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2011-04-17LASTEXPRESS: Prefer Surface::create taking a PixelFormat over the one taking ...Johannes Schickel
2011-04-17HUGO: Prefer Surface::create taking a PixelFormat over the one taking a byte ...Johannes Schickel
2011-04-17GROOVIE: Prefer Surface::create taking a PixelFormat over the one taking a by...Johannes Schickel
2011-04-17DRACI: Prefer Surface::create taking a PixelFormat over the one taking a byte...Johannes Schickel
2011-04-17AGOS: Prefer Surface::create taking a PixelFormat over the one taking a byte ...Johannes Schickel
2011-04-17GRAPHICS: Prefer Surface::create taking a PixelFormat over the one taking a b...Johannes Schickel
2011-04-17BACKEND: Prefer Surface::create taking a PixelFormat over the one taking a by...Johannes Schickel
2011-04-17GRAPHICS: Add a PixelFormat member to Surface.Johannes Schickel
2011-04-17SCUMM: Add md5 from bug #3264965 for fbpackEugene Sandulenko
2011-04-17SAGA: Fixed bug #3276033: IHNM: Savegame reminder not resetEugene Sandulenko
2011-04-17TSAGE: Suppress strict-alias warnings on older GCCsdhewg
2011-04-17TSAGE: Remove redundant parameterdhewg
2011-04-17TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objectsPaul Gilbert
2011-04-17TSAGE: Add listobjects and moveobject commands to the debuggerstrangerke
2011-04-17TSAGE: Add flag commands to the debuggerstrangerke
2011-04-17TSAGE: Disable GMM Save/Load buttons when saving/loading not allowedPaul Gilbert
2011-04-17TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)strangerke
2011-04-16NEWS: wrap text in order to stay below the length limitstrangerke
2011-04-16CREDITS: Update credits files.Johannes Schickel
2011-04-16HUGO: Fix the typo in the PL file too...strangerke
2011-04-16HUGO: Fix a typo in special thanksstrangerke
2011-04-16HUGO: Remove debug messagestrangerke
2011-04-16HUGO: Announce support in the NEWS filestrangerke
2011-04-16HUGO: Close prompt box dialog on Return keyEugene Sandulenko
2011-04-16GUI: Let EditTextWidget notify when the editing is finishedEugene Sandulenko
2011-04-16HUGO: cleanupEugene Sandulenko
2011-04-16HUGO: Fix crashesEugene Sandulenko
2011-04-16HUGO: Implement prompt text boxEugene Sandulenko
2011-04-16TSAGE: Rename some objects in scene 60 and fix the master button behavior.strangerke
2011-04-15TSAGE: Fix several problems in scene 40, including the blocking one (killing ...strangerke
2011-04-15TSAGE: Cleanup. For coding consistency, remove default parameters when callin...strangerke
2011-04-15TSAGE: Fix several problems in scene 20. That fixes the intro and probably th...strangerke
2011-04-15GROOVIE: Implement resource search-by-name for v2 gamesScott Thomas
2011-04-15GROOVIE: Use uint32 when searching for a video id by nameScott Thomas
2011-04-15CONFIGURE: Explain more about --enable-all-engines.Alyssa Milburn
2011-04-15TSAGE: Changed palette code back to using a byte arrayPaul Gilbert
2011-04-15TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene still...strangerke
2011-04-15SCI: Some initial work on supporting patch.005 in KQ1 Amigamd5
2011-04-15SCI: Silenced the warning for kMacPlatform(1)md5
2011-04-14AUDIO: Name the ADPCM status struct.Alyssa Milburn
2011-04-15SWORD25: Removed the duplicate header files inside the pluto/pdep directorymd5
2011-04-15SWORD25: Removed several unused files from the pluto directorymd5
2011-04-14SWORD25: Silly whitespace fix.Alyssa Milburn
2011-04-14GRAPHICS: Tidy up 4bpp handling a little.Alyssa Milburn
2011-04-14SWORD25: Simplify text rendering code slightly.Alyssa Milburn
2011-04-14GRAPHICS: Handle 4bpp paletted PNG files.Alyssa Milburn
2011-04-14SWORD25: Fix rendering on big-endian.Alyssa Milburn
2011-04-14SWORD25: Always create the MoviePlayer, even without USE_THEORADEC.Alyssa Milburn
2011-04-14GRAPHICS: Replace PNG_HEADER macro with MKTAGAlyssa Milburn
2011-04-14AUDIO: Fix a typoMatthew Hoops