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2011-11-15DREAMWEB: Comment and de-hardcode initrainWillem Jan Palenstijn
2011-11-15DREAMWEB: 'initrain' ported to C++Bertrand Augereau
2011-11-15DREAMWEB: Clean up loopsWillem Jan Palenstijn
2011-11-15DREAMWEB: crt functionsBertrand Augereau
2011-11-15DREAMWEB: 'splitintolines' ported to C++Bertrand Augereau
2011-11-15DREAMWEB: Use strcpy/strlen instead of manual loopsWillem Jan Palenstijn
2011-11-15DREAWMEB: 'transfertext' ported to C++Bertrand Augereau
2011-11-14DREAMWEB: 'roomname' ported to C++Bertrand Augereau
2011-11-15DREAMWEB: Fix regression in obiconsWillem Jan Palenstijn
2011-11-15DREAMWEB: 'showwatch' ported to C++Bertrand Augereau
2011-11-14CGE: Add detection for our Freeware versions of SoltysStrangerke
2011-11-14TINSEL: Don't leak _curChunk on exit.Alyssa Milburn
2011-11-14DREAMWEB: Unhardcode checkcoords tablesWillem Jan Palenstijn
2011-11-14DREAMWEB: Convert 'mainscreen'Willem Jan Palenstijn
2011-11-14DREAMWEB: Move 'mainscreen' from dreamgenWillem Jan Palenstijn
2011-11-14DREAMWEB: Convert 'inventory'Willem Jan Palenstijn
2011-11-14DREAMWEB: Move 'inventory' from dreamgenWillem Jan Palenstijn
2011-11-14DREAMWEB: Convert 'examineob'Willem Jan Palenstijn
2011-11-14DREAMWEB: Move 'examineob' from dreamgenWillem Jan Palenstijn
2011-11-14GRAPHICS: Comment unused variablesEugene Sandulenko
2011-11-14QUEEN: Comment unused variableEugene Sandulenko
2011-11-14MADS: remove/comment unused variablesEugene Sandulenko
2011-11-14CRUISE: Remove unused variablesEugene Sandulenko
2011-11-14SKY: Support external digital music tracks.Alyssa Milburn
2011-11-14DREAMWEB: 'showicon' ported to C++Bertrand Augereau
2011-11-14CGE: Add check in order to avoid the display of empty text-boxesStrangerke
2011-11-14CGE: Rename a structure member using double-underscore (reserved)Strangerke
2011-11-13DRASCULA: Simplify speech mute handling.Johannes Schickel
2011-11-13ENGINES: Handle speech_mute in syncSoundSettings.Johannes Schickel
2011-11-13DRASCULA: Improve confirm quit screen.Johannes Schickel
2011-11-13DRASCULA: Allow faster quit when in the mid of a conversation.Johannes Schickel
2011-11-13CGE: Remove some useless constantsStrangerke
2011-11-13CGE: F1 now displays Soltys version and translators.Strangerke
2011-11-13COMMON: Some minor formatting fixes in translation code.Johannes Schickel
2011-11-12TSAGE: BF - Some more renamingStrangerke
2011-11-11SCI: Fix styleWillem Jan Palenstijn
2011-11-11SCI: Fix const castWillem Jan Palenstijn
2011-11-10CRUISE: Fix OOM checksWillem Jan Palenstijn
2011-11-10TSAGE: Change the cursor to an arrow when showing the R2R help dialogPaul Gilbert
2011-11-10TSAGE: Implemented R2R help dialogPaul Gilbert
2011-11-10SCI: Do not add 1 pixel to rect dimensions in SCI32Filippos Karapetis
2011-11-09TSAGE: BF - Cleanup: Rename some more objects in scene 115Strangerke
2011-11-09TSAGE: BF - Fix unnoticed bug in scene 115Strangerke
2011-11-09TSAGE: BF - Cleanup: Rename several variables and objects in scene 115Strangerke
2011-11-09DRASCULA: Don't go straight to inventory after close volume settings.Torbjörn Andersson
2011-11-09OPENGL: Always set the unpack alignment when refreshing the textures.Johannes Schickel
2011-11-09CGE: Properly stop player moving when saving or restoringPaul Gilbert
2011-11-09TSAGE: BF - Cleanup: Rename two more global variablesStrangerke
2011-11-09TSAGE: BF - Cleanup: Rename a couple of global variables, remove a useless gl...Strangerke
2011-11-09TSAGE: BF - Cleanup: Remove _uselessVariable in scene 360Strangerke