Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-20 | Commented out some more PC-98 audio stuff, to avoid warnings. | Torbjörn Andersson | |
svn-id: r33146 | |||
2008-07-20 | KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns ↵ | Florian Kagerer | |
audio instead) svn-id: r33145 | |||
2008-07-20 | Solaris tr does not like character classes in some locales. Use "C" locale. | Marcus Comstedt | |
svn-id: r33143 | |||
2008-07-20 | a little more cleanup | Kostas Nakos | |
svn-id: r33142 | |||
2008-07-20 | modified patch #1882942 - optimize and kill code for really old platforms | Kostas Nakos | |
svn-id: r33141 | |||
2008-07-20 | Fix for bug #1971499: ALL: config manager crashes when reading too long lines | Max Horn | |
svn-id: r33140 | |||
2008-07-20 | New SeekableReadStream::readLine_NEW() method, closely modelled after fgets, ↵ | Max Horn | |
w/o the line length limitations of the old eekableReadStream::readLine() (which it will replace, after the feature freeze has been lifted) svn-id: r33139 | |||
2008-07-20 | Two new TODO/FIXME comments for class File | Max Horn | |
svn-id: r33138 | |||
2008-07-20 | Fixed potential issue in Common::String when asserting a substring of a ↵ | Max Horn | |
string X back to X (memcpy -> memmove); also added some other sanity checks, and merged some duplicate code into a new method String::initWithCStr svn-id: r33137 | |||
2008-07-20 | Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, ↵ | Max Horn | |
it would not return 0 upon failure to find a match, but rather a (0,0) record. svn-id: r33136 | |||
2008-07-20 | cleanup | Max Horn | |
svn-id: r33135 | |||
2008-07-20 | workaround for bogus findfirstfile. kyra now starts up correctly | Kostas Nakos | |
svn-id: r33120 | |||
2008-07-20 | Added "DEPDIR := .deps" in Makefile.ps2 | Max Lingua | |
Thanks Max [the other one] for pointing it out! svn-id: r33117 | |||
2008-07-20 | 1. Re-added "rpckbd" as in 0.11.0 | Max Lingua | |
2. Committed only its source, you will need to do a make inside its folder before being able to compile our beloved PlayStation2 backend. Enjoy, -max svn-id: r33115 | |||
2008-07-19 | Removed -Wundef from the default list of compiler flags, and changed ↵ | Max Horn | |
PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS svn-id: r33114 | |||
2008-07-19 | Enable support to turn off ALL variations. all variation is most often the ↵ | Lars Persson | |
one used svn-id: r33109 | |||
2008-07-19 | eof was not working properly with caching | Lars Persson | |
svn-id: r33108 | |||
2008-07-18 | Fixed typo in filehandling | Lars Persson | |
svn-id: r33104 | |||
2008-07-18 | Introduced cache for filereading to fix slowness in AGOS among others. | Lars Persson | |
svn-id: r33099 | |||
2008-07-18 | Symbian soundsmixer update. (Compile fix) | Lars Persson | |
svn-id: r33098 | |||
2008-07-18 | Added savefile position comments to savegame loading routine (Helpful for ↵ | Kari Salminen | |
debugging the formats). svn-id: r33096 | |||
2008-07-18 | In OSystem_SDL::closeMixer moved the call to SDL_CloseAudio to before the ↵ | Paul Gilbert | |
deletion of the _mixer variable in to fix an assert that was being generated in OSystem_SDL::mixCallback svn-id: r33095 | |||
2008-07-18 | Don't crash if you try to use music file #2 as music file #1. When the music | Torbjörn Andersson | |
wasn't found, it would close the file even if something else was already playing from it. (Some music is in both files.) svn-id: r33094 | |||
2008-07-17 | Committing PS2 changes on behalf of the other Max ;) | Max Horn | |
svn-id: r33089 | |||
2008-07-17 | Patch #2019455: Patch for reducing the BSS size of Cine engine. | Kari Salminen | |
svn-id: r33087 | |||
2008-07-17 | Fixed regression bug in dialogue, which de-facto allowed user to skip ↵ | Nicola Mettifogo | |
in-game protection. svn-id: r33086 | |||
2008-07-16 | Split the drawVertImage function in the agos engine to make it clearer | Bertrand Augereau | |
and easier to profile svn-id: r33083 | |||
2008-07-15 | fix bug #1876741: changed .SB playback rate to 11840Hz (matches dos game) | Gregory Montoir | |
svn-id: r33079 | |||
2008-07-15 | fix bug #1995042: stop previous sfx playback when starting a new sfx ↵ | Gregory Montoir | |
(matches original dos code). Also removed the "sound skipping" hack in final bam scene. svn-id: r33078 | |||
2008-07-15 | Implemented audio double buffering (for now OSX only) | Max Horn | |
svn-id: r33075 | |||
2008-07-15 | Made frame unpacking buffer dynamic (this frees some BSS space). | Nicola Mettifogo | |
svn-id: r33072 | |||
2008-07-15 | config.log and tmp files should be put into the configure (= current) dir, ↵ | Max Horn | |
not the source dir svn-id: r33070 | |||
2008-07-14 | Fix for bug #2016647 (FW: crash with italian amiga version). | Kari Salminen | |
- Consists of a workaround for a script bug that used local variable 251 when it should've used global variable 251. - Also added a fix for a crash when failing copy protection in Amiga or Atari ST versions of Future Wars. NOTE: That any of the Amiga or Atari ST versions of Future Wars haven't crashed right in the beginning before seems like plain luck because accessing local variable 251 is out of bounds! svn-id: r33068 | |||
2008-07-14 | remove accidentally committed debugging code; fix shadowing warning | Willem Jan Palenstijn | |
svn-id: r33064 | |||
2008-07-14 | Don't draw scumm saveload dialog while reflowing layout, as that would use ↵ | Willem Jan Palenstijn | |
uninitialized values svn-id: r33063 | |||
2008-07-14 | Register spilling avoided in AGOS background drawing (and 2x unrolling) | Bertrand Augereau | |
svn-id: r33062 | |||
2008-07-14 | cleanup (and test for Marwan's branch.... ;) | Max Horn | |
svn-id: r33061 | |||
2008-07-14 | Removed all labels from the rendering list to avoid random crashes after ↵ | Nicola Mettifogo | |
introduction is over. svn-id: r33058 | |||
2008-07-14 | Fix for missing data in the savegame format that could result in not being ↵ | Paul Gilbert | |
able to talk to Goewin in the apothecary after restoring a savegame svn-id: r33057 | |||
2008-07-14 | Fixed code formatting | Max Horn | |
svn-id: r33056 | |||
2008-07-14 | Fixed regression in walk code. Now standing frames are correctly selected ↵ | Nicola Mettifogo | |
when the character encounters an unexpected blocking object in his/her path. svn-id: r33053 | |||
2008-07-14 | Made sure characters are not removed from the rendering list during switches. | Nicola Mettifogo | |
svn-id: r33052 | |||
2008-07-13 | More refactoring of walk code. | Nicola Mettifogo | |
svn-id: r33033 | |||
2008-07-13 | - fix for bug #2016965: KYRA: does not compile in MSVC71 | Florian Kagerer | |
svn-id: r33030 | |||
2008-07-13 | Cleanup of walk code. | Nicola Mettifogo | |
svn-id: r33023 | |||
2008-07-13 | Cleanup and improved debugging output for CommandExec::run() | Nicola Mettifogo | |
svn-id: r33022 | |||
2008-07-13 | Properly implemented the OFF command. The new rendering order for graphics ↵ | Nicola Mettifogo | |
let this mistake finally surface. svn-id: r33021 | |||
2008-07-12 | Minor constness fix to help with aliasing | Bertrand Augereau | |
svn-id: r33017 | |||
2008-07-12 | Changed tricky variable access from pointers to a new class that minds ↵ | Sven Hesse | |
endianess. This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems). svn-id: r33014 | |||
2008-07-11 | cleanup | Max Horn | |
svn-id: r33010 |