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AgeCommit message (Expand)Author
2018-07-20Save description with savegameEric Fry
2018-07-20Fixed save continue dialog menuEric Fry
2018-07-20Work on save supportEric Fry
2018-07-20Disable debug scene overrideEric Fry
2018-07-20Getting it to compile after merging masterEric Fry
2018-07-20ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. Duckman ...johndoe123
2018-07-20ILLUSIONS: Move palette code from Screen to new ScreenPalette classjohndoe123
2018-07-20ILLUSIONS: BBDOU: Remove experimental sprite smoothing codejohndoe123
2018-07-20ILLUSIONS: BBDOU: Rename morejohndoe123
2018-07-20ILLUSIONS: BBDOU: Extract code to new class ObjectInteractModeMapjohndoe123
2018-07-20ILLUSIONS: BBDOU: Rename stuffjohndoe123
2018-07-20ILLUSIONS: Minor cleanup: Remove empty methods in thread classesjohndoe123
2018-07-20ILLUSIONS: BBDOU: Implement opcode 54johndoe123
2018-07-20ILLUSIONS: BBDOU: Implement opcodes 22, 23johndoe123
2018-07-20ILLUSIONS: BBDOU: Implement opcodes 18, 19johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Move game credits into own file and classjohndoe123
2018-07-20ILLUSIONS: BBDOU: Implement remaining special opcodes 160018, 160028, 16002Bjohndoe123
2018-07-20ILLUSIONS: BBDOU: Implement food/cafeteria minigamejohndoe123
2018-07-20ILLUSIONS: BBDOU: Implement BbdouBubble::calcBubblesjohndoe123
2018-07-20ILLUSIONS: BBDOU: Implement credits code and adjust existing codejohndoe123
2018-07-20ILLUSIONS: BBDOU: Implement more special opcodes and finish putBackInventoryItemjohndoe123
2018-07-20ILLUSIONS: BBDOU: Implement getOverlappedObjectAccurate and related functionsjohndoe123
2018-07-20ILLUSIONS: BBDOU: Start implementing crosshair cursor (used in shooting minig...johndoe123
2018-07-20ILLUSIONS: BBDOU: Implement missing script opcodes and special opcodes; fix A...johndoe123
2018-07-20ILLUSIONS: BBDOU: Implement special code 16000Fjohndoe123
2018-07-20ILLUSIONS: BBDOU: Implement special code 160030johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement load game from the game's menu systemjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Extract trigger cause sound playing to methodjohndoe123
2018-07-20ILLUSIONS: Implement save/load functionalityjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 and 160021johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcode 16001Ajohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input and reduc...johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcode 160012 and related codejohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcodes 16001D, 16001E, 16001F and rela...johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Remove if'd out opcode code (used by me as scratch pad); ...johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcode 100 and 101johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcode 85 and 86, actual save/load not implemen...johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcode 83johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcode 73johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcode 21johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcode 8johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Start implementing the menu systemjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcodes 70/71 for pausing/unpausing during the ...johndoe123
2018-07-20ILLUSIONS: Terminate update functions on scene exit; fix bugs and use constantsjohndoe123
2018-07-20ILLUSIONS: Rename ProgInfo -> SceneInfojohndoe123
2018-07-20ILLUSIONS: Rename tag -> sceneIdjohndoe123
2018-07-20ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/...johndoe123
2018-07-20ILLUSIONS: Remove unneeded includesjohndoe123
2018-07-20ILLUSIONS: Move screen shaker effects into separate filejohndoe123
2018-07-20ILLUSIONS: Use ARRAYSIZE instead of hardcoded values in screen effect constantsjohndoe123