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2008-07-20Commented out some more PC-98 audio stuff, to avoid warnings.Torbjörn Andersson
svn-id: r33146
2008-07-20KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns ↵Florian Kagerer
audio instead) svn-id: r33145
2008-07-20Solaris tr does not like character classes in some locales. Use "C" locale.Marcus Comstedt
svn-id: r33143
2008-07-20a little more cleanupKostas Nakos
svn-id: r33142
2008-07-20modified patch #1882942 - optimize and kill code for really old platformsKostas Nakos
svn-id: r33141
2008-07-20Fix for bug #1971499: ALL: config manager crashes when reading too long linesMax Horn
svn-id: r33140
2008-07-20New SeekableReadStream::readLine_NEW() method, closely modelled after fgets, ↵Max Horn
w/o the line length limitations of the old eekableReadStream::readLine() (which it will replace, after the feature freeze has been lifted) svn-id: r33139
2008-07-20Two new TODO/FIXME comments for class FileMax Horn
svn-id: r33138
2008-07-20Fixed potential issue in Common::String when asserting a substring of a ↵Max Horn
string X back to X (memcpy -> memmove); also added some other sanity checks, and merged some duplicate code into a new method String::initWithCStr svn-id: r33137
2008-07-20Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, ↵Max Horn
it would not return 0 upon failure to find a match, but rather a (0,0) record. svn-id: r33136
2008-07-20cleanupMax Horn
svn-id: r33135
2008-07-20workaround for bogus findfirstfile. kyra now starts up correctlyKostas Nakos
svn-id: r33120
2008-07-20Added "DEPDIR := .deps" in Makefile.ps2Max Lingua
Thanks Max [the other one] for pointing it out! svn-id: r33117
2008-07-201. Re-added "rpckbd" as in 0.11.0Max Lingua
2. Committed only its source, you will need to do a make inside its folder before being able to compile our beloved PlayStation2 backend. Enjoy, -max svn-id: r33115
2008-07-19Removed -Wundef from the default list of compiler flags, and changed ↵Max Horn
PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS svn-id: r33114
2008-07-19Enable support to turn off ALL variations. all variation is most often the ↵Lars Persson
one used svn-id: r33109
2008-07-19eof was not working properly with cachingLars Persson
svn-id: r33108
2008-07-18Fixed typo in filehandlingLars Persson
svn-id: r33104
2008-07-18Introduced cache for filereading to fix slowness in AGOS among others.Lars Persson
svn-id: r33099
2008-07-18Symbian soundsmixer update. (Compile fix)Lars Persson
svn-id: r33098
2008-07-18Added savefile position comments to savegame loading routine (Helpful for ↵Kari Salminen
debugging the formats). svn-id: r33096
2008-07-18In OSystem_SDL::closeMixer moved the call to SDL_CloseAudio to before the ↵Paul Gilbert
deletion of the _mixer variable in to fix an assert that was being generated in OSystem_SDL::mixCallback svn-id: r33095
2008-07-18Don't crash if you try to use music file #2 as music file #1. When the musicTorbjörn Andersson
wasn't found, it would close the file even if something else was already playing from it. (Some music is in both files.) svn-id: r33094
2008-07-17Committing PS2 changes on behalf of the other Max ;)Max Horn
svn-id: r33089
2008-07-17Patch #2019455: Patch for reducing the BSS size of Cine engine.Kari Salminen
svn-id: r33087
2008-07-17Fixed regression bug in dialogue, which de-facto allowed user to skip ↵Nicola Mettifogo
in-game protection. svn-id: r33086
2008-07-16Split the drawVertImage function in the agos engine to make it clearer Bertrand Augereau
and easier to profile svn-id: r33083
2008-07-15fix bug #1876741: changed .SB playback rate to 11840Hz (matches dos game)Gregory Montoir
svn-id: r33079
2008-07-15fix bug #1995042: stop previous sfx playback when starting a new sfx ↵Gregory Montoir
(matches original dos code). Also removed the "sound skipping" hack in final bam scene. svn-id: r33078
2008-07-15Implemented audio double buffering (for now OSX only)Max Horn
svn-id: r33075
2008-07-15Made frame unpacking buffer dynamic (this frees some BSS space).Nicola Mettifogo
svn-id: r33072
2008-07-15config.log and tmp files should be put into the configure (= current) dir, ↵Max Horn
not the source dir svn-id: r33070
2008-07-14Fix for bug #2016647 (FW: crash with italian amiga version).Kari Salminen
- Consists of a workaround for a script bug that used local variable 251 when it should've used global variable 251. - Also added a fix for a crash when failing copy protection in Amiga or Atari ST versions of Future Wars. NOTE: That any of the Amiga or Atari ST versions of Future Wars haven't crashed right in the beginning before seems like plain luck because accessing local variable 251 is out of bounds! svn-id: r33068
2008-07-14remove accidentally committed debugging code; fix shadowing warningWillem Jan Palenstijn
svn-id: r33064
2008-07-14Don't draw scumm saveload dialog while reflowing layout, as that would use ↵Willem Jan Palenstijn
uninitialized values svn-id: r33063
2008-07-14Register spilling avoided in AGOS background drawing (and 2x unrolling)Bertrand Augereau
svn-id: r33062
2008-07-14cleanup (and test for Marwan's branch.... ;)Max Horn
svn-id: r33061
2008-07-14Removed all labels from the rendering list to avoid random crashes after ↵Nicola Mettifogo
introduction is over. svn-id: r33058
2008-07-14Fix for missing data in the savegame format that could result in not being ↵Paul Gilbert
able to talk to Goewin in the apothecary after restoring a savegame svn-id: r33057
2008-07-14Fixed code formattingMax Horn
svn-id: r33056
2008-07-14Fixed regression in walk code. Now standing frames are correctly selected ↵Nicola Mettifogo
when the character encounters an unexpected blocking object in his/her path. svn-id: r33053
2008-07-14Made sure characters are not removed from the rendering list during switches.Nicola Mettifogo
svn-id: r33052
2008-07-13More refactoring of walk code.Nicola Mettifogo
svn-id: r33033
2008-07-13- fix for bug #2016965: KYRA: does not compile in MSVC71Florian Kagerer
svn-id: r33030
2008-07-13Cleanup of walk code.Nicola Mettifogo
svn-id: r33023
2008-07-13Cleanup and improved debugging output for CommandExec::run()Nicola Mettifogo
svn-id: r33022
2008-07-13Properly implemented the OFF command. The new rendering order for graphics ↵Nicola Mettifogo
let this mistake finally surface. svn-id: r33021
2008-07-12Minor constness fix to help with aliasingBertrand Augereau
svn-id: r33017
2008-07-12Changed tricky variable access from pointers to a new class that minds ↵Sven Hesse
endianess. This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems). svn-id: r33014
2008-07-11cleanupMax Horn
svn-id: r33010