Age | Commit message (Expand) | Author |
2003-04-30 | free movement may not be necessary for now, but doing it is trivial, so why n... | Max Horn |
2003-04-30 | avoid unneccesary blits | Max Horn |
2003-04-30 | PalmOS (CodeWarrior) project file | Max Horn |
2003-04-30 | PalmOS changes: allow 8 bit GUI mode | Max Horn |
2003-04-30 | typedef NewGuiColor on all platforms; indention | Max Horn |
2003-04-30 | PalmOS changes | Max Horn |
2003-04-30 | use READ_LE_UINT16 instead of FROM_LE_16 to avoid unaligned memory access pro... | Max Horn |
2003-04-30 | PalmOS changes | Max Horn |
2003-04-30 | palmos midi driver | Max Horn |
2003-04-30 | more PalmOS changes | Max Horn |
2003-04-30 | started to merge in Chrilith's PalmOS port | Max Horn |
2003-04-30 | compilation fix | Jonathan Gray |
2003-04-30 | don't clobber variable for these small header games | Jonathan Gray |
2003-04-30 | som changes to make Palm OS happy | Max Horn |
2003-04-30 | cleanup | Max Horn |
2003-04-30 | changed _maxHeapThreshold again (is that better, Marcus? feel free to tweak i... | Max Horn |
2003-04-30 | patch #730034 from erik, EGA LOOM: Small text shadow update | Jonathan Gray |
2003-04-30 | small cleanup | Paweł Kołodziejski |
2003-04-30 | add patch #729633 from erik that lets you turn the straw to gold, wonder if l... | Jonathan Gray |
2003-04-30 | small cleanup | Paweł Kołodziejski |
2003-04-30 | added gfx bitmap and zbuffer codec for v2 games | Paweł Kołodziejski |
2003-04-30 | fixed warning | Paweł Kołodziejski |
2003-04-29 | adapt code to compact restructure | Oliver Kiehl |
2003-04-29 | small restructure (I hope the last one, but at least it pushes us up in the | Oliver Kiehl |
2003-04-29 | added hack-ish intro ESCape key code | Joost Peters |
2003-04-29 | made vars consistent | Joost Peters |
2003-04-29 | enabled lowTextManager | Joost Peters |
2003-04-29 | added lowTextManager(), moved language from getText() to SkyText constructor ... | Joost Peters |
2003-04-29 | changed return type for displayText() | Joost Peters |
2003-04-29 | changed ScummVM header, renamed header defines | Robert Göffringmann |
2003-04-29 | fixed pathfinding problems (hopefully) :) | Robert Göffringmann |
2003-04-29 | change/comment to cursorCommond sub/op everyone is talking about | Jonathan Gray |
2003-04-29 | removed obsolete FIXMEs | Max Horn |
2003-04-29 | added some thoughts to Erik's (very nice!) patch | Max Horn |
2003-04-29 | unified Zak256 charset code with the rest; this *might* cause a regression sh... | Max Horn |
2003-04-29 | patch #729365 indy3 intro fix by erik | Jonathan Gray |
2003-04-29 | add target for towns indy4 demo | Jonathan Gray |
2003-04-29 | remove now uneeded duplicate targets | Jonathan Gray |
2003-04-29 | update launcher for recent changes | Jonathan Gray |
2003-04-29 | make all known file extensions of resource files work | Jonathan Gray |
2003-04-29 | fixed LoomEGA distaff (you'll need to start a new game); added FIXME comment | Max Horn |
2003-04-28 | endian fixes | Oliver Kiehl |
2003-04-28 | fix loom mouse position quirks (even simplified the code :-) | Max Horn |
2003-04-28 | ooops, seems the 1 -> 16 changed caused a regression in Zak256 (and I bet in ... | Max Horn |
2003-04-28 | fixed two offsets for V2 and two warnings | Paweł Kołodziejski |
2003-04-28 | Patch #728754: EGA LOOM: Text masking | Max Horn |
2003-04-28 | hack to get Indydemo to work | Max Horn |
2003-04-28 | fixed bug in disk intro | Robert Göffringmann |
2003-04-28 | Some fixes + added floppy version intro | Joost Peters |
2003-04-28 | added two missing opcodes (well one is just a stub, but anyway :-) | Max Horn |