Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-12-14 | Background "music" for Urban Runner, though only 8bit for now | Sven Hesse | |
svn-id: r35352 | |||
2008-12-14 | Music/Video handling fixes/stubs | Sven Hesse | |
svn-id: r35351 | |||
2008-12-14 | More modified collision stuff for Urban Runner. The hotspots are correctly ↵ | Sven Hesse | |
recognized now svn-id: r35350 | |||
2008-12-14 | Resort game types. | Travis Howell | |
svn-id: r35349 | |||
2008-12-14 | Cleanup. | Travis Howell | |
svn-id: r35348 | |||
2008-12-14 | Added code to initialize MT-32 properly for Lands of Lore. | Johannes Schickel | |
svn-id: r35347 | |||
2008-12-13 | Updated the MSVC project files of the gob engine (added game_v6.cpp) | Filippos Karapetis | |
svn-id: r35346 | |||
2008-12-13 | fixed wrong z-reordering when one of the keychars is 0 | Gregory Montoir | |
svn-id: r35345 | |||
2008-12-13 | disable GMM save/load when original quit/options dialogs is displayed | Gregory Montoir | |
svn-id: r35344 | |||
2008-12-13 | Some more restructuring of rendering code. | Nicola Mettifogo | |
svn-id: r35343 | |||
2008-12-13 | Restructuring of rendering code. | Nicola Mettifogo | |
svn-id: r35342 | |||
2008-12-13 | Modified collision init functions for Urban Runner | Sven Hesse | |
svn-id: r35341 | |||
2008-12-13 | Added the French version of Urban Runner, as supplied by gamin in the forum. ↵ | Sven Hesse | |
+ Added a fallback for Urban Runner svn-id: r35340 | |||
2008-12-13 | Updated the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r35339 | |||
2008-12-13 | Added a SaveLoad for Urban Runner with an entry to make the scripts believe ↵ | Sven Hesse | |
the file mdo.def (config file created by the original installer) always exists svn-id: r35338 | |||
2008-12-13 | Whoops. Fix accidently wrong evaluation statement. | Johannes Schickel | |
svn-id: r35337 | |||
2008-12-13 | Cleanup. | Johannes Schickel | |
svn-id: r35336 | |||
2008-12-13 | Fix for bug #2423449 "AGOS: Music Looping broken (regression)". | Johannes Schickel | |
svn-id: r35335 | |||
2008-12-13 | Workaround to correctly return control to the player in the DW1 Demo after ↵ | Paul Gilbert | |
using the prunes svn-id: r35334 | |||
2008-12-13 | Bugfixes for text display and animations in DW1 demo | Paul Gilbert | |
svn-id: r35333 | |||
2008-12-13 | fixed bug #2423037, wrong demo version detection | Gregory Montoir | |
svn-id: r35332 | |||
2008-12-13 | Added handling for record differences in the hotspot/polygon format in DW1 Demo | Paul Gilbert | |
svn-id: r35331 | |||
2008-12-13 | Add upper case code for oe1_pcName() in Elvira 1/2. | Travis Howell | |
svn-id: r35330 | |||
2008-12-13 | Add Polish 2CD version of The Feeble Files. | Travis Howell | |
svn-id: r35329 | |||
2008-12-13 | Fix display of spell status in Elvira 2, caused by newline in oe1_pcName(). | Travis Howell | |
svn-id: r35328 | |||
2008-12-13 | Fix regression, that caused text to be cut short in Elvira 1/2. | Travis Howell | |
svn-id: r35327 | |||
2008-12-13 | * Replaced char* with Common::String in the parser. | Nicola Mettifogo | |
* Enforced const-correctness on related routines. svn-id: r35326 | |||
2008-12-13 | Fixed positioning of inventory. | Nicola Mettifogo | |
svn-id: r35325 | |||
2008-12-13 | Ooops, didn't virtual genSaveName(). | Travis Howell | |
svn-id: r35324 | |||
2008-12-13 | Cleanup. | Travis Howell | |
svn-id: r35323 | |||
2008-12-13 | Fixing forgetfulness-bug which leads to failed assertions in certain cases | Sven Hesse | |
svn-id: r35322 | |||
2008-12-13 | Fixed the ADPCM decoder for 16bit audio (like in Urban Runner) | Sven Hesse | |
svn-id: r35321 | |||
2008-12-12 | Fixed a regression of commit #34458. Sound data for compressed sounds was ↵ | Filippos Karapetis | |
read incorrectly. Fixes bugs #2422371 - "ITE: Talk animation takes longer than speaking" and #2111496 - "IHNM: Speech is garbled" svn-id: r35320 | |||
2008-12-12 | fixed german version detection, added datafiles remapping as listed in bug ↵ | Gregory Montoir | |
tracker item #2422555 svn-id: r35319 | |||
2008-12-12 | Fixed a regression in my last commit where some sprites were not clipped ↵ | Filippos Karapetis | |
correctly svn-id: r35318 | |||
2008-12-12 | Okay, removing my implementation of AppandableAudioStream::getTotalPlayTime ↵ | Sven Hesse | |
(I've apparently misunderstood its intent) and using Mixer::getSoundElapsedTime() instead svn-id: r35317 | |||
2008-12-12 | - Save games are now listed from oldest to newest in the GMM load dialog for ↵ | Filippos Karapetis | |
tinsel games, like in other engines - Added some disabled code for saving through the GMM (still incomplete) svn-id: r35316 | |||
2008-12-12 | Using AppandableAudioStream::getTotalPlayTime() instead of the difference ↵ | Sven Hesse | |
between current and start time to sync audio and video svn-id: r35315 | |||
2008-12-12 | - Stop passing the scene clip rectangle around for no reason | Filippos Karapetis | |
- More changes for dirty rectangle handling - Stop adding dirty rectangles that cover the whole screen for no reason - Dirty rectangle handling is still very buggy, so it's still disabled svn-id: r35314 | |||
2008-12-12 | Clean edges around transparent areas. Noticeable in the cursors, for example | Sven Hesse | |
svn-id: r35313 | |||
2008-12-12 | Initialised variables to silence lots of valgrind's warnings. | Nicola Mettifogo | |
svn-id: r35312 | |||
2008-12-12 | Text now works in Urban Runner | Sven Hesse | |
svn-id: r35311 | |||
2008-12-12 | Working (minus text) menu in Urban Runner | Sven Hesse | |
svn-id: r35310 | |||
2008-12-12 | Working cursor in Urban Runner | Sven Hesse | |
svn-id: r35309 | |||
2008-12-11 | Changing the Urban Runner sprite drawer to work more correctly. It does use ↵ | Sven Hesse | |
YUV data, but I can use the ditherer there svn-id: r35308 | |||
2008-12-11 | Cleanup. (Removed define and checks for USE_3FLAGS/USE_4FLAGS/USE_5FLAGS) | Johannes Schickel | |
svn-id: r35306 | |||
2008-12-11 | Fixed detection of voice files. | Torbjörn Andersson | |
svn-id: r35305 | |||
2008-12-11 | Whoops changed integer size of variables storing volume information, now ↵ | Johannes Schickel | |
volume of 256 should work as expected. svn-id: r35303 | |||
2008-12-11 | Midi code now allows volume values to be [0, 256] instead of [0, 255] like ↵ | Johannes Schickel | |
before, thus removed the clipping the old code used. svn-id: r35302 | |||
2008-12-11 | Added a HACK/FIXME to prevent tinsel games from crashing, when for example ↵ | Johannes Schickel | |
the music volume is set to 256 via the launcher. svn-id: r35301 |