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2007-06-11Revert commits:Eugene Sandulenko
r27175: Added partial workaround for bug #1677997 r27311: Extended the fix for bug #1677997 to also cover the global options dialog; also made the code a bit more flexible r27312: Oops, fix crash when opening globals options dialog svn-id: r27344
2007-06-11Fix bug #1734582: "AGI: missing words in predictive dictionary for KQ3"Eugene Sandulenko
svn-id: r27341
2007-06-11Restrict workaround, to prevent regression when inverting conversation ↵Travis Howell
responses in scrolling locations. svn-id: r27340
2007-06-11Implemented Scene::RestoreScene and fixed some animation bugs. Animations ↵Filippos Karapetis
and videos in IHNM should display correctly now svn-id: r27338
2007-06-11Fix for stacked objects in IHNM. It is now possible to interact with the ↵Filippos Karapetis
chalk in Ted's chapter svn-id: r27337
2007-06-11Sort games alphabetically, in hot keys section. Remove mouse click ↵Travis Howell
information, in hot keys section. svn-id: r27336
2007-06-10rephrased and restructured the notes on pred. dialog (the reference text was ↵Kostas Nakos
never meant to be used for user guidance). if this is too formal, feel free to lighten it up. svn-id: r27333
2007-06-10Added default signing keys for Symbian OS 9. Password is scummvmLars Persson
svn-id: r27330
2007-06-10Updated makefile scripts with correct documents. Lars Persson
svn-id: r27329
2007-06-10Added reference to COPYRIGHT file in various placesMax Horn
svn-id: r27325
2007-06-10Added information about AGI Predictive Text Info in the READMEFilippos Karapetis
svn-id: r27320
2007-06-10Update the list of supported games of version 0.10.0 in the READMEFilippos Karapetis
svn-id: r27318
2007-06-10Move hardcoded predictive dictionary name to config manager.Eugene Sandulenko
svn-id: r27315
2007-06-10Describe keys for Future Wars and Nippon SafesEugene Sandulenko
svn-id: r27313
2007-06-10Oops, fix crash when opening globals options dialogMax Horn
svn-id: r27312
2007-06-10Extended the fix for bug #1677997 to also cover the global options dialog; ↵Max Horn
also made the code a bit more flexible svn-id: r27311
2007-06-10Move Ctrl F hot key, to specific engines that offer the option.Travis Howell
svn-id: r27309
2007-06-10update the port readme (USE broom WITH cobwebs)Kostas Nakos
svn-id: r27307
2007-06-10Remove obsolete testing codeFilippos Karapetis
svn-id: r27306
2007-06-10Don't call getNextItemPtr(), when the result is simply ignored.Travis Howell
svn-id: r27305
2007-06-10Modified version of patch #1734263: Patch for some of the TODOs in the ↵Max Horn
ScummVM 0.10.0 README svn-id: r27301
2007-06-10An OmniTV cutscene pack, with be provided for Amiga and Macintosh versions ↵Travis Howell
of The Feeble Files. svn-id: r27300
2007-06-10improve grammar (sync trunk wih branch)Willem Jan Palenstijn
svn-id: r27298
2007-06-10Fixed the opcode number for opp_iconifyWindow(). Regression from cleanup?Torbjörn Andersson
svn-id: r27295
2007-06-10briefly mention wince changesKostas Nakos
svn-id: r27293
2007-06-10Update cutscene details for Broken Sword 1/2 games, as we provide the ↵Travis Howell
cutscenes in DXA format, with FLAC audio now. svn-id: r27292
2007-06-10re-add flac support which I had totally forgotten about. Builders must ↵Kostas Nakos
update to the newest libpack. Also enable parallaction by default svn-id: r27289
2007-06-10drop some debugging leftoversKostas Nakos
svn-id: r27287
2007-06-10formattingKostas Nakos
svn-id: r27285
2007-06-10Fix muting music on startup in games, when using non-MIDI music.Travis Howell
svn-id: r27284
2007-06-10Fix toggling music on/off in games, when using non-MIDI music.Travis Howell
svn-id: r27282
2007-06-10Add hot keys used by Puzzle Pack.Travis Howell
svn-id: r27281
2007-06-10Restore DIMP specific timer code.Travis Howell
svn-id: r27277
2007-06-10Fix timer code in Puzzle Pack, to match original speed.Travis Howell
svn-id: r27275
2007-06-10Fixed an incorrect check in Script::finishDialogFilippos Karapetis
svn-id: r27274
2007-06-10Fix load/save regression in Puzzle Pack.Travis Howell
svn-id: r27272
2007-06-10Fix crash via assert, when string for subtitles exists, but is only set to zero.Travis Howell
svn-id: r27270
2007-06-10Fix adjusting music volume in Puzzle Pack games.Travis Howell
svn-id: r27269
2007-06-10Fix single sound effect, failing to play multiple times regression, caused ↵Travis Howell
by changes for PP in the past. svn-id: r27267
2007-06-10Fixed conversations in IHNM. Now, when a dialog option is selected, the ↵Filippos Karapetis
protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work svn-id: r27264
2007-06-09fix IHNM protagonist state loading routine. now Ellen's animations are ↵Andrew Kurushin
showing well svn-id: r27263
2007-06-09sync .spec on trunk with 0.10.0 branchWillem Jan Palenstijn
svn-id: r27262
2007-06-09Updated actions for paralallLars Persson
svn-id: r27256
2007-06-09Fix for bug #1734064 (FOA: Speech volume can not be set) -- we played speech ↵Max Horn
as SFX, not speech, in many SCUMM games svn-id: r27253
2007-06-09fix bugs 1734068, 1723144: cursor trails when scrollingKostas Nakos
svn-id: r27250
2007-06-09Fixing scrolling issue in "IDOL"-screen (bug #1734007)Sven Hesse
svn-id: r27248
2007-06-09oopsKostas Nakos
svn-id: r27246
2007-06-09add nippon supportKostas Nakos
svn-id: r27244
2007-06-09enable lure and cruise again; I accidentally committed this to trunk instead ↵Joost Peters
of branch-0-10-0 previously =) svn-id: r27243
2007-06-09disable lure and cruise enginesJoost Peters
svn-id: r27240