Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-03 | ANDROID: Implement surface resizes | dhewg | |
Split surface code into helper functions to avoid code duplication, and distinguish between screen resizes and surface recreation. The former happens when toggling the softkeyb, where we just have to reset the viewport. Fixes garbled textures in those cases. | |||
2011-03-03 | ANDROID: Rename member vars according to our style | dhewg | |
2011-03-03 | ANDROID: Remove an indirection when pausing | dhewg | |
2011-03-03 | ANDROID: Formatting/whitespaces | dhewg | |
2011-03-03 | SCI: Fixed comment in pointerComparisonWithInteger() | md5 | |
2011-03-03 | SCI: Fixed a silly bug in WRITE_SCI1ENDIAN_UINT16, and unified the way | md5 | |
that the utility READ_* and WRITE_* operations are made | |||
2011-03-03 | SCI: Simplified arithmetic reg_t operations, based on fingolfin's comments | md5 | |
- Folded all comparison operators in a single function, cmp() - Simplified the + operator, and removed the SQ1 workaround, as it's not needed anymore - Removed the workaround for uninitialized variables in the * operator - Removed division by zero workarounds in the / and % operators - Added a better description of pointerComparisonWithInteger(), based on fingolfin's description and comments. Also, changed the SCI versions where this is used to SCI0-SCI1. The SCI1.1 case in QFG3 was a script bug | |||
2011-03-03 | SCI: Fixed path finding in Amiga SCI1 games | md5 | |
Added wrapper functions to read/write from dynmem segments, as these are treated as BE in Amiga versions (as we treat them like raw data instead of reg_t's), whereas the rest are LE. Thanks to waltervn and wjp for their help on this | |||
2011-03-03 | SCI: Applied save/load dialog patching to all SCI0-SCI2.1 early games | md5 | |
Games that have the newer SCI2.1 kernel functions (i.e. kSave instead of kSaveGame/kRestoreGame) aren't supported yet | |||
2011-03-03 | SCI: Make some reg_t methods private resp. inline | Max Horn | |
2011-03-03 | SCI: Always clear looping and hold before jumpToTick() is called | md5 | |
Fixes a crash in LSL3 Amiga | |||
2011-03-03 | SCI: Don't ignore SysEx messages at the driver level but warn instead | md5 | |
SysEx messages in the driver are usually the result of a bug which should be investigated and not silently ignored | |||
2011-03-03 | SCI: Slight cleanup of some sound drivers | md5 | |
2011-03-02 | SCI: Always add new windows to back of list up to SCI_1_EGA_ONLY. | Willem Jan Palenstijn | |
Confirmed this behaviour in KQ1sci, KQ4, Iceman and QfG2. Hoyle3-demo remains an exception. | |||
2011-03-02 | SCI: Call Graph(RedrawBox) from EndUpdate for SCI0/01 | Willem Jan Palenstijn | |
Confirmed this behaviour in KQ1sci, KQ4, Iceman, and that it isn't present in QfG2 and KQ5CD. This fixes the graphics glitch in KQ4 when falling down the stairs in room 61 (#3039775). | |||
2011-03-02 | Revert "SCI: Fixed bug #3039775 - "KQ4: Graphics glitch [...]"" | Willem Jan Palenstijn | |
This reverts commit 74e99328ec0fa43074c52b69d21922407153a1aa. SSCI takes care of this issue in a different manner, which the next commit emulates. | |||
2011-03-02 | ANDROID: Respect the pause level. | dhewg | |
2011-03-02 | ANDROID: Properly release texture resources | dhewg | |
When calling glDeleteTextures() we need a valid surface. | |||
2011-03-02 | ANDROID: On pause, put all threads in a coma | dhewg | |
Since not every engine respects pauseEngine(), or they're in a state where it simply gets ignored, put all threads in a group coma. Without this, code still kept looping and wasting cpu cycles, while the user might want to do use her/his droid for something else. | |||
2011-03-02 | ANDROID: Implement pause/resume | dhewg | |
Don't just kill the whole process when the Activity is stopped. Instead, use its events to pause or resume audio and the running engine (if any). Of course not every engines implements that... but at least an incoming call doesn't kill the game now (lol). | |||
2011-03-02 | ANDROID: Check for a surface in updateScreen() | dhewg | |
2011-03-02 | ANDROID: Merge FIND_METHODs | dhewg | |
2011-03-02 | ANDROID: Move swapBuffers to the native side | dhewg | |
2011-03-02 | ANDROID: cleanup | dhewg | |
2011-03-02 | ANDROID: Untangle JNI interweaving | dhewg | |
- make the startup sequence more linear - use SurfaceHolder events - get rid of the surface lock - remove unnecessary JNI calls - make the ScummVM class implement Runnable - cleanup | |||
2011-03-02 | COMMON: Remove newlines from debug() | dhewg | |
They were interfering with my precious debug spew :P | |||
2011-03-02 | ANDROID: Don't use warning() in JNI functions | dhewg | |
2011-03-02 | ANDROID: Don't use warning()/error() in a thread | dhewg | |
2011-03-02 | SCI: Fixed bug #3040161 - "LONGBOW: Textbox glitch" | md5 | |
GetLongest() could exceed the maximum width with the very last character of a word. The same fix has been applied to the SCI32 code. | |||
2011-03-02 | SCI: Fixed text positioning in the credits screen of Dr. Brain Amiga | md5 | |
The additional text positioning code in kDisplay was added in SCI1 middle, not SCI1 late. Also, did some slight cleanup | |||
2011-03-02 | SCI: Fix garbage collection for SCI32 | Matthew Hoops | |
SCI32 has no ports | |||
2011-03-02 | SCI: Bug fixes to the reg_t addition operator | md5 | |
Thanks to fingolfin's comments regarding these | |||
2011-03-02 | NEWS: Attempt to improve consistency | Max Horn | |
2011-03-02 | NEWS: Sort ports alphabetically | Max Horn | |
2011-03-02 | HUGO: Silence GCC warning | Max Horn | |
2011-03-02 | SCI: Fixed bug #3039775 - "KQ4: Graphics glitch in the mansion tower" | md5 | |
2011-03-02 | SCI: Fix variable name | Willem Jan Palenstijn | |
2011-03-02 | SCI: Fixed script bug #3059871 - "SCI Fanmade - Ocean Battle: Crash while ↵ | md5 | |
playing" | |||
2011-03-02 | SCI: Cleanup | md5 | |
2011-03-02 | SCI: Change workaround for hoyle3-demo's rendering order | Willem Jan Palenstijn | |
This behaviour much more closely matches SSCI. | |||
2011-03-01 | SCI: Fixed the background color of the status bar in Amiga versions | md5 | |
2011-03-01 | SCI: Fixed bug #3039188 - "LSL2 Amiga: Failed to Initialize Sound Driver error" | md5 | |
This was a signed/unsigned issue. Also fixed compilation when DEBUG is enabled. Thanks to waltervn for his help on this. | |||
2011-03-01 | CREDITS: Credit madmoose Smacker video decoder | madmoose | |
2011-03-01 | AUDIO: Removed comment about MDT_PREFER_MT32 and the MT-32 emulator | md5 | |
2011-03-01 | AUDIO: Set default values for the MT-32 and GM device settings | md5 | |
This fixes the case where an MT-32 music type is erroneously returned with the default GUI audio settings if an engine specifies MDT_PREFER_MT32. Many thanks to wjp and fuzzie for their help and work on this | |||
2011-03-01 | MIDI: Updated documentation on MDT_PREFER_MT32 and MDT_PREFER_GM | md5 | |
2011-03-01 | HUGO: Correct 2 Memory Leaks in DAT Object Loading. | D G Turner | |
2011-03-01 | HUGO: Correction for Schedule saveActions() mistake. | D G Turner | |
2011-03-01 | OPENGL: Limit maximum cursor scale. | Johannes Schickel | |
This avoids too big cursors when the screen resolution is really high. | |||
2011-03-01 | OPENGL(SDL): Use the whole window/screen size for the overlay. | Johannes Schickel | |
This makes the overlay looking nicer in fullscreen mode. |