 1 Talkie | Travis Howell | |
svn-id: r10389 | |||
2003-09-24 | added HE game putt race | Paweł Kołodziejski | |
svn-id: r10388 | |||
2003-09-23 | added two HE games | Paweł Kołodziejski | |
svn-id: r10387 | |||
2003-09-23 | console.h from bs2/ is found before gui/ on PalmOS and cause compilation errors | Chris Apers | |
svn-id: r10386 | |||
2003-09-23 | Removed unused / replaced source code. This turned out to be most of the | Torbjörn Andersson | |
file. :-) svn-id: r10385 | |||
2003-09-23 | Removed ancient version history. Much of it doesn't apply to us, and was | Torbjörn Andersson | |
cluttering up the files anyway. (Though I do feel a slight twinge of guilt for removing historical records like this. :-) svn-id: r10384 | |||
2003-09-23 | Must ... make ... space ... for ... FotAQ ... | Torbjörn Andersson | |
svn-id: r10383 | |||
2003-09-23 | Removed the screenshot code. (The SDL backend already has the ability to | Torbjörn Andersson | |
make screenshots.) svn-id: r10382 | |||
2003-09-23 | ScummVM Headers were missing | Chris Apers | |
svn-id: r10381 | |||
2003-09-23 | Updated with new files | Chris Apers | |
svn-id: r10380 | |||
2003-09-23 | Added palmtform option | Chris Apers | |
svn-id: r10379 | |||
2003-09-23 | Options flag | Chris Apers | |
svn-id: r10378 | |||
2003-09-23 | Added support for DIA API compatible devices (Zodiac), fixed move_screen ↵ | Chris Apers | |
function on hi-density devices svn-id: r10377 | |||
2003-09-23 | Changed the keyboard handling to store "keyboard events", rather than just | Torbjörn Andersson | |
characters. Hopefully this will make things work smoother on the Mac, but I have no way of testing that. svn-id: r10376 | |||
2003-09-23 | Split palmstart.cpp into mutiple files | Chris Apers | |
svn-id: r10375 | |||
2003-09-23 | Moved PalmFatalError here | Chris Apers | |
svn-id: r10374 | |||
2003-09-23 | CD Audio track support via MP3 on PalmOS | Chris Apers | |
svn-id: r10373 | |||
2003-09-23 | correct description, are these demos in the correct section of version ↵ | Jonathan Gray | |
ordering by the way? run strings or similiar over the .w32 files and play match the strings svn-id: r10372 | |||
2003-09-23 | added two different versions of HE demos | Paweł Kołodziejski | |
svn-id: r10371 | |||
2003-09-23 | fixed conversion warning under vc7 | Paweł Kołodziejski | |
svn-id: r10370 | |||
2003-09-23 | Fixed really brain-dead bug. (I made it myself - I can call it whatever I | Torbjörn Andersson | |
want to! :-) Escaping a cutscene while the voice-over is playing should work now. svn-id: r10369 | |||
2003-09-23 | Removed unused code | Torbjörn Andersson | |
svn-id: r10368 | |||
2003-09-23 | cleanup | Torbjörn Andersson | |
svn-id: r10367 | |||
2003-09-23 | Since we probably won't have anything like the original BS2 launcher menu, | Torbjörn Andersson | |
make the 'C' key run the credits. I haven't yet implemented the credits function, but it does play the music at least. svn-id: r10366 | |||
2003-09-23 | whitespace fixes | Torbjörn Andersson | |
svn-id: r10365 | |||
2003-09-23 | Initialize the cutscene voice-over sound handle, in case you press Escape | Torbjörn Andersson | |
before there is any speech. svn-id: r10364 | |||
2003-09-22 | use our own ABS instead of the math.h abs(); some tweaks | Max Horn | |
svn-id: r10363 | |||
2003-09-22 | Set the mixer to use the maximum volume. BS2 has its own volume settings, | Torbjörn Andersson | |
and we want them to go all the way up to eleven. svn-id: r10362 | |||
2003-09-22 | Cleaned up the sound code enough to add cutscene voice-overs. I haven't had | Torbjörn Andersson | |
the time to do much testing yet, but it seems to work for me. svn-id: r10361 |