Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-01 | PARALLACTION: Fix null pointer dereference on quit | Colin Snover | |
2018-08-01 | PARALLACTION: Fix invalid array access at dialogue selection | Colin Snover | |
Also removes an unnecessary second condition check for oldAnswer by moving that closer to its point of use. | |||
2018-08-01 | NEWS: Mention new display stretch mode | Thierry Crozat | |
2018-08-01 | NEWS: Formatting fixes | Eugene Sandulenko | |
2018-07-31 | AUDIO: Fix broken physical audio CD playback on non-win32 | Bastien Bouclet | |
The play method did not override the base class due to the addition of the soundType parameter. | |||
2018-07-31 | I18N: Update translations templates | Thierry Crozat | |
2018-07-31 | MOHAWK: Fix Unused Variable Compiler Warning. | D G Turner | |
This occurs when FreeType2 is not enabled and thus fontHeight variable is unused. | |||
2018-07-31 | CRUISE: Fix Possible Invalid Thumbnail Pointer Access. | D G Turner | |
2018-07-30 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (989 of 989 strings) | |||
2018-07-30 | COMMON: Fix HashMap never reusing erased items storage | Thierry Crozat | |
When erasing and inserting many items this caused the hashmap capacity to grow more than it should which resulted in performances issues (and possibly memory issues as well). The issue was reported on IRC today with the wintermute engine. | |||
2018-07-30 | I18N: Update translations templates | Thierry Crozat | |
2018-07-30 | MOHAWK: MYST: Add support for the localized 25th games | Bastien Bouclet | |
2018-07-30 | DM: Fix Possible Uninitialized Variable Usage Compiler Warnings. | D G Turner | |
2018-07-30 | AUDIO: Fix Compiler Shadowing Warnings. | D G Turner | |
2018-07-30 | GRAPHICS: MACGUI: fixed memory leaks in MacTextWindow | Andrei Prykhodko | |
2018-07-30 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-07-29 | PINK: force cursor updating when entering to pda page | Andrei Prykhodko | |
2018-07-29 | PINK: fixed Coverity warnings | Andrei Prykhodko | |
2018-07-29 | PINK: add partial implementation of ActionText | Andrei Prykhodko | |
2018-07-29 | GRAPHICS: MACGUI: add additional arg to MacTextWindow's constructor to ↵ | Andrei Prykhodko | |
disable cursor handler | |||
2018-07-29 | GRAPHICS: MACGUI: fixed SIGSEGV when ptr to menu in MacTextWindow is NULL | Andrei Prykhodko | |
2018-07-29 | I18N: Update translations templates | Thierry Crozat | |
2018-07-29 | GUI: Fix graphics options visibility depending on supported featuress | Thierry Crozat | |
2018-07-29 | I18N: Update translation (Italian) | Paolo Bossi | |
Currently translated at 100.0% (989 of 989 strings) | |||
2018-07-29 | SLUDGE: Fix Unused Function Compiler Warnings. | D G Turner | |
2018-07-29 | I18N: Update translation (Italian) | Paolo Bossi | |
Currently translated at 100.0% (989 of 989 strings) | |||
2018-07-29 | ZVISION: Add workaround for ZGI bug #10605 | Torbjörn Andersson | |
It's possible to get the "Fire! Fire!" timer stuck after setting the the inquisitor doll on fire. This should work around that. | |||
2018-07-29 | ZVISION: Add workaround for bug #10604 | Torbjörn Andersson | |
It was possible to render the game unplayable simply by looking at Jack's cigar box while waiting for him to return to examine the lamp. Note that this bug is only present in the DVD version. For whatever reason, it adds a dummy location for playing the cutscene. Applying the bugfix in the CD version actually breaks the game. | |||
2018-07-29 | ANDROID: Use the dedicated GUI option for enabling the touchpad mode | Cameron Cawley | |
2018-07-29 | WINTERMUTE: Return Common::kUnsupportedColorMode if the required screen ↵ | Cameron Cawley | |
format is unavailable | |||
2018-07-29 | ANDROID: Replace getPixelFormatName function with PixelFormat::toString | Cameron Cawley | |
2018-07-29 | SUPERNOVA: Fix Unused Variable Compiler Warnings. | D G Turner | |
2018-07-29 | PINK: Fix Unused Const Variable Compiler Warning. | D G Turner | |
2018-07-29 | I18N: Update translations templates | Thierry Crozat | |
2018-07-29 | MOHAWK: Silent Compiler Warning About Unused VM Pointer. | D G Turner | |
This can be restored if required at a later time. | |||
2018-07-29 | LILLIPUT: Minor Sound Function Name Change For Consistency. | D G Turner | |
This has no functional change, but improves the consistency with the renamed stopSound() function. Also, minor fixes for formatting, removal of redundant comments and code in sound class. | |||
2018-07-29 | LILLIPUT: Fix Compiler Warning About Hiding Overloaded Virtual. | D G Turner | |
2018-07-29 | LILLIPUT: Remove Unused Engine Pointer from Sound Class. | D G Turner | |
Since this was unused, it was causing various compiler warnings of the set-but-not-used type. If it is needed later, this code can be restored. | |||
2018-07-29 | CRYO: Fix Debug Statement Format String Compiler Warnings. | D G Turner | |
Some of the debug statements in the engine compute values or sizes of various items by pointer subtraction (which is probably not recommended; I am not sure if this is why some of the structs were previous packed as noted and removed by snover). In any case, the subtractions should result in relatively small integer values, but using these into debug() calls with printf style format strings can cause warnings from the compiler with the format specifier depending on the underlying pointer sizes. To avoid these, have recast these to int. If this does cause any issues, they should be limited to debug() value changes and thus not a functional issue with the engine, which can be corrected by the engine developers. | |||
2018-07-29 | ACCESS: MM: Fix Compiler Variable Shadowing Warning. | D G Turner | |
2018-07-29 | IOS: Fix Build due to Smartkeyboard on IPad Pro Patch. | D G Turner | |
The code provided for Smartkeyboard on IPad Pro seems to be broken, so am making minor changes to try to fix this. The following should still function, but this will need testing by an IOS user with this hardware, if it compiles. | |||
2018-07-27 | MOHAWK: RIVEN: Only use x mouse position to move dome sliders | David Fioramonti | |
Fixes Trac#10642. The original engine will move the dome sliders whenever the player is dragging a dome slider to the left or right regardless of y position. In ScummVM the dome slider position would only change to the players x mouse position when the y value was also in the slider hotspot. This change removes the y check by making the point to be checked always have a y value in the hotspot rect. The x values are also bound to the max and min value that any of the slider hotspots can have. This allows the slider to go all the way to the left and right even if the user has gone past the slider area to the left or right while still holding the slider. | |||
2018-07-26 | XEEN: Fix Coverity warnings | Paul Gilbert | |
2018-07-26 | PINK: fixed engine destroying in pda state | Andrei Prykhodko | |
2018-07-26 | GRAPHICS: MACGUI: fixed restoring screen | Andrei Prykhodko | |
2018-07-26 | PINK: fixed entering pda through menu in a row | Andrei Prykhodko | |
2018-07-26 | GRAPHICS: MACGUI: added field initialization | Andrei Prykhodko | |
2018-07-26 | PINK: fixed memory leak | Andrei Prykhodko | |
2018-07-26 | GRAPHICS: MACGUI: fixed memory leak | Andrei Prykhodko | |
2018-07-25 | MOHAWK: MYST: Don't play the flyby movies when going back to Myst | Bastien Bouclet | |