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2019-11-11GLK: ARCHETYPE: Added converted filesPaul Gilbert
2019-11-11GLK: ARCHETYPE: Skeleton enginePaul Gilbert
2019-11-11AGOS: Fix Missing Default Switch Cases when AGOS2 is enabledD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-11I18N: Update translation (Hungarian)George Kormendi
Currently translated at 100.0% (1181 of 1181 strings)
2019-11-11I18N: Regenerate translations data fileThierry Crozat
2019-11-11MUTATIONOFJB: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-11MORTEVIELLE: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-10MOHAWK: MYST: Use OSystem::fillScreen now it works with all pixel formatsBastien Bouclet
2019-11-10COMMON: Fix very noisy warning when building with GCC 9 in C++11 modeBastien Bouclet
2019-11-10FULLPIPE: Fix const'nessEugene Sandulenko
2019-11-10FULLPIPE: More debug putputEugene Sandulenko
2019-11-10I18N: Update translations templatesThierry Crozat
2019-11-10GUI: Fix memory leak in the about dialogBastien Bouclet
Also don't eagerly allocate EE as it consumes quite a bit of memory.
2019-11-10FULLPIPE: Use more portable double loadingEugene Sandulenko
2019-11-10FULLPIPE: Added more debug outputEugene Sandulenko
2019-11-10FULLPIPE: Do not void global engine pointer too earlyEugene Sandulenko
2019-11-10AMIGAOS4: FormattingHubert Maier
2019-11-10AMIGAOS4: Fix oversightHubert Maier
2019-11-10AMIGAOS4: more verbose debug commentsHubert Maier
2019-11-10AMIGAOS4: Increase stack cookieHubert Maier
Just to be on the safe side. Right now the binary consumes roughly 700 000 bytes. Double that and add a a panic amount of roughly 50%, which leaves us at 2 MB.
2019-11-10AMIGAOS4: Clean up and increase stack cookieHubert Maier
2019-11-10AmigaOS4: More fixes and cleaningHubert Maier
2019-11-10AMIGAOS4: Fix leftoversHubert Maier
2019-11-10AMIGAOS4: Clean up fsHubert Maier
- replace sprintf with snprintf and obey MAXPATHLEN
2019-11-10I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (1181 of 1181 strings)
2019-11-10I18N: Update translations templatesThierry Crozat
2019-11-10BLADERUNNER: Add a engine checkbox to target 120 fpsThanasis Antoniou
This is added in the Engine tab for the game. Default is false (60 fps)
2019-11-10ANDROID: Disable support for split screenThanasis Antoniou
Currently the ScummVM app will just exit in split-screen so that's not desireable Disabled until we implement proper support, if deemed necessary
2019-11-10IMAGE: Remove unnecessary check from Image::writePNG()Cameron Cawley
Surfaces with pixel formats not supported by libpng are already converted to RGBA, meaning that the check isn't needed.
2019-11-10CLOUD: Only download saves when necessaryBastien Bouclet
Prevents the save/load dialog from refreshing and loosing the selection when there is no file to download.
2019-11-10I18N: Update translations templatesThierry Crozat
2019-11-10SDL: Fix Windows screenshots with unicode pathssluicebox
Use Common::FSNode to test for screenshot existence instead of SDL_RWFromFile(). SDL does different character encoding conversions which fail on Windows when a unicode character is in the path. Fixes bug #11118
2019-11-10GUI: Fix colors in About. Now it works on AmigaEugene Sandulenko
2019-11-10BACKENDS: Fix using fillScreen in non-paletted screen modesCameron Cawley
2019-11-10I18N: Update translation (Finnish)jepael
Currently translated at 100.0% (1179 of 1179 strings)
2019-11-10I18N: Update translation (Spanish)Rodrigo Vegas Sánchez-Ferrero
Currently translated at 100.0% (1179 of 1179 strings)
2019-11-10I18N: Update translation (Danish)scootergrisen
Currently translated at 100.0% (1179 of 1179 strings)
2019-11-09RISCOS: Reduce the required DigitalRenderer versionCameron Cawley
2019-11-09RISCOS: Improve file system codeCameron Cawley
2019-11-09TUCKER: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-09KYRA: (EOB2) - workaround for minor graphics glitchathrxx
The game would actually allow placing the 4 horns or the large red rings from the ringmaster riddle into the inventory ring slots. Simply, because these items are flagged that way in the data file (itemtype.dat). I wasn't aware of this until I happened to come across some youtube video. The video was from DosBox, but this doesn't make a difference. This patch prevents placing these items into the ring slots.
2019-11-09POSIX: Fix compiler warningjepael
2019-11-08SCI: Fix SQ5 WD40 alarm countdown lockupsluicebox
Fixes bug #11255
2019-11-09TOUCHE: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-09I18N: Update translations templatesThierry Crozat
2019-11-09TOON: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-09XEEN: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-09CRYO: Use byteswap functions from common/endian.hCameron Cawley
2019-11-08COMMON: Clarify documentation for OSystem::convertEncodingThierry Crozat
2019-11-08WIN32: Fix free being used on arrays allocated with newThierry Crozat