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2011-02-16TSAGE: fix tokenization issue in SYNC_ENUM in GCCAlex Bevilacqua
This needs to be tested in MSVC to ensure it doesn't now break Windows builds with a different error ;)
2011-02-16add TSAGE to the engines listAlex Bevilacqua
2011-02-16TSAGE: Bugfix to set the visage correctly in one of the Scene 20 objectsPaul Gilbert
2011-02-16TSAGE: Rework the logic for showing the cursor in new scenes.cppPaul Gilbert
I'm still not completely happy with how it's implemented, and the original code is very obtuse when it comes to cursor display; it will likely need further investigation later on so the cursor doesn't appear in cut-scene scenes
2011-02-16TSAGE: Bugfix to correctly draw objects on-screen in double-width scrolling ↵Paul Gilbert
screens
2011-02-16TSAGE: Completed Scene 50 - By FlycyclesPaul Gilbert
2011-02-16TSAGE: Bugfix for SequenceManager sequences ending immediatelyPaul Gilbert
2011-02-16TSAGE: Fix another pathfinding bug that was causing infinite loops in some casesPaul Gilbert
2011-02-16TSAGE: Fix to Scene 50 for player to correctly face the direction he's ↵Paul Gilbert
moving towards
2011-02-16TSAGE: Replaced some old delete's with proper calls to remove() methodPaul Gilbert
2011-02-16TSAGE: Yet another pathfinding bugfixPaul Gilbert
2011-02-16TSAGE: Another pathfinding bugfixPaul Gilbert
2011-02-15TSAGE: Bugfixes for the player pathfinderPaul Gilbert
2011-02-15TSAGE: Bugfix to correctly clear the walk region intersection lists when ↵Paul Gilbert
changing scenes
2011-02-15TSAGE: Bugfix to load walk region areas correctlyPaul Gilbert
2011-02-14TSAGE: Bugfix for speaking text being hidden when the same speaker speaks ↵Paul Gilbert
multiple times
2011-02-14TSAGE: Added the engine in a separate branchPaul Gilbert
2011-02-14HUGO: Some more refactoringstrangerke
Move _hotspots to mouse class and encapsulate it, rename some variables in route class
2011-02-13SCI: Fix GK2 Mac picture 2315Matthew Hoops
It hardcodes the picture so it doesn't get run with the decompressor
2011-02-13SCI: Add detection for GK2 MacMatthew Hoops
2011-02-13SCI: Add support for Phantasmagoria 2 CLUT resourcesMatthew Hoops
My test of ising the clut associated with the intro video produced a decent quality color conversion. This is not yet hooked up to the video player.
2011-02-13Remove erroneous comment. It reflected a false belief resulting fromLars Skovlund
a missing parameter check, which has also been added.
2011-02-13MOHAWK: Fix comments for the LB sampler v2Matthew Hoops
2011-02-13MOHAWK: Add support for Mac LB v2 gamesMatthew Hoops
2011-02-13SCI: Switch to true color mode for the GK2 demo Indeo3 videoMatthew Hoops
2011-02-13SCI: Fix VMD coordinatesMatthew Hoops
The suffix check for "vmd" failed for uppercase files.
2011-02-13AUDIO: Fix assertion triggered by SubSeekableAudioStream constructor.Johannes Schickel
This assertion was introduced with 633b8ed27784. I change the code to first convert all parameters to the audio stream's framerate to avoid a possible use of operator- on two AudioTimestamps with different framerates.
2011-02-13SCUMM FM-TOWNS: minor cleanup (git test)athrxx
2011-02-13MOHAWK: Remove Myst's var store from the build since it is not usedBastien Bouclet
anymore. Keep the files are to be kept around for reference until Mechanical is finished.
2011-02-13MOHAWK: Implement opcode 105, Mechanical fortress staircase movieBastien Bouclet
2011-02-13MOHAWK: Implement Mechanical's crystalsBastien Bouclet
2011-02-13MOHAWK: Add var getters / togglers to Mechanical, pages can now beBastien Bouclet
taken
2011-02-13MOHAWK: Add Achenar's crate state to Mechanical stateBastien Bouclet
2011-02-13GIT: Add Eclipse projects to .gitignoreBastien Bouclet
2011-02-13.gitignore: Add several windows-only and/or MSVC filesstrangerke
2011-02-12SCI: Don't limit the number of resources to 999 in hexgrepMatthew Hoops
2011-02-12SCI: Fix the console's hexgrep commandMatthew Hoops
2011-02-12JANITORIAL: Remove unnecessary semicoloneriktorbjorn
I'm glad there's always a supply of those, because they make for great test commits.
2011-02-12.gitignore: add vi swap files.dhewg
how could you forget vi users? HOW? :\
2011-02-12Add ScummVM.app to .gitignoreMax Horn
2011-02-12MOHAWK: Implement Mechanical opcode 125Bastien Bouclet
2011-02-12MOHAWK: Implement Mechanical var getters 4 and 15Bastien Bouclet
2011-02-12Merge branch 'master' of github.com:scummvm/scummvmstrangerke
2011-02-12HUGO: Fix a bug in engine destructorstrangerke
2011-02-12GIT: `git describe --dirty` is too new.dhewg
do it manually via diff-index
2011-02-12GIT: use git for describing the version.dhewg
2011-02-12HUGO: Start to simplify hugo.dat loadingstrangerke
2011-02-12GIT: Add .gitignoreWillem Jan Palenstijn
2011-02-12BUILD: Remove explicit references to SVN in revision variable names.Jordi Vilalta Prat
svn-id: r55898
2011-02-12HUGO: Replace Common::File by Common::ReadStream in several functionsArnaud Boutonné
svn-id: r55897