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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2020-01-07
GRAPHICS: FONTS: Use better algorithm for MacFONT scaling added debug output
Eugene Sandulenko
2020-01-07
GRAPHICS: FONTS: Fix BDF font scaling
Eugene Sandulenko
2020-01-07
GRAPHICS: MACGUI: Use regular slant as font substitutes
Eugene Sandulenko
2020-01-07
SCI32: Ignore invalid GK2 audio maps in all versions
sluicebox
2020-01-06
SCI32: Fix GK2 Gerde missing message
sluicebox
2020-01-06
KYRA: (LOK) - fix shakeScreen
athrxx
2020-01-06
DIRECTOR: Plug memory leak in Cast
Eugene Sandulenko
2020-01-06
IMAGE: Fix potential memory leaks
Eugene Sandulenko
2020-01-06
COMMON: Fix reading beyond array pointers in toString()
Eugene Sandulenko
2020-01-06
DIRECTOR: LINGO: Clarify the control flow
Eugene Sandulenko
2020-01-06
DIRECTOR: Plug memory leak
Eugene Sandulenko
2020-01-06
DIRECTOR: Fix switch statement
Eugene Sandulenko
2020-01-06
DIRECTOR: Improved text flags processing
Eugene Sandulenko
2020-01-06
DIRECTOR: Moved TransitionType to types.h
Eugene Sandulenko
2020-01-06
PRINCE: I18N: Update translation (Russian)
Eugene Sandulenko
2020-01-06
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2020-01-06
DIRECTOR: LINGO: Clarified keywords present in D3.1
Eugene Sandulenko
2020-01-05
DIRECTOR: LINGO: Remove unnecessary warning
Eugene Sandulenko
2020-01-05
GRAPHICS: MACGUI: Generate MacText surface for empty texts
Eugene Sandulenko
2020-01-05
DIRECTOR: Improved code for Frame::renderText()
Eugene Sandulenko
2020-01-05
GRAPHICS: MACGUI: Fix text height for one line texts
Eugene Sandulenko
2020-01-05
SCI32: Fix VMDPlayer not leaving last frame
sluicebox
2020-01-05
GUI: Fix the SaveLoadDialog with the lowres layouts
Bastien Bouclet
2020-01-05
DIRECTOR: Fix bitmap pitch for 1bpp images in v4
Scott Percival
2020-01-05
DIRECTOR: Fix bitmap sprite positioning
Scott Percival
2020-01-04
SCI32: Fix GK2 Game-over plane priority
sluicebox
2020-01-05
DIRECTOR: Fix rounded rect radius
Scott Percival
2020-01-05
DIRECTOR: Extend sprite line size to 3-bit
Scott Percival
2020-01-05
DIRECTOR: Re-add strange colour mapping for v3 and below
Scott Percival
2020-01-05
DIRECTOR: Fix solid fill shapes
Scott Percival
2020-01-05
DIRECTOR: LINGO: Fix grammar for 'the entities' with id
Eugene Sandulenko
2020-01-05
DEVTOOLS: Make encode-macbinray script more robust
Eugene Sandulenko
2020-01-04
KYRA: (LOK) - fix potion drink animation (bug #11303)
athrxx
2020-01-04
KYRA: (LOK) - fix dispel magic animation (bug #11303)
athrxx
2020-01-04
SCI32: Make KQ7 Russian detection entry Windows-only
sluicebox
2020-01-04
I18N: Update translation (Polish)
Gucek
2020-01-04
I18N: Update translation (French)
Purple T
2020-01-04
I18N: Update translation (Ukrainian)
Eugene Sandulenko
2020-01-04
I18N: Update translation (Russian)
Eugene Sandulenko
2020-01-04
BASE: Fix being unable to run games when using dynamic plugins
Bastien Bouclet
2020-01-04
GUI: Add clear button for the plugins path
Bastien Bouclet
2020-01-04
DIRECTOR: Fix palette for drawing operations
Scott Percival
2020-01-04
DIRECTOR: Fix margins on shape rendering
Scott Percival
2020-01-04
DIRECTOR: Render shapes with transparency
Scott Percival
2020-01-04
BACKENDS: Fix the DS, GameCube and Wii builds
Bastien Bouclet
2020-01-04
GUI: Bump the theme format version
Bastien Bouclet
2020-01-04
GUI: Use a dialog theme layout for the unknown game dialog
Bastien Bouclet
2020-01-04
GUI: Add finer control over cross-direction alignment for layout items
Bastien Bouclet
2020-01-04
GUI: Introduce dynamic layouts
Bastien Bouclet
2020-01-04
DIRECTOR: Inherit color, line size and pattern from shape cast
Scott Percival
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