Age | Commit message (Expand) | Author |
2007-06-24 | Update credits | Max Horn |
2007-06-24 | should be smush not codec47 | Paweł Kołodziejski |
2007-06-24 | added arm assembly from patch #1742112 for codec47. (and really build arm cod... | Paweł Kołodziejski |
2007-06-23 | Made changeCharacter restore the previous open Archive after completing its d... | Nicola Mettifogo |
2007-06-23 | Now clipping frame # to avoid crashes because of bad behavior of game scripts. | Nicola Mettifogo |
2007-06-23 | Add a couple of casts from int to (Common:KeyCode) in the WinCE specific code. | Robin Watts |
2007-06-23 | Fixed the FIXME (by making Util::_keyBuffer an array of Common::KeyState) | Sven Hesse |
2007-06-23 | More cleanup | Max Horn |
2007-06-23 | Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMI | Max Horn |
2007-06-23 | Tweaks to WinCE makefile. | Robin Watts |
2007-06-23 | Reworked the SCUMM input code even more: Merged various code paths and stream... | Max Horn |
2007-06-23 | Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it made no... | Max Horn |
2007-06-23 | Simplify code: Since processInput() always overwrite the value of lastKeyHit ... | Max Horn |
2007-06-23 | Revised SCUMM's input code. We now fix the keys F5, '.', space, escape for ma... | Max Horn |
2007-06-23 | Added GOB FIXME | Max Horn |
2007-06-23 | Changed BASS to use more KEYCODEs | Max Horn |
2007-06-23 | Using KEYCODE_f and KEYCODE_g instead of 'f' and 'g' to check for fast-mode-keys | Sven Hesse |
2007-06-23 | Converted LURE code to use KEYCODEs | Max Horn |
2007-06-23 | Compare Common::KEYCODE_ against KeyState::keycode, not KeyState::ascii | Max Horn |
2007-06-23 | Changed the way VAR_VERSION_KEY is handled | Max Horn |
2007-06-23 | Changed input routine to use KEYCODE. | Nicola Mettifogo |
2007-06-23 | Moved F1 key remapping in COMI to a more appropriate place | Max Horn |
2007-06-23 | Correct typo. | Travis Howell |
2007-06-23 | cleanup | Max Horn |
2007-06-23 | Add missing semi-colon. | Travis Howell |
2007-06-23 | SCUMM: Added three FIXME comments to the _keyDownMap code, and made it use KE... | Max Horn |
2007-06-23 | Made use of full Common::KeyState in SCUMM (there is still lots of room for i... | Max Horn |
2007-06-23 | Made SCUMM use Common::KeyState, too (but implemented almost no fixes/optimiz... | Max Horn |
2007-06-23 | Added more flexible KeyState constructor; updated comment in gui/Key.h | Max Horn |
2007-06-23 | MacOS X bundle changes (copying in engine data files, pred.dic, and updated D... | Oystein Eftevaag |
2007-06-23 | Minor formatting fix | Oystein Eftevaag |
2007-06-23 | Applying patch 1669536: Kyra2: Intro fixes | Oystein Eftevaag |
2007-06-23 | Minor cleanup. | Travis Howell |
2007-06-23 | Ooops, adjust Elvira 2 specific offset too. | Travis Howell |
2007-06-23 | Minor cleanup. | Travis Howell |
2007-06-23 | Fix alignment issue in setWindowPalete video opcode. | Travis Howell |
2007-06-23 | Update MSVC8 ScummVM project file for commit #27640 | Filippos Karapetis |
2007-06-23 | Update GUI::Key constructs | Max Horn |
2007-06-22 | Produce 'correct' keycode/ascii values for function keys | Max Horn |
2007-06-22 | Do not use SCUMMVM_USE_LONG_INT on _MSC_VER anymore (if it *is* needed after ... | Max Horn |
2007-06-22 | Moved keyboard stuff to a separate header file | Max Horn |
2007-06-22 | 0xD -> Common::KEYCODE_RETURN | Max Horn |
2007-06-22 | AGI: Properly handle backspace key on all systems, not just OS X | Max Horn |
2007-06-22 | Slightly updated key handling in BS2, Kyra, and Touche | Max Horn |
2007-06-22 | BS1: Make use of Common::KeySate::reset() | Max Horn |
2007-06-22 | Converted BASS to use Common::KeyState | Max Horn |
2007-06-22 | Added constructor & reset() method to Common::KeyState | Max Horn |
2007-06-22 | Fix MSVC8 warning | Filippos Karapetis |
2007-06-22 | fix compilation by casting the %, {, }, | and ~ keycode "magic" numbers to Co... | Joost Peters |
2007-06-22 | Converted rest of BS1 to use Common::KeyState (removing two more hacks) | Max Horn |