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2011-12-26KYRA: (EOB) - some refactoringathrxx
2011-12-26KYRA: (EOB) - implement memorize/pray spells menuathrxx
2011-12-26KYRA: (EOB) - match eob code with 3f2b5b9e8b9196c9d0e573abf8f8350ec4034b1dathrxx
2011-12-26KYRA: (EOB) - add static resources for memorize/pray menuathrxx
2011-12-26KYRA: (EOB) - fix monster distance attack bugathrxx
2011-12-26KYRA: (EOB) - more work on ingame menusathrxx
2011-12-26KYRA: (EOB) - start implementing camp menuathrxx
2011-12-26KYRA: (EOB) - allow returning to the main menu from character generation via ESCathrxx
2011-12-26KYRA: (EOB) - extended saveload capsathrxx
(also save/load inventory and spellbook display state)
2011-12-26KYRA: (EOB) - fix shift key inputathrxx
2011-12-26KYRA: (EOB) - fix out of bounds mem accessathrxx
2011-12-26KYRA: (EOB) - fix some warnings and add some menu codeathrxx
2011-12-26KYRA: (EOB) - update static resources (menu strings)athrxx
2011-12-26KYRA: (EOB) - implement explodeObject()athrxx
2011-12-26KYRA: (EOB) - add some static res (flight object data) to kyra.datathrxx
2011-12-26KYRA: (EOB) - minor cleanupathrxx
2011-12-26KYRA: (EOB) - replace snprintf/sprintfathrxx
2011-12-26KYRA: (EOB) - minor code size reductionathrxx
2011-12-26KYRA: (EOB) - fix EOB1 spell definitionsathrxx
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-12-26KYRA: (EOB) - update kyradat toolathrxx
2011-12-26KYRA: (AdLib Driver) - fix queue handling for Eobathrxx
Huge numbers of sound effects get started as soon as a couple of monsters are around. If we start dropping sound when the queue is full, we won't have any sounds in these situations, but we'll get tons of useless warnings instead.
2011-12-26KYRA: (AdLib Driver) - prevent squashing of sounds during halt track executionathrxx
This patch makes sure that the stopping track (track 0) does not squash sounds which get queued during the execution of the stopping track. This seems to be a hardware problem (original driver implementation not suitable for modern machines).
2011-12-26KYRA: (AdLib Driver) - increase versions and add necessary EOB modificationsathrxx
2011-12-26KYRA: (AdLib Driver) - fix secondary effectathrxx
2011-12-26KYRA: (AdLib Driver) - rename some variables to make more senseathrxx
2011-12-26KYRA: (AdLib Driver) - allow sound trigger queryathrxx
2011-12-26KYRA: (AdLib Driver) - fix invalid memory write issueathrxx
2011-12-26KYRA: (AdLib Driver) - implement sound effects volumeathrxx
(also make internal driver version more flexible)
2011-12-26DREAMWEB: Remove the now unused ASM style versions of getanyad, getexad, ↵Filippos Karapetis
getfreead and getsetad
2011-12-26DREAMWEB: Fix a regression in fillOpen() and remove the now unused ↵Filippos Karapetis
getOpenedSize()
2011-12-26DREAMWEB: Convert findAllOpen, fillOpenWillem Jan Palenstijn
2011-12-26GUI: Update translation files.Johannes Schickel
2011-12-26SCUMM: Add a difficulty selection dialog for Loom FM-Towns.Johannes Schickel
It is in spirit of the DOS version's selection dialog, but it has the description above the buttons instead of below it.
2011-12-26DREAMWEB: Port 'transfertoex' to C++Filippos Karapetis
2011-12-26DREAMWEB: Move pressList out of the data blob, and remove loads of unused ↵Filippos Karapetis
global variables from the data blob
2011-12-26DREAMWEB: Fix regression in loadRoomsSample()Filippos Karapetis
2011-12-26DREAMWEB: Move even more use-related functions to DreamBaseWillem Jan Palenstijn
2011-12-26DREAMWEB: Move the roomsCanGo array out of the data blobFilippos Karapetis
2011-12-26DREAMWEB: Cleanup searchForFiles()Filippos Karapetis
2011-12-26DREAMWEB: Cleanup identifyOb()Filippos Karapetis
2011-12-26Merge pull request #150 from tobigun/player_appleIIEugene Sandulenko
SCUMM: Add Apple-II sound player support
2011-12-26TSAGE: R2R - Scene 3700: Fix a couple of bugsStrangerke
Thanks to Fingolfin for pointing those out
2011-12-26DREAMWEB: Ported 'searchforfiles' to C++D G Turner
2011-12-26DREAMWEB: Port 'findpathofpoint' to C++D G Turner
2011-12-26DREAMWEB: Moved the two rollEndCredits functions together in print.cpp and ↵Filippos Karapetis
renamed them to rollEndCreditsGameWon and rollEndCreditsGameLost
2011-12-25Merge pull request #153 from fingolfin/dreamweb-cleanupFilippos Karapetis
Dreamweb: Port rollEm() to C++, remove dead code
2011-12-26DREAMWEB: Cleaned up findFirstPath(), fixed a regression and moved it to ↵Filippos Karapetis
DreamBase
2011-12-26DREAMWEB: Move titles.cpp to DreamBaseMax Horn
2011-12-26DREAMWEB: Port rollEm() to C++Max Horn