Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-02-18 | Sound update. | Marcus Comstedt | |
svn-id: r3605 | |||
2002-02-17 | Remove debug message | James Brown | |
svn-id: r3604 | |||
2002-02-17 | Make Zak and Indy print stuff! Yay :) | James Brown | |
Text overlapping bug tho.. svn-id: r3603 | |||
2002-02-17 | Make Monkey1 EGA display some pictures. | James Brown | |
svn-id: r3602 | |||
2002-02-17 | Fixes Indy/Zak when using the GDI driver. Thanks BBrox. | James Brown | |
svn-id: r3601 | |||
2002-02-17 | Indy3 charset crash fix. | James Brown | |
svn-id: r3600 | |||
2002-02-16 | Zak256 charset support... Ego text doesn't work, someone else want to take a ↵ | James Brown | |
look? Verb console draws. svn-id: r3599 | |||
2002-02-16 | A few small hacks to make Indy3 (256) run through the intro.. | James Brown | |
svn-id: r3598 | |||
2002-02-16 | Added mingw support and makefile. | Travis Howell | |
svn-id: r3597 | |||
2002-02-15 | Zak256 object image fix! | James Brown | |
svn-id: r3596 | |||
2002-02-15 | Removed debug stuff | Vincent Hamm | |
svn-id: r3595 | |||
2002-02-15 | Fixed Loom interface | Vincent Hamm | |
svn-id: r3594 | |||
2002-02-15 | Fixed some really silly typos in the 9th decoder. | James Brown | |
svn-id: r3593 | |||
2002-02-15 | Fixed a few opcodes... | Vincent Hamm | |
svn-id: r3592 | |||
2002-02-15 | Another fix for the actor scalling | Vincent Hamm | |
svn-id: r3591 | |||
2002-02-15 | Fixed actor scalling in Zak and indy3 | Vincent Hamm | |
svn-id: r3590 | |||
2002-02-15 | Just some debugging stuff I find handy. | James Brown | |
svn-id: r3589 | |||
2002-02-15 | fixed a typo that broke all games after LoomCd | Vincent Hamm | |
svn-id: r3588 | |||
2002-02-15 | Fixed a typo... | Vincent Hamm | |
svn-id: r3587 | |||
2002-02-15 | Partialy fixed Indy3 intro | Vincent Hamm | |
svn-id: r3586 | |||
2002-02-14 | Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they ↵ | Vincent Hamm | |
can crash sdl svn-id: r3585 | |||
2002-02-14 | Fixed RoomOps for Zak256 and indy3 | Vincent Hamm | |
svn-id: r3584 | |||
2002-02-14 | Fixed a Zak256 resource bug... | Vincent Hamm | |
svn-id: r3583 | |||
2002-02-14 | Zak graphical fixes. | James Brown | |
svn-id: r3582 | |||
2002-02-14 | More zak goodness! | James Brown | |
svn-id: r3581 | |||
2002-02-14 | Fixed the distaff in Loom | Vincent Hamm | |
svn-id: r3580 | |||
2002-02-14 | Another quick Zak hack.. until charsets work, anyway. | James Brown | |
svn-id: r3579 | |||
2002-02-14 | Little fix for the Loom room | Vincent Hamm | |
svn-id: r3578 | |||
2002-02-14 | Some small Zak256 fixes. | James Brown | |
svn-id: r3577 | |||
2002-02-13 | fixed lots of object problems in loomcd | Vincent Hamm | |
svn-id: r3576 | |||
2002-02-13 | a few fix for Zak256 | Vincent Hamm | |
svn-id: r3575 | |||
2002-02-13 | Quick fix to make zak256s intro run a bit further | James Brown | |
svn-id: r3574 | |||
2002-02-13 | Walkaround for the late indy4 bug. But still impossible to finish | Vincent Hamm | |
svn-id: r3573 | |||
2002-02-13 | fixed the overlapping text | Vincent Hamm | |
svn-id: r3572 | |||
2002-02-12 | fixed text and timer in LoomCD | Vincent Hamm | |
svn-id: r3571 | |||
2002-02-12 | *** empty log message *** | Vincent Hamm | |
svn-id: r3570 | |||
2002-02-12 | Oops, fixing a typo. | James Brown | |
svn-id: r3569 | |||
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially ↵ | James Brown | |
runs (may need to hit escape a few times, after selecting your difficulty). Still very incomplete and in progress. svn-id: r3568 | |||
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown | |
Not enough here to actually work yet, just the base groundwork needed. svn-id: r3567 | |||
2002-02-03 | __TIMESTAMP__ doesn't work with GCC, uses __TIME__ and __DATE__ instead. | Ludvig Strigeus | |
svn-id: r3566 | |||
2002-02-03 | added -v command line flag that prints the scummvm version | Ludvig Strigeus | |
svn-id: r3565 | |||
2002-02-03 | added SCUMMVM_SAVEPATH environment variable that specifies where savegames ↵ | Ludvig Strigeus | |
are stored. svn-id: r3564 | |||
2002-02-03 | Neato demo-effect when game selected. ;) | Marcus Comstedt | |
svn-id: r3563 | |||
2002-02-03 | Confine mouse movements. | Marcus Comstedt | |
svn-id: r3562 | |||
2002-02-03 | Centered screen. | Marcus Comstedt | |
svn-id: r3561 | |||
2002-02-03 | More fine-grained rendering control. | Marcus Comstedt | |
svn-id: r3560 | |||
2002-02-03 | Fixed mouseclick bug. | Marcus Comstedt | |
svn-id: r3559 | |||
2002-02-02 | Visual Memory savegames. | Marcus Comstedt | |
svn-id: r3558 | |||
2002-02-02 | Visual memory icon creation. | Marcus Comstedt | |
svn-id: r3557 | |||
2002-02-02 | Keep a copy of the game icon, for savegame purposes. | Marcus Comstedt | |
svn-id: r3556 |