Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-07 | Added loading of new give talk Id list | Paul Gilbert | |
svn-id: r29167 | |||
2007-10-07 | Replaced incorrect key constants being used for fight commands | Paul Gilbert | |
svn-id: r29166 | |||
2007-10-07 | Added new string Ids used for inventory display | Paul Gilbert | |
svn-id: r29165 | |||
2007-10-07 | Finally tracked down a bug that sometimes caused word wrapping to fail | Paul Gilbert | |
svn-id: r29164 | |||
2007-10-07 | Changed predefined records to be at the start of the animation list so ↵ | Paul Gilbert | |
indexes can be hardcoded, added a dynamic list of Give talk Id responses, and corrected the fight segment data svn-id: r29162 | |||
2007-10-07 | Fixed bug #1808529. One must use memmove() when copying overlapping blocks ↵ | Nicola Mettifogo | |
of memory (blush). svn-id: r29161 | |||
2007-10-07 | - little bit more input handling | Johannes Schickel | |
- implemented item pickup svn-id: r29160 | |||
2007-10-07 | Commit of patch #1804861. It implements a static lastPathComponent() ↵ | David Corrales | |
function in each backend, used to extract the last path component of a given path, returned by getName(). svn-id: r29159 | |||
2007-10-06 | Fixed bug #1808615. An unexpected (but harmless) 'ENDCOMMANDS' statement was ↵ | Nicola Mettifogo | |
spotted in the game scripts by the new stricter parser. svn-id: r29158 | |||
2007-10-06 | Fixed bug #1808620. The original Inventory::addItem routine relied on a ↵ | Nicola Mettifogo | |
trick that went undetected until r29060 actually broke it. Not all regression is bad, after all. svn-id: r29157 | |||
2007-10-06 | Removed the MD5 check of sfx.res for the English version of IHNM, since ↵ | Filippos Karapetis | |
there are two English versions of the game with a different sfx.res file. Closes bug #1800226 - "IHNM: unsupported version" svn-id: r29156 | |||
2007-10-04 | Fixed bug #1803287. The inner block was changing the test condition causing ↵ | Nicola Mettifogo | |
unwanted behavior. svn-id: r29155 | |||
2007-10-04 | Patch #1805208: move matchString to Common::Util | Max Horn | |
svn-id: r29154 | |||
2007-10-03 | * Added removeSavefile() | Marcus Comstedt | |
* New style listSavefiles() using a glob svn-id: r29153 | |||
2007-10-03 | Provide dummy remove() function for DC... | Marcus Comstedt | |
svn-id: r29152 | |||
2007-09-30 | Show the cursor when opening the options screen. Also, fixed a regression ↵ | Filippos Karapetis | |
with some strings in the game interface svn-id: r29151 | |||
2007-09-30 | Of course, that also means that 'slot' should be 3 characters, not 2. | Torbjörn Andersson | |
svn-id: r29150 | |||
2007-09-30 | Terminate the string used to hold the save slot number, or strange things may | Torbjörn Andersson | |
happen. (In my case, it was looking for slot 10, 20, 30, ... instead of the correct 1, 2, 3...) svn-id: r29149 | |||
2007-09-30 | Some updates to the hard coded strings of the Spanish version of IHNM ↵ | Filippos Karapetis | |
(thanks jvprat) svn-id: r29148 | |||
2007-09-30 | Fixed the placement of the save game reminder icon in IHNM | Filippos Karapetis | |
svn-id: r29147 | |||
2007-09-30 | Removed all the unneeded hard coded strings from the Italian fan translation ↵ | Filippos Karapetis | |
of IHNM, added the hard coded strings of the Spanish version of IHNM svn-id: r29146 | |||
2007-09-30 | IHNM does not have excuse texts | Filippos Karapetis | |
svn-id: r29145 | |||
2007-09-30 | Fixed action lists to sort correctly for non-English languages | Paul Gilbert | |
svn-id: r29144 | |||
2007-09-30 | Mention DMedia MIDI driver in NEWS | Max Horn | |
svn-id: r29143 | |||
2007-09-30 | Patch #1804801: DMedia MIDI driver for IRIX | Max Horn | |
svn-id: r29142 | |||
2007-09-30 | Bugfix to italian tick handler offsets | Paul Gilbert | |
svn-id: r29140 | |||
2007-09-30 | removed unused function, simplified handlePattern | Gregory Montoir | |
svn-id: r29139 | |||
2007-09-30 | fix incomplete savestate prefix | Gregory Montoir | |
svn-id: r29138 | |||
2007-09-30 | Fix load offset for straw fire, and added proper cross-language handling of ↵ | Paul Gilbert | |
initial talks to strangers svn-id: r29137 | |||
2007-09-30 | Added cross-language handling for the top menu | Paul Gilbert | |
svn-id: r29136 | |||
2007-09-30 | Remove target 'tools' from the deps of target 'all' | Max Horn | |
svn-id: r29135 | |||
2007-09-30 | Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch" | Filippos Karapetis | |
Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch svn-id: r29134 | |||
2007-09-29 | don't update the screen directly after a gamestate load ; keychars and room ↵ | Gregory Montoir | |
background are now redrawn on the same frame (bug #1751226) svn-id: r29133 | |||
2007-09-29 | workaround for original game glitch (bug #1751170) | Gregory Montoir | |
svn-id: r29132 | |||
2007-09-29 | Added a hack for the tools to allow building on MinGW with SDL backend. (see ↵ | Johannes Schickel | |
bug #1800764 "TOOLS: MinGW tools building broken") svn-id: r29131 | |||
2007-09-29 | Fix bug #1803020: Oddity in Makefile.common | Max Horn | |
svn-id: r29130 | |||
2007-09-29 | When skipping the IHNM intro, skip all the way to the character selection | Torbjörn Andersson | |
screen. svn-id: r29129 | |||
2007-09-29 | As far as I can tell, there's no point in setting sceneSkipTarget to true here. | Torbjörn Andersson | |
There are no other scenes before it. svn-id: r29128 | |||
2007-09-29 | Allow the user to change scalers, fullscreen mode, etc. without terminating the | Torbjörn Andersson | |
IHNM intro. In other words, don't terminate the intro just because the user presses a modifier key. The original didn't either. svn-id: r29127 | |||
2007-09-28 | Updated version number in installation files | Lars Persson | |
svn-id: r29126 | |||
2007-09-28 | sadfUpdated version number in installation files | Lars Persson | |
svn-id: r29125 | |||
2007-09-28 | Updated README for some small build details | Lars Persson | |
svn-id: r29124 | |||
2007-09-28 | Added support for Drascula and new system files | Lars Persson | |
svn-id: r29123 | |||
2007-09-28 | Updated with Drascula and new ARM asm opts. | Lars Persson | |
svn-id: r29122 | |||
2007-09-28 | Updated actions (compared with PocketPC) | Lars Persson | |
svn-id: r29121 | |||
2007-09-28 | Updated include order and H file naming | Lars Persson | |
svn-id: r29120 | |||
2007-09-28 | Don't include windows.h for Symbian emulator builds | Lars Persson | |
svn-id: r29119 | |||
2007-09-28 | Symbian OS does not have ELOOP defined as an error, so #ifdef around those ↵ | Lars Persson | |
two cases. svn-id: r29118 | |||
2007-09-28 | Add PALMOS sections to ARM rate conversion sound code to preserve r10 | Robin Watts | |
for calls back into C/C++. svn-id: r29117 | |||
2007-09-28 | Fix to correctly reset action sequence list between languages | Paul Gilbert | |
svn-id: r29116 |