Age | Commit message (Expand) | Author |
2014-06-14 | CGE2: Implement snWalk(). | uruk |
2014-06-14 | CGE2: Implement snReach() and connected functions. | uruk |
2014-06-14 | CGE2: Rethink Spare::dispose(). | uruk |
2014-06-13 | CGE2: Fix vertical screen clipping in Bitmap::show and Bitmap::hide | Paul Gilbert |
2014-06-13 | CGE2: Rename setCave() to setScene(). | uruk |
2014-06-13 | CGE2: Implement snCover and snUncover. | uruk |
2014-06-13 | CGE2: Stub snSay again. | uruk |
2014-06-13 | CGE2: Fix Sprite::touch(). | uruk |
2014-06-13 | CGE2: Implement releasePocket(). | uruk |
2014-06-13 | CGE2: Implement Hero::turn(). | uruk |
2014-06-13 | CGE2: Implement Hero::hStep(). | uruk |
2014-06-13 | CGE2: Reimplement Hero::setCave(). | uruk |
2014-06-13 | CGE2: Fix Sprite::ghost and snGhost(). | uruk |
2014-06-13 | CGE2: Implement Hero::tick(). | uruk |
2014-06-13 | CGE2: Implement snKill(). | uruk |
2014-06-13 | CGE2: Fix initialization of HeroTab. | uruk |
2014-06-12 | CGE2: Fix FXP initialiation and division operator | Paul Gilbert |
2014-06-12 | CGE2: Get somewhat better values | Strangerke |
2014-06-12 | CGE2: Implement FXP code. Still WIP, loadTab to be fixed | Strangerke |
2014-06-12 | CGE2: Fix code computing distance | Strangerke |
2014-06-10 | CGE2: Implement display of speech bubbles. | uruk |
2014-06-10 | CGE2: Handle kCmdSetRef. | uruk |
2014-06-10 | CGE2: Implement Sprite::labVal(). | uruk |
2014-06-10 | CGE2: Move kLineMax to cge2.h. | uruk |
2014-06-09 | CGE2: Implement a couple of command handling functions. | uruk |
2014-06-09 | CGE2: Simplify if-statements. | uruk |
2014-06-09 | CGE2: Fix endless loop regarding kCmdWait. | uruk |
2014-06-08 | CGE2: Reduce the scope of a couple of variables, fix style | Strangerke |
2014-06-08 | CGE2: Implement CGE2Engine::mapCross(). | uruk |
2014-06-08 | CGE2: Rework empty-checks of strings. | uruk |
2014-06-08 | CGE2: Some rework in Map. | uruk |
2014-06-08 | CGE2: Replace tab with space. | uruk |
2014-06-08 | CGE2: Add, implement and use Map. | uruk |
2014-06-08 | CGE2: Handle kCmdNop correctly. | uruk |
2014-06-08 | CGE2: Fix stub message in CGE2Engine::mapCross(). | uruk |
2014-06-08 | CGE2: Further implement Hero's functions. | uruk |
2014-06-08 | CGE2: Reduce number of unhandled commands (seemingly). | uruk |
2014-06-08 | CGE2: Implement helper functions connected to Hero. | uruk |
2014-06-07 | CGE2: Keep on implementing Hero. | uruk |
2014-06-07 | CGE2: Implement walkTo() and snap() in Hero. | uruk |
2014-06-07 | CGE2: Remove unnecessary variable from System::touch(). | uruk |
2014-06-07 | CGE2: Implement System::touch(). | uruk |
2014-06-07 | CGE2: Fully implement caveUp(). | uruk |
2014-06-07 | CGE2: Refine implementation of Queue::insert(). | uruk |
2014-06-06 | CGE2: Fix coord conversion in EventManager::poll(). | uruk |
2014-06-06 | CGE2: Reimplement the way of handling y coord. | uruk |
2014-06-06 | CGE2: Implement InfoLine. | uruk |
2014-06-06 | CGE2: Implement Talk. | uruk |
2014-06-06 | CGE2: Implement Font. | uruk |
2014-06-06 | CGE2: Change BitmapPtr *_shpList -> BitmapPtr _shpList. | uruk |