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2014-10-15WINTERMUTE: Reinstate CVidSubtitle destructorTobia Tesan
2014-10-15WINTERMUTE: Port actual subtitle display code.Tobia Tesan
2014-10-15WINTERMUTE: Add getter for _videoFontTobia Tesan
2014-10-15WINTERMUTE: Use native C types instead of macrosTobia Tesan
2014-10-15WINTERMUTE: Re-enable and use PathUtils for auto SRT detectionTobia Tesan
2014-10-15WINTERMUTE: Display subtitles in consoleTobia Tesan
2014-10-15WINTERMUTE: Reinstate subtitle loadingTobia Tesan
2014-10-15WINTERMUTE: Take const char in loadSubtitlesTobia Tesan
2014-10-15WINTERMUTE: Use BaseFileManager to load SUB fileTobia Tesan
2014-10-15WINTERMUTE: Use long-style braces around blocks in imported subtitle codeTobia Tesan
2014-10-15WINTERMUTE: Astyle imported WME subtitle codeTobia Tesan
2014-10-15WINTERMUTE: Import subtitle code from WME1Tobia Tesan
2014-10-15SCI: Simplify check for non-alphanumeric characters in the parserFilippos Karapetis
2014-10-15SCI: Ignore most of the non-alphanumeric characters in the parserFilippos Karapetis
2014-10-15MADS: Move all the anim and text view code into a common classFilippos Karapetis
2014-10-15MADS: Initial implementation of sound driver handling for V2 gamesFilippos Karapetis
2014-10-15MADS: Bugfix for the text view debugger commandFilippos Karapetis
2014-10-14MADS: Correct the color for the top/bottom line bounding the cutscenePaul Gilbert
2014-10-14MADS: Fix clearing on-screen messages when the cutscene animation changesPaul Gilbert
2014-10-14MADS: Implement subtitles for animation cutscenesPaul Gilbert
2014-10-14MADS: Fix to exit game safely when sound driver hasn't been createdPaul Gilbert
2014-10-14CGE2: Add detection for English v1.0 version of the gameThierry Crozat
2014-10-14TSAGE: R2R - Fix a bug when trying to exit the ship console after playing Out...Strangerke
2014-10-13MADS: New conversation message logic for cutscene animationsPaul Gilbert
2014-10-14MADS: Handle the unimplemented 'D' animation commandFilippos Karapetis
2014-10-14MADS: Properly skip empty lines in animation filesFilippos Karapetis
2014-10-13TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ring...Strangerke
2014-10-13MADS: Add debugger commands for playing text and anim cutscenesPaul Gilbert
2014-10-13MADS: Fix playback of digital audio during animation sequencesPaul Gilbert
2014-10-13MADS: Further fixes for palette cycling during animationsPaul Gilbert
2014-10-13SCI: WordingFilippos Karapetis
2014-10-13SCI: Set the NS rect for all cases in GK1 (bug #6729)Filippos Karapetis
2014-10-13SCI: Fix bug #6725 - "SCI: LSL5 Mac doesn't launch with MT-32 music"Filippos Karapetis
2014-10-13SCI: Add comments for the MT-32/GM patch contentsFilippos Karapetis
2014-10-13SCI: Add another version of LockerGnome Quest ReduxFilippos Karapetis
2014-10-13SCI: Re-enable the entry for LSL1 remakeFilippos Karapetis
2014-10-13TSAGE: R2R - Some refactoring in Scene1337::Action12Strangerke
2014-10-13TSAGE: R2R - Fix bug in getRandomCardFromHand()Strangerke
2014-10-13TSAGE: R2R - Some more renaming in scene 1337Strangerke
2014-10-13TSAGE: R2R - Remove a hack in Scene1337::Action12Strangerke
2014-10-12MADS: Move OPL creation from the engine to SoundManagerPaul Gilbert
2014-10-12MADS: Better initialization of animation cycling palettesPaul Gilbert
2014-10-12TSAGE: R2R - Fix bug with short delay card discard for player 0Strangerke
2014-10-12TSAGE: R2R - Fix discard of own selected station when handling the meteor car...Strangerke
2014-10-12MADS: Depth style 2 frames can be drawn using existing methodsPaul Gilbert
2014-10-12MADS: Fix horizontal background scrolling in animationsPaul Gilbert
2014-10-12TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player ...Strangerke
2014-10-12TSAGE: R2R - Remove a hack in playCentralOutpostCard()Strangerke
2014-10-12TSAGE: R2R - More renaming in scene 1337, add some commentsStrangerke
2014-10-12TSAGE: R2R - Add comments in scene 1337, some renamingStrangerke