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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-05-02
Add English DOS demo of Conquests of Camelot.
Travis Howell
2009-05-02
Add English DOS demo of Space Quest 3.
Travis Howell
2009-05-02
Add the DOS CD demo of Sam & Max.
Travis Howell
2009-05-02
Gob - Fix MSVC7, 7.1 and 9 VCPROJ, as compilation failed (demos classes were ...
Arnaud Boutonné
2009-05-02
Add German floppy demo of BASS.
Travis Howell
2009-05-02
Fix the ending of CD demo.
Travis Howell
2009-05-01
SAGA: move Actor::_pathList into a Common::Array<Point>
Andrew Kurushin
2009-05-01
Add bit2 and bit3 options to debugger.
Travis Howell
2009-05-01
Add the non-interactive German demo of Simon the Sorcerer 2.
Travis Howell
2009-05-01
SAGA: fix SAGA_DEBUG&ACTOR_DEBUG enabled compilation; move Actor::_debugPoint...
Andrew Kurushin
2009-05-01
Renamed aspectRatio to aspectRatioCorrection in the SDL backend to match the ...
Bertrand Augereau
2009-05-01
Gob : Fascination - put back o1_freesprite and switch to o1_animPalInit after...
Arnaud Boutonné
2009-05-01
Gob - Add MD5 for Addy 4 basis CD (supposedly used by all Addy 4)
Arnaud Boutonné
2009-05-01
Fix regression in the PC version of PN.
Travis Howell
2009-05-01
Fix inventory regression in the PC version of PN.
Travis Howell
2009-04-30
Adding a strdup-like inline function
Sven Hesse
2009-04-30
Plugging leaks
Sven Hesse
2009-04-30
Updated Gob project for files moved to the demos folder
Paul Gilbert
2009-04-29
Moving the demo-related stuff into a demos-subdirectory
Sven Hesse
2009-04-29
Playing half-sized videos fullscreen in the demoplayer
Sven Hesse
2009-04-29
Refactoring.
Nicola Mettifogo
2009-04-29
Fix build
Sven Hesse
2009-04-29
Gob - Add game_fascin.cpp file
Arnaud Boutonné
2009-04-29
- Added a game_fascin skeletton, as specificities are now proven
Arnaud Boutonné
2009-04-29
Gob- Add a fascination-specific (and yet unknown) renderflag vaue
Arnaud Boutonné
2009-04-29
Gob - Add some MD5s for Win-Lost in time, Win-Inca2 and ADI/Adibou environmen...
Arnaud Boutonné
2009-04-29
fix warning
Joost Peters
2009-04-29
More formatting.
Johannes Schickel
2009-04-29
Formatting.
Johannes Schickel
2009-04-29
Cleanup.
Johannes Schickel
2009-04-29
Cleanup.
Johannes Schickel
2009-04-29
Fixed dword alignment warning (as reported by salty-horse)
Paul Gilbert
2009-04-29
Fix out of bounds array access (as reported by DrMcCoy).
Johannes Schickel
2009-04-29
Re-introduced the ability to skip the title scenes in Discworld 1. Since the ...
Paul Gilbert
2009-04-29
Decreased the dithering LUT's depth to 5 bit per color component.
Sven Hesse
2009-04-29
Removed obsolete TODO.
Nicola Mettifogo
2009-04-29
Enable music and sound effects in BRA, by default.
Travis Howell
2009-04-29
Add support for unpacked data files, in the PC version of PN.
Travis Howell
2009-04-29
* Refactored existing save/load code to ease extension
Nicola Mettifogo
2009-04-28
SCI: Improved the Table template a bit by taking advantage of C++ features
Max Horn
2009-04-28
Reorder :P
Sven Hesse
2009-04-28
Added a Spanish Urban Runner
Sven Hesse
2009-04-28
Some code for the intro only LoL demo. It is disabled currently though.
Johannes Schickel
2009-04-28
Set ADGF_DEMO flag for kyra2 seq player based LoL demo.
Johannes Schickel
2009-04-28
SCI: Further restructured the SegManager heap tables
Max Horn
2009-04-28
SCI: Removed the evil macros in engine/heapmgr.h, by manually instantiating t...
Max Horn
2009-04-28
SCI: Renamed execution_stack -> _executionStack and turned it into a Common::...
Max Horn
2009-04-28
Implemented quit dialog box in BRA.
Nicola Mettifogo
2009-04-28
SAGA: turned Actor::_pathNodeList into a Common::Array<PathNode>; likewise fo...
Max Horn
2009-04-28
SAGA: Moved some code from actor.h to actor.cpp; replaced Actor::_pathDirecti...
Max Horn
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