Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-21 | XEEN: Properly save/restore main UI buttons during combat turns | Paul Gilbert | |
2018-01-21 | AUDIO: Fixes Protracker Portamento effect | Joseph-Eugene Winzer | |
.period overflowed if .portaToNoteSpeed > .period in the else if case | |||
2018-01-21 | XEEN: Fix combat stalling when ranged attack comes from a back row | Paul Gilbert | |
2018-01-20 | XEEN: Cleanup of animate3d method's ranged attack code | Paul Gilbert | |
2018-01-20 | XEEN: Fix reaper cutscene rendering | Paul Gilbert | |
2018-01-20 | XEEN: Add invincible debugger command | Paul Gilbert | |
2018-01-20 | Merge pull request #1112 from bonki/bonki-indeo3-silence-compiler-warnings | Paul Gilbert | |
IMAGE: Fix Indeo3 compiler warnings | |||
2018-01-20 | XEEN: Break out of gameplay when party is killed | Paul Gilbert | |
2018-01-20 | IMAGE: Fix Indeo3 compiler warnings | Adrian Frühwirth | |
2018-01-18 | XEEN: Implemented death cutscene method | Paul Gilbert | |
2018-01-17 | SURFACESDL: Remove erroneous override declarations | rsn8887 | |
2018-01-17 | PSP2: remove code duplication in psp2 graphicsmanager | rsn8887 | |
2018-01-17 | XEEN: Fix display of water tiles on the outdoors minimap | Paul Gilbert | |
2018-01-17 | XEEN: Fix display of text in bottom screen dialogs | Paul Gilbert | |
2018-01-17 | DOC: Fix readme in LIESMICH | rootfather | |
2018-01-17 | DOC: Update Starship Titanic instructions in German README file | rootfather | |
2018-01-16 | XEEN: Add spells debugger command to give party all the spells | Paul Gilbert | |
2018-01-16 | SCI32: Fix PQ4 Barbie shoe points patch selector | David Fioramonti | |
The original script patch had the correct literal value but the wrong selector name in the comment for the literal value, so when it was converted to use a selector lookup in c5dce17b1f1392feb8825aba5addbc3999eeaa51, the patch broke because the wrong selector name was used. Fixes Trac#10392. Closes gh-1107. | |||
2018-01-16 | XEEN: Fix armor class calculations | Paul Gilbert | |
2018-01-15 | XEEN: Fix crash at end of combat turn | Paul Gilbert | |
2018-01-15 | XEEN: Renaming of MazeMonster _fieldA | Paul Gilbert | |
2018-01-15 | XEEN: Fix monsters to resume idling after finishing attacks | Paul Gilbert | |
2018-01-15 | BLADERUNNER: Silence GCC warnings | Torbjörn Andersson | |
2018-01-14 | XEEN: Fix compiler warning | Paul Gilbert | |
2018-01-14 | XEEN: Fix loading savegames from Dark Side | Paul Gilbert | |
2018-01-14 | XEEN: Cleanup of ranged attack shooting row array | Paul Gilbert | |
2018-01-14 | XEEN: Fix monsters to only fire one arrow per target | Paul Gilbert | |
2018-01-14 | XEEN: Fix showing savegame meta info | Paul Gilbert | |
2018-01-14 | XEEN: Enable loading savegames from the launcher | Paul Gilbert | |
2018-01-14 | XEEN: Fix loading save archive index from savegames | Paul Gilbert | |
2018-01-14 | XEEN: Fixes for encryption and resource offsets in save files | Paul Gilbert | |
2018-01-14 | ZVISION: Clarified comment for workaround for bug #6770 | Torbjörn Andersson | |
I should have done this before it was merged, but I completely forgot that dafioram had verified that the bug *does* in fact happen in the original game as well. | |||
2018-01-14 | ZVISION: Workaround for bug #6770 | Torbjörn Andersson | |
Explicitly check if the time tunnel is open (and therefore shown in close-up) before executing the scripts that draw the lever that is shown in the normal view. This apparently doesn't happen in the original engine, which suggests there may be a ScummVM bug. But it still doesn't seem like the *wrong* thing to do here. | |||
2018-01-14 | BLADERUNNER: Support for different languages | Peter Kohaut | |
Added support for playing the game with different languages Added Spanish language to detection tables | |||
2018-01-14 | AMIGAOS: Clean up README conversion script | Hubert Maier | |
- Obviously AREXX doesn´t feature an ENDIF clause - Cleaned it up a bit - Checked and still working | |||
2018-01-14 | SYMBIAN: Set install version to 2.0.0 | Fiodar Stryzhniou | |
2018-01-14 | SYMBIAN: Add missed brace | Fiodar Stryzhniou | |
2018-01-14 | SYMBIAN: Hide warnings from system headers | Fiodar Stryzhniou | |
2018-01-14 | BLADERUNNER: Added Russian Version Detection | Galaxy13 | |
This is for a localised "Fargus" release. | |||
2018-01-14 | BLADERUNNER: Added Italian Version Detection | Zibri | |
2018-01-13 | XEEN: Saving fixes for party and roster | Paul Gilbert | |
2018-01-13 | I18N: Update translations templates | Thierry Crozat | |
2018-01-13 | GUI: never enable checkbox if GUI_ONLY_FULLSCREEN is set | rsn8887 | |
2018-01-13 | XEEN: Centralize logic for finding map in _mazeData array | Paul Gilbert | |
2018-01-13 | I18N: Update translations templates | Thierry Crozat | |
2018-01-13 | Merge pull request #1097 from bgK/vkeybd-data-path | Bastien Bouclet | |
VKEYBD: Fallback to SearchMan when loading keyboard packs | |||
2018-01-13 | XEEN: Fix re-encryption of save archive indexes | Paul Gilbert | |
2018-01-13 | Merge pull request #1108 from dafioram/TITANIC_readmeAdditions | Paul Gilbert | |
TITANIC: Readme additions | |||
2018-01-12 | GRAPHICS: Fix rounding error when using non-integral scaling | Tarek Soliman | |
When a non-integral scaling was being used, x and/or y cursor position would be one less than what it should be. Fixes Trac#10401 Thanks snover! | |||
2018-01-12 | XEEN: Further savegame logic | Paul Gilbert | |