Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-04 | SCI: Moved script.cpp from scicore/ to engine/ (because its header file is ↵ | Max Horn | |
there, and it seems its funcs are only called from stuff in engine/) svn-id: r39108 | |||
2009-03-04 | SCI: Reduce header interdeps | Max Horn | |
svn-id: r39107 | |||
2009-03-04 | SCI: cleanup | Max Horn | |
svn-id: r39106 | |||
2009-03-04 | SCI: Added TODO (rect_t should be replaced by Common::Rect), minor tweaks | Max Horn | |
svn-id: r39105 | |||
2009-03-04 | Removed stale READ_PS2.TXT | Max Lingua | |
svn-id: r39104 | |||
2009-03-04 | SCI: Fix warnings | Max Horn | |
svn-id: r39103 | |||
2009-03-04 | - 0.13.x friendly ;-) | Max Lingua | |
- new GUI/themes - no more funky colors! - load/delete saved games - cleaned-up Makefile.PS2 : - dropped multiple extra paths - dropped deprecated deps (UCL, MPEG2) - all possible devices are supported to store, play and save games: - CD - HD - USB - MC - REMOTE ! (this could actually be anywhere on the internet as long as you run "ps2client listen" on the machine on the other side that hosts the games) - tested from : - ps2link - uLE - toxicOS - tested with: - bass - bs1 - mi1 - comi - indy4 - ft - ite - ihnm - elvira1 - dig - kyra - lure - simon2 - goblins1 Played all those games in 1 session using RTL. Very smooth, sub-second RTL experience. No crash! - new PAL/NTSC detection : we are now reading the flavor from PS2 ROM, it should work on all PS2 slim too - new PAL TV centering : no more missing chunk of games on top/bottom - we can now read the savefiles from Linux/SDL and other backends! if you add that you can read them from remote together with the games that you already have there, you can imagine the fun ;-) - we fully implement RTL with every games/engine - we nicely reboot / shutdown on quit - fully support for themes/savegames paths. Run from MC, play the games on remote and store your data on USB or HD. No limits! - universal write/read for every media (of course no write on CD/DVD!) - fully async / DMA read-write access to every media (even MC!) - optimized cache/read-ahead for every media - now COMI is fast and enjoyable from remote as it is from CD ;-) - non polluting MC storage, just 1 folder + 1 icon, so that you can copy all your settings / saved games to another MC in one go! svn-id: r39102 | |||
2009-03-04 | - Make Lands of Lore compileable optionally as suggested by _sev. (via ↵ | Johannes Schickel | |
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099 | |||
2009-03-03 | - ResourceManager uses HashMap to store and access resource info. | Greg Frieger | |
- Changes and clean-ups in resource loading code. svn-id: r39098 | |||
2009-03-03 | LOL: implemented some walking code for the monsters | Florian Kagerer | |
svn-id: r39097 | |||
2009-03-03 | Added missing checkCd() execution when loading through GMM | Fabio Battaglia | |
svn-id: r39096 | |||
2009-03-03 | Enabled and hopefully fixed GMM saving/loading for sword1 | Fabio Battaglia | |
svn-id: r39095 | |||
2009-03-03 | Renamed parameter to silence warning. | Torbjörn Andersson | |
svn-id: r39094 | |||
2009-03-03 | Merged unpackDCL_hdyn() and unpackDCL() and removed some unused code | Filippos Karapetis | |
svn-id: r39093 | |||
2009-03-03 | Fixed crash in SQ4 | Filippos Karapetis | |
svn-id: r39091 | |||
2009-03-03 | Cleaned up some comments | Fabio Battaglia | |
svn-id: r39090 | |||
2009-03-03 | SCI1: Improved color mapping when drawing line/box/text. Text with ↵ | Greg Frieger | |
transparent background now displays correctly. svn-id: r39089 | |||
2009-03-03 | Corrected click handling when a text message is displaying to properly ↵ | Paul Gilbert | |
dismiss the text, rather than trying to immediately perform another action svn-id: r39088 | |||
2009-03-03 | Changed the int16[5] array used in pathfinding to a structure with ↵ | Paul Gilbert | |
explicitly named fields svn-id: r39087 | |||
2009-03-03 | Formatting fixes | Paul Gilbert | |
svn-id: r39086 | |||
2009-03-02 | Add playtime feature support to sword1 | Fabio Battaglia | |
svn-id: r39083 | |||
2009-03-02 | Gave decompression methods more descriptive names. Some cleanup | Filippos Karapetis | |
svn-id: r39082 | |||
2009-03-02 | Cleanup | Filippos Karapetis | |
svn-id: r39081 | |||
2009-03-02 | Mention Broken Sword 1 PSX in the NEWS and the README. | Matthew Hoops | |
svn-id: r39079 | |||
2009-03-02 | Make the file browser bigger in 1x mode | Max Horn | |
svn-id: r39077 | |||
2009-03-02 | Marked PUT, PRINT and WAIT commands as not used in the scripts of BRA (thus ↵ | Nicola Mettifogo | |
they won't be implemented). svn-id: r39075 | |||
2009-03-02 | Avoid using unnecessary buffers in psxShrinkedBackgroundToIndexed | Fabio Battaglia | |
svn-id: r39074 | |||
2009-03-02 | Implemented 'open', 'close' and 'leave' commands. | Nicola Mettifogo | |
svn-id: r39073 | |||
2009-03-02 | Avoid using unnecessary buffers in psxBackgroundToIndexed | Fabio Battaglia | |
svn-id: r39072 | |||
2009-03-02 | Formatting changes in older PSX related functions | Fabio Battaglia | |
svn-id: r39071 | |||
2009-03-02 | Changed the way Broken Sword PSX parallax are handled to improve speed | Fabio Battaglia | |
svn-id: r39070 | |||
2009-03-02 | Slight cleanup | Filippos Karapetis | |
svn-id: r39069 | |||
2009-03-02 | Slight cleanup | Filippos Karapetis | |
svn-id: r39068 | |||
2009-03-02 | Enabled walking delay for follower animation. | Nicola Mettifogo | |
svn-id: r39067 | |||
2009-03-02 | Bugfix for frequent freezes when doing actions - the main movement state ↵ | Paul Gilbert | |
switch statement was actually relying on falling through case statements to work properly svn-id: r39066 | |||
2009-03-02 | Fixed selection of zone and animation for removal in BRA. This enables the ↵ | Nicola Mettifogo | |
follower animation to follow the main character across location switches. svn-id: r39065 | |||
2009-03-02 | Initialize and save zones flags and follower position when a location switch ↵ | Nicola Mettifogo | |
occurs. svn-id: r39064 | |||
2009-03-02 | Formatting fixes, and added extra constants and function name corrections | Paul Gilbert | |
svn-id: r39063 | |||
2009-03-02 | Fixed overflow in flag table. | Nicola Mettifogo | |
svn-id: r39062 | |||
2009-03-01 | add support for tinsel engine (off by default for the time being) | Kostas Nakos | |
svn-id: r39061 | |||
2009-03-01 | Partial revert of "Fix handling of parentheses in said specs" (20080705) | Willem Jan Palenstijn | |
This fixes, among other things, "get up" followed by "get shirt" at the start of Iceman. svn-id: r39060 | |||
2009-03-01 | better detection of aspect-scalable resolutions | Kostas Nakos | |
svn-id: r39059 | |||
2009-03-01 | Fix documentation, debug(C/N) prints to stdout not stderr. | Johannes Schickel | |
svn-id: r39058 | |||
2009-03-01 | SCI: Unified some of the decompression funcs (they share so much code, would ↵ | Max Horn | |
be nice to reduce the code duplication) svn-id: r39057 | |||
2009-03-01 | add virtual keyboard backend hints for savegame name | Kostas Nakos | |
svn-id: r39056 | |||
2009-03-01 | SCI: Added kDebugLevelDclInflate; changed decompressors to *not* use fprintf ↵ | Max Horn | |
or printf svn-id: r39055 | |||
2009-03-01 | COMMON: added a debugC variant which only takes a debug channel mask | Max Horn | |
svn-id: r39054 | |||
2009-03-01 | SCI: Reimplemented the SCI mixer based on the old SCI DC mixer by walter, ↵ | Max Horn | |
and by taking advantage of ScummVM's mixers capabilities. Got rid of sfx_pcm_mixer_t svn-id: r39053 | |||
2009-03-01 | only center vertically in DW2 | Kostas Nakos | |
svn-id: r39052 | |||
2009-03-01 | LOL: implement some opcodes for dialogue sequences | Florian Kagerer | |
svn-id: r39051 |