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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-12-24
XEEN: Fix transitioning to other maps in the overworld
Paul Gilbert
2017-12-24
XEEN: Fix scrolling crashes in Quest dialog when it's empty
Paul Gilbert
2017-12-24
XEEN: Fix animated text cursor partialy overlapping prior char
Paul Gilbert
2017-12-25
I18N: Regenerate translations data file
Thierry Crozat
2017-12-24
XEEN: Fix Unused Variable Compiler Warning.
D G Turner
2017-12-23
PSP2: compile with hid support (bluetooth kbd and mouse)
rsn8887
2017-12-22
DOC/DE: Add keyboard shortcuts for saving/loading in Riven
rootfather
2017-12-22
XEEN: Create a separate current state saver for each side
Paul Gilbert
2017-12-22
Merge pull request #1092 from AReim1982/sherlock_wii
Paul Gilbert
2017-12-22
SHERLOCK: Disable cache for uncompressed resources
Alexander Reim
2017-12-22
SCUMM HE: Add early version of Let's Explore the Farm with Buzzy.
Kirben
2017-12-20
MT32: Remove executable flag from source files
Tarek Soliman
2017-12-20
XEEN: Starting to do archive access more like the original
Paul Gilbert
2017-12-20
I18N: Update translations templates
Thierry Crozat
2017-12-20
MOHAWK: RIVEN: Add keyboard shortcuts for loading and saving
Bastien Bouclet
2017-12-19
SCI32: Add uninitialized read workaround for LSL6hires
Colin Snover
2017-12-19
SLUDGE: Arrange include order
Simei Yin
2017-12-19
SLUDGE: Objectify speech manager
Simei Yin
2017-12-18
XEEN: Renamings of endgame methods for better clarity
Paul Gilbert
2017-12-18
XEEN: Cleanup, formatting, and comments for scripts.cpp
Paul Gilbert
2017-12-18
I18N: Update translation (Italian)
Paolo Bossi
2017-12-18
XEEN: Fixes for Sphinx cutscene
Paul Gilbert
2017-12-18
DISTS: Use html release notes for appcast
Thierry Crozat
2017-12-17
XEEN: Fixes for the Golem cutscene
Paul Gilbert
2017-12-17
XEEN: Fixes for the Repear cutscene
Paul Gilbert
2017-12-17
XEEN: Close cast spell dialog only after a spell is successfully cast
Paul Gilbert
2017-12-17
XEEN: Fix loading correct sprites for wall items
Paul Gilbert
2017-12-17
XEEN: Fix placement checks for indoors wall items
Paul Gilbert
2017-12-17
XEEN: Allow Dwarf Mines cutscene to be interrupted
Paul Gilbert
2017-12-17
XEEN: Fix placement of flying enemies
Paul Gilbert
2017-12-17
XEEN: Properly handle darkness
Paul Gilbert
2017-12-17
XEEN: Cleanup of Dwarf cutscene class & enum values
Paul Gilbert
2017-12-17
XEEN: Correct usage of enlarging scaled drawing
Paul Gilbert
2017-12-17
XEEN: Fix Dwarf Mine cutscene
Paul Gilbert
2017-12-17
XEEN: Cleanup and comments for SpriteResource class
Paul Gilbert
2017-12-16
XEEN: Fix crash when combat lasts multiple turns
Paul Gilbert
2017-12-16
XEEN: Fix loading correct sprites for map monsters
Paul Gilbert
2017-12-16
XEEN: Fix teleporting to Asp via mirror
Paul Gilbert
2017-12-16
XEEN: Fix display of Info dialog
Paul Gilbert
2017-12-16
XEEN: Fix handling of keyboard hotkeys
Paul Gilbert
2017-12-16
XEEN: Fix returning to interactive when leaving Party dialog
Paul Gilbert
2017-12-16
TSAGE: R2R: Clicking F5 fro Options dialog
Paul Gilbert
2017-12-16
XEEN: Show Party dialog when signing into taverns
Paul Gilbert
2017-12-16
XEEN: Remove old deprecated method declaratations
Paul Gilbert
2017-12-16
XEEN: Convert character _awards array from bool to int
Paul Gilbert
2017-12-16
XEEN: Added remainder of Arena location
Paul Gilbert
2017-12-15
XEEN: Implementing Arena location logic
Paul Gilbert
2017-12-14
XEEN: Renaming of cutscene subtitle code
Paul Gilbert
2017-12-14
XEEN: Added Reaper cutscene code
Paul Gilbert
2017-12-15
BUILD: Check if posix_spawn is available in configure
Thierry Crozat
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