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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-03-06
TOON: Fix global package loading
sylvaintv
2011-03-06
OPENGL: Fix compilation for --disable-16bit
dhewg
2011-03-06
SCI: Some changes to picture drawing
md5
2011-03-05
ANDROID: Fix warning
dhewg
2011-03-05
ANDROID: Fix 16bit cursors
dhewg
2011-03-05
ANDROID: Proper fillBuffer() for non CLUT8 colors
dhewg
2011-03-05
ANDROID: Rename function for less confusion
dhewg
2011-03-05
TOON: Integrated resource cache patch by eriktorbjorn
sylvaintv
2011-03-05
SCI: Further clarify comment
Lars Skovlund
2011-03-05
GRAPHICS: Add support for PE cursors in WinCursorGroup
Matthew Hoops
2011-03-05
ANDROID: Clear screen on initSize()
dhewg
2011-03-05
ANDROID: Add initial 16bit gfx support
dhewg
2011-03-05
MOHAWK: Implement Mechanical opcode 122, elevator go down timer
Bastien Bouclet
2011-03-05
SCI: Cleared up the different view types and ordered them by color count
md5
2011-03-05
SCI: Added some support code for Longbow Amiga
md5
2011-03-05
AGI: Kill the timer based counter
dhewg
2011-03-05
ANDROID: Reduce mem usage of fillBuffer()
dhewg
2011-03-05
ANDROID: Merge updateTexture()
dhewg
2011-03-05
ANDROID: Remove some vtable overhead on textures
dhewg
2011-03-04
GRAPHICS: Split the NE cursor code from the NEResources class
Matthew Hoops
2011-03-04
SCI: Fix Mac icon bar palette match order
Matthew Hoops
2011-03-05
SCI: Add comment.
Walter van Niftrik
2011-03-04
SCI: Remove SCI version check from READ/WRITE_SCI1ENDIAN_UINT16.
Walter van Niftrik
2011-03-04
ANDROID: Clear game texture on initSize()
dhewg
2011-03-04
ANDROID: Cleanup
dhewg
2011-03-04
ANDROID: Fix slightly off while loop
dhewg
2011-03-04
GROOVIE: Mark overwritten members as virtual
dhewg
2011-03-04
ANDROID: Reindent manifest
dhewg
2011-03-04
ANDROID: Remove 'persistent' from the manifest
dhewg
2011-03-04
SCI: Fix reg_t ASCII printing in debugger for BE.
Walter van Niftrik
2011-03-04
SCI: Use BE string handling for Mac games.
Walter van Niftrik
2011-03-04
SCI: Some palette related changes
md5
2011-03-04
SCI: Cleaned up some view type checks
md5
2011-03-04
SCI: Enable fade transitions for SCI1 EGA games
md5
2011-03-04
SCI: Fix flood fill matching in EGA mode
Willem Jan Palenstijn
2011-03-04
SCI: Added support for 16/32 color view and picture patches
md5
2011-03-04
SCI: Added a comment for the additional code in kDisplay
md5
2011-03-04
SCI: Amiga SCI1 middle games are actually SCI1 late
md5
2011-03-04
SCI: Fixed a issue with signed characters in setChar()
md5
2011-03-04
TESTBED: Update rotatePalette() to use an RGB palette
md5
2011-03-04
NEWS: Remove SVN references
Matthew Hoops
2011-03-04
SCI: Don't patch save/restore dialogs in Phantasmagoria
md5
2011-03-04
SCI: Removed warning from kReadNumber
md5
2011-03-04
SCI: Add fixme for EGA flood fill bug (#3078365)
Willem Jan Palenstijn
2011-03-04
SCI21: Now replacing save/restore dialogs in SCI2.1 and newer games
md5
2011-03-04
SCI21: kSave(1) is kRestoreGame
md5
2011-03-04
SCI: Removed a hack for SCI1 Amiga games in setOnScreen()
md5
2011-03-04
SCI: Amiga SCI1 middle games use the new PC SCI1 late transition effects
md5
2011-03-04
SCI: Improved debug output of validate_property()
md5
2011-03-03
ANDROID: Don't wipe paletted textures on reinit
dhewg
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