Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-23 | Allow multiple resource contexts of the same type. IHNM has serveral | Torbjörn Andersson | |
different voice files, presumably one for each section of the game plus one for shared voices. The getContext() function takes an optional second parameter to indicate which of the resource files is requested. svn-id: r18575 | |||
2005-07-21 | More IHNM differences | Eugene Sandulenko | |
svn-id: r18574 | |||
2005-07-21 | Partially implemented differences in IHNM script functions. | Eugene Sandulenko | |
svn-id: r18573 | |||
2005-07-21 | Fix case of CoreMIDI framework | Max Horn | |
svn-id: r18572 | |||
2005-07-20 | Add demosi discovered by yesitsme. I have them, so ask me if interested. | Eugene Sandulenko | |
svn-id: r18571 | |||
2005-07-20 | ite mac demo patch files correction | Andrew Kurushin | |
svn-id: r18570 | |||
2005-07-20 | Nope, I was mistaken. The Linux patch files are almost - but not quite - | Torbjörn Andersson | |
like the Windows ones. svn-id: r18569 | |||
2005-07-19 | Fixed crash when quitting. | Torbjörn Andersson | |
svn-id: r18568 | |||
2005-07-19 | Play the correct digital music. (And removed some unnecessary blank lines.) | Torbjörn Andersson | |
svn-id: r18567 | |||
2005-07-19 | The Linux release had patch files too, but I don't have that CD here so I | Torbjörn Andersson | |
can't verify whether or not I got them right. I think they were the same as the Mac version. svn-id: r18566 | |||
2005-07-19 | If we're not going to detect music "engine" at run-time, then we do need | Torbjörn Andersson | |
separate entries for the original Windows CD and the first Wyrmkeep version. The latter has the "patch" files, which include the standalone MIDI files. However, since the data files are otherwise indistinguishable, we also need to be able to detect multiple versions and let the user to the disambiguation. I've added that functionality in the simplest way I could think of, in case we want to revert it later. svn-id: r18565 | |||
2005-07-19 | Removed unused variable. | Torbjörn Andersson | |
svn-id: r18564 | |||
2005-07-19 | Cleanup. | Torbjörn Andersson | |
svn-id: r18563 | |||
2005-07-19 | fix Music crash on exit | Andrew Kurushin | |
svn-id: r18562 | |||
2005-07-19 | remove rscfile_mod.h | Andrew Kurushin | |
svn-id: r18561 | |||
2005-07-19 | finally Resource manager rewritten: | Andrew Kurushin | |
-adds patch file support -global _vm removed cleanups svn-id: r18560 | |||
2005-07-19 | Applied patch #1238516, with very minor modifications. It gets rid of an | Torbjörn Andersson | |
old DOTT hack/workaround. svn-id: r18559 | |||
2005-07-19 | I believe this fixes a GCC 4 compile error, but I can't run the MT-32 | Torbjörn Andersson | |
emulator (my computer is too slow, and anyway I don't have the necessary data files) so I haven't tested it other than by compiling it. See bug #1224138 for details. svn-id: r18558 | |||
2005-07-19 | No need to test if a pointer is NULL before freeing it. And since I | Torbjörn Andersson | |
couldn't see _frameBuffer being freed anywhere, I added that as well, though I'm not sure when it's allocated. svn-id: r18557 | |||
2005-07-19 | Some stubs for gob2. | Eugene Sandulenko | |
Improved debug output. svn-id: r18556 | |||
2005-07-18 | Deleted, "changelog" is used for now | Tore Anderson | |
svn-id: r18555 | |||
2005-07-18 | Synchronized dists/debian with what's in the official Debian archives. | Tore Anderson | |
svn-id: r18554 | |||
2005-07-18 | When redrawing the inventory, clear every inventory slot - even the empty | Torbjörn Andersson | |
ones - before drawing the object. This fixes a glitch when getting the ring from the mud. svn-id: r18553 | |||
2005-07-18 | Cleanup. | Torbjörn Andersson | |
svn-id: r18552 | |||
2005-07-17 | Fixed ITE inventory redraw glitch when exchanging the medallion for money. | Torbjörn Andersson | |
svn-id: r18551 | |||
2005-07-17 | Cleanup | Torbjörn Andersson | |
svn-id: r18550 | |||
2005-07-16 | fix Win32 demo font list | Andrew Kurushin | |
svn-id: r18549 | |||
2005-07-16 | Set SCUMM debug mode to be on if a boot param is specified. | Jonathan Gray | |
This avoids having to use -d0 for scumm titles and alows boot params from config files to work better. svn-id: r18548 | |||
2005-07-16 | Missed flag | Travis Howell | |
svn-id: r18547 | |||
2005-07-16 | Try HE99 | Travis Howell | |
svn-id: r18546 | |||
2005-07-15 | Add reported German Spyfox1 | Eugene Sandulenko | |
svn-id: r18545 | |||
2005-07-15 | Added the puzzle voices from the CD version. I don't know if this breaks | Torbjörn Andersson | |
the floppy version, and it's still not flawless. But it's a start. svn-id: r18544 | |||
2005-07-14 | removing text module | Andrew Kurushin | |
svn-id: r18543 | |||
2005-07-14 | font & text related changes: | Andrew Kurushin | |
-rewritten font loading -actors box text output implemented -many fixes -implemented nonactors textoutput svn-id: r18542 | |||
2005-07-14 | Don't count the time it takes to do the blending when timing the slide | Torbjörn Andersson | |
action of the console. (I thought I could do this simpler by doing the blending in open(), but for some reason I couldn't get that to work, and I would still have had to blend in drawDialog() anyway, so maybe this is for the best...) svn-id: r18541 | |||
2005-07-13 | Cache the blended background in a surface, so that the blending only needs | Torbjörn Andersson | |
to be made once, instead of whenever the console is redrawn. (This is the same trick as the About dialog uses.) It should speed up the drawing quite a bit, though it's not particularly noticeable on the computer I'm using at the moment, so I can't say for sure. svn-id: r18540 | |||
2005-07-13 | German translations for some interface texts, as pointed out by Simon | Torbjörn Andersson | |
Sawatzki. svn-id: r18539 | |||
2005-07-13 | Rename function | Travis Howell | |
Add comments for missing cases. svn-id: r18538 | |||
2005-07-12 | Made it possible to terminate dialog windows with Enter. (We could already | Torbjörn Andersson | |
terminate them with Esc.) This is so that, for instance, if you type a savegame name you can press Enter, rather than clicking on the "Save" button. I don't know if the original did this as well, but it feels natural to me. svn-id: r18537 | |||
2005-07-11 | In o_quit_if_user_presses_y(), assume that any unknown language (e.g. | Torbjörn Andersson | |
"English (GB)") behaves like "English (US)". This is consistent with how we handle language in the rest of the Simon engine, as far as I can see. Should "n" really be the key for a negative answer in all languages? svn-id: r18536 | |||
2005-07-11 | Yet another GCC 4 fix | Max Horn | |
svn-id: r18535 | |||
2005-07-11 | Move scaler key handling to a separate method (this helps to fix a GCC 4.0 ↵ | Max Horn | |
warning, makes pollEvent() cleaner); fixed some code formatting issues svn-id: r18534 | |||
2005-07-11 | Fix more GCC 4.0 warnings | Max Horn | |
svn-id: r18533 | |||
2005-07-10 | Updated interface.cpp so it compiles for VC6 without errors. Moved loop ↵ | Lars Persson | |
variable declaration svn-id: r18532 | |||
2005-07-10 | Remove packing on Color, as it was n't needed. Keeping packing on PalEntry | Lars Persson | |
svn-id: r18531 | |||
2005-07-10 | No reason to pack ClipData; since it's not a POD-type, that wouldn't be ↵ | Max Horn | |
valid anyway. Likewise for Surface. svn-id: r18530 | |||
2005-07-10 | Cleanup. | Torbjörn Andersson | |
svn-id: r18529 | |||
2005-07-09 | Updated build files for Symbian/Epoc so they now also includes SAGA | Lars Persson | |
svn-id: r18528 | |||
2005-07-09 | 1. Fixed divide by zero defect (exception on my symbian target, Windows just ↵ | Lars Persson | |
return max val) 2. Fixed so Saga compiles for VC6. 3. Added GCC_PACK & pragma pack to gfx.h svn-id: r18527 | |||
2005-07-09 | Fix bug #1235211: "SAGA: Fails to compile with gcc4.0" | Eugene Sandulenko | |
svn-id: r18526 |