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2009-05-17Fixed compilation when LoL is not enabledFilippos Karapetis
svn-id: r40644
2009-05-17Fix mouse cursor color in the demo versions of The Feeble Files.Travis Howell
svn-id: r40643
2009-05-17Add more game demos.Travis Howell
svn-id: r40642
2009-05-17Endian fix in script data accessPaul Gilbert
svn-id: r40641
2009-05-17The 'frameSize' variable isn't used at the moment.Torbjörn Andersson
svn-id: r40640
2009-05-17Updated the MSVC project files of the AGOS and KYRA enginesFilippos Karapetis
svn-id: r40639
2009-05-17Changed the FLIC player to the common VideoDecoder interface. Note that ↵Filippos Karapetis
currently the double animation in Bud Tucker's intro credits is broken, as the second background animation is not played svn-id: r40638
2009-05-17Add more game demos.Travis Howell
svn-id: r40635
2009-05-17Properly named the script structure offset field, and fixed an endian bugPaul Gilbert
svn-id: r40634
2009-05-17Removed the obsolete game Id list - it seems redundant, and stops the ↵Paul Gilbert
warning message coming up about Target 'cruise' upgraded to 'cruise' svn-id: r40633
2009-05-17Properly named the dialog menu item 'selected' fieldPaul Gilbert
svn-id: r40632
2009-05-16LOL: implemented loading and saving via Alt/Ctrl + number keysFlorian Kagerer
svn-id: r40631
2009-05-16Fixed problem with building the Dreamcast port in the srcdir:Marcus Comstedt
When srcdir is ".", GNU make strips ./ from the paths before putting them into $+. This makes filtering out using the original paths not work, so make sure the paths are absolute and not starting with ./ svn-id: r40630
2009-05-16SCI: Turned some relatively harmless yet frequently occurring warnings into ↵Walter van Niftrik
debug messages. svn-id: r40629
2009-05-16LOL: some more opcodes for the draracle caveFlorian Kagerer
svn-id: r40628
2009-05-16SCI: Allow the VM to continue when the invalid selector access occurs at the ↵Walter van Niftrik
start of LSL6. svn-id: r40627
2009-05-16Let ScummVM compile out of the box on FreeBSDEugene Sandulenko
svn-id: r40626
2009-05-16Update to latest version of GNU configEugene Sandulenko
svn-id: r40625
2009-05-16Fix bug #2790461: "WINCE: Compilation broken"Eugene Sandulenko
svn-id: r40624
2009-05-16Add detection for Russian version of DW2.Eugene Sandulenko
svn-id: r40622
2009-05-16Added the font character lookup table for the German version of the gamePaul Gilbert
svn-id: r40621
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
svn-id: r40619
2009-05-16Added a workaround for a discrepancy in the English version - one of the ↵Paul Gilbert
long messages had a LF in the middle of a word svn-id: r40618
2009-05-16Corrected mixed up parameter usage in the LoadFile methodPaul Gilbert
svn-id: r40617
2009-05-16Replaced value with proper constant, and named a previously un-named ↵Paul Gilbert
structure field svn-id: r40616
2009-05-16Fixed incorrect pathfinding data entry being deleted when a temporary actor ↵Paul Gilbert
animation is removed svn-id: r40615
2009-05-15Added detection entry for Hebrew Discworld 1 releasePaul Gilbert
svn-id: r40614
2009-05-15Fix compilationWillem Jan Palenstijn
svn-id: r40611
2009-05-15Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r40610
2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608
2009-05-15Removed unused defines and merged several different compression errorsFilippos Karapetis
svn-id: r40607
2009-05-15tinsel: fix drawing of some sprites, cursor and fonts in discworld PSX, ↵Fabio Battaglia
palette is still wrong though svn-id: r40606
2009-05-15Reverted the SQ5 change introduced with commit #40574, as this makes the ↵Filippos Karapetis
mouse cursor invisible in games which have multicolored cursors svn-id: r40605
2009-05-15Merged the 3 Huffman trees into decompressor.cpp, and changed their layout ↵Filippos Karapetis
to be a bit more readable svn-id: r40604
2009-05-15Add several Dutch Windows demo of HE games.Travis Howell
svn-id: r40602
2009-05-15SCI: Keep a single copy of the versionNames array; this fixes warning about ↵Max Horn
it (well, one of its many copies) being unused svn-id: r40600
2009-05-15SCI: Got rid of SEG_ID/SCRIPT_IDMax Horn
svn-id: r40599
2009-05-15SCI: Added SegManager::getScriptIfLoaded() methodMax Horn
svn-id: r40598
2009-05-15SCI: Turned several script related SegManager methods into Script methodsMax Horn
svn-id: r40597
2009-05-15Simplified SCI versions to be SCI version generations, and fixed some game ↵Filippos Karapetis
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596
2009-05-15Bugfix to saving the width of a cached background area - the previous code ↵Paul Gilbert
was, for some reason, saving the width divided by 2.. this was causing corruptions during reload for cached areas with an odd horizontal width svn-id: r40595
2009-05-15Corrected saving/loading of cached background areasPaul Gilbert
svn-id: r40594
2009-05-15Bugfix to prevent off-screen areas from being restored by restoreBackgroundPaul Gilbert
svn-id: r40593
2009-05-15LOL: implemented pit drop animationFlorian Kagerer
svn-id: r40592
2009-05-15Yet another strcpy() where source and destination may be the same...Torbjörn Andersson
svn-id: r40591
2009-05-15Fixes for the backupBackground method when X < 0Paul Gilbert
svn-id: r40590
2009-05-15Converted various printf statements to use debug, warning, and error.Paul Gilbert
svn-id: r40588
2009-05-15Bugfix for loadSetEntry to ensure graphics get allocated enough space. It's ↵Paul Gilbert
not exactly the way the original did it, but should suffice to ensure grahpics have sufficient space svn-id: r40587
2009-05-15Removed standard library includes - they were marked with a FIXME to remove, ↵Paul Gilbert
and the current compilation under both MSVC8 and MinGW doesn't seem to need them. svn-id: r40586
2009-05-15Fixed a memory leak in the new unified decodeGfxUnified decoder methodPaul Gilbert
svn-id: r40585