Age | Commit message (Collapse) | Author |
|
am told was not supposed to be removed with the others.
svn-id: r42268
|
|
42205-42206,42208-42209,42211-42212,42214-42217,42219,42221-42222,42229-42235,42238-42240 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
........
r42205 | dreammaster | 2009-07-07 17:41:02 +1000 (Tue, 07 Jul 2009) | 1 line
Removed the shooting workaround delay - the overlay number can vary, so it isn't a reliable way of identifying the specific message
........
r42206 | thebluegr | 2009-07-07 17:44:25 +1000 (Tue, 07 Jul 2009) | 4 lines
- Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01
- Simplified the checks for EGA and VGA graphics
- Fixed a bug in script_adjust_opcode_formats()
- Simplified the code in GfxResManager::getView() a bit
........
r42208 | strangerke | 2009-07-07 17:51:18 +1000 (Tue, 07 Jul 2009) | 1 line
Add detection of Playtoons 2 En
........
r42209 | thebluegr | 2009-07-07 17:51:26 +1000 (Tue, 07 Jul 2009) | 1 line
Added a SCI1.1 case in the lofss opcode, like in the lofsa opcode (essentially, lofss and lofsa both load an offset, with lofsa loading it in the accumulator and lofss in the stack). lofss is rarely used in SCI1.1 games, which explains why no lofss-related crashes have been observed in SCI1.1
........
r42211 | thebluegr | 2009-07-07 20:28:05 +1000 (Tue, 07 Jul 2009) | 1 line
Added auto-detection for games with older headers for script blocks, and removed game flag GF_SCI0_OLD
........
r42212 | thebluegr | 2009-07-07 21:14:18 +1000 (Tue, 07 Jul 2009) | 1 line
Cleanup: added an enum for the auto-detected features, removed the selectors which are only used for auto-detection from the convenience selector map and placed feature auto-detection in a separate function. Also, now the automatically detected graphics resources are shown in the console.
........
r42214 | strangerke | 2009-07-07 21:58:22 +1000 (Tue, 07 Jul 2009) | 2 lines
- Separate Playtoons gametypes from in GobEngine::initGameParts()
- Add a specific save/load class for Playtoons as some specific files need to be tested
........
r42215 | strangerke | 2009-07-07 22:03:27 +1000 (Tue, 07 Jul 2009) | 3 lines
- Add a new gametype for 'The Land of the Magic Stones'
- Add detection of the french version
- Add a new game feature for 800*600
........
r42216 | thebluegr | 2009-07-07 22:29:55 +1000 (Tue, 07 Jul 2009) | 1 line
Removed the superfluous sci_version_types array (it's essentially the same as the versionNames array)
........
r42217 | strangerke | 2009-07-07 22:51:21 +1000 (Tue, 07 Jul 2009) | 1 line
Change SaveLoad_Playtoons case
........
r42219 | thebluegr | 2009-07-07 23:39:24 +1000 (Tue, 07 Jul 2009) | 1 line
Removed the weird checks for a maximum resource number (the sci_max_resource_nr array), as it doesn't serve any real purpose and leads to strange errors: if a resource is found which is bigger than the maximum number, it will be remapped to an incorrect number from this check. This makes KQ5CD work properly again (resources would be remapped to incorrect resource numbers from this code as a result of not updating this array with the latest SCI version merges).
........
r42221 | lordhoto | 2009-07-08 00:22:23 +1000 (Wed, 08 Jul 2009) | 1 line
Add generic functionallity to draw FM-Towns ROM. (To be used by KYRA and SCI)
........
r42222 | lordhoto | 2009-07-08 00:22:39 +1000 (Wed, 08 Jul 2009) | 1 line
Adapt KYRA to use the new Graphics::FontSJIS code.
........
r42229 | sev | 2009-07-08 03:11:29 +1000 (Wed, 08 Jul 2009) | 2 lines
kFeatures800 -> kFeatures800x600 in order to have more meaningful name
........
r42230 | lordhoto | 2009-07-08 04:10:35 +1000 (Wed, 08 Jul 2009) | 2 lines
- Added support for outlined FM-Towns ROM drawing
- Adapted KYRA to use that
........
r42231 | lordhoto | 2009-07-08 04:17:30 +1000 (Wed, 08 Jul 2009) | 2 lines
- Rename FontSJIS::enableShadow to enableOutline.
- Initialize outline to false by default in FontTowns.
........
r42232 | lordhoto | 2009-07-08 05:00:39 +1000 (Wed, 08 Jul 2009) | 1 line
Change "FM-Towns" to "FM-TOWNS" for consistency.
........
r42233 | lordhoto | 2009-07-08 05:00:51 +1000 (Wed, 08 Jul 2009) | 1 line
Add guards to only include SJIS font code, when KYRA or SCI is enabled.
........
r42234 | lordhoto | 2009-07-08 05:18:32 +1000 (Wed, 08 Jul 2009) | 1 line
Simply compile guard of SJIS code and fix comment.
........
r42235 | lordhoto | 2009-07-08 05:18:53 +1000 (Wed, 08 Jul 2009) | 1 line
Change all uses of FM-Towns/fm-towns to FM-TOWNS.
........
r42238 | thebluegr | 2009-07-08 06:01:15 +1000 (Wed, 08 Jul 2009) | 1 line
Added a workaround for incorrect font references in LSL1VGA (which was the original purpose of the code removed in rev. 42219)
........
r42239 | thebluegr | 2009-07-08 06:17:07 +1000 (Wed, 08 Jul 2009) | 1 line
Improved the LSL1VGA workaround after talking with waltervn
........
r42240 | thebluegr | 2009-07-08 06:43:27 +1000 (Wed, 08 Jul 2009) | 1 line
Silenced the very chatty song iterator console messages by converting them to appropriate debug messages
........
svn-id: r42248
|
|
to appropriate debug messages
svn-id: r42240
|
|
svn-id: r42239
|
|
original purpose of the code removed in rev. 42219)
svn-id: r42238
|
|
svn-id: r42235
|
|
svn-id: r42234
|
|
svn-id: r42233
|
|
svn-id: r42232
|
|
- Initialize outline to false by default in FontTowns.
svn-id: r42231
|
|
- Adapted KYRA to use that
svn-id: r42230
|
|
svn-id: r42229
|
|
svn-id: r42222
|
|
svn-id: r42221
|
|
svn-id: r42220
|
|
sci_max_resource_nr array), as it doesn't serve any real purpose and leads to strange errors: if a resource is found which is bigger than the maximum number, it will be remapped to an incorrect number from this check. This makes KQ5CD work properly again (resources would be remapped to incorrect resource numbers from this code as a result of not updating this array with the latest SCI version merges).
svn-id: r42219
|
|
style to #define constants in a header that you only use locally ;); instead use PI from common/scummsys.h
svn-id: r42218
|
|
svn-id: r42217
|
|
as the versionNames array)
svn-id: r42216
|
|
- Add detection of the french version
- Add a new game feature for 800*600
svn-id: r42215
|
|
- Add a specific save/load class for Playtoons as some specific files need to be tested
svn-id: r42214
|
|
usage in v2 and some bits of formatting
svn-id: r42213
|
|
which are only used for auto-detection from the convenience selector map and placed feature auto-detection in a separate function. Also, now the automatically detected graphics resources are shown in the console.
svn-id: r42212
|
|
removed game flag GF_SCI0_OLD
svn-id: r42211
|
|
svn-id: r42210
|
|
(essentially, lofss and lofsa both load an offset, with lofsa loading it in the accumulator and lofss in the stack). lofss is rarely used in SCI1.1 games, which explains why no lofss-related crashes have been observed in SCI1.1
svn-id: r42209
|
|
svn-id: r42208
|
|
svn-id: r42207
|
|
has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01
- Simplified the checks for EGA and VGA graphics
- Fixed a bug in script_adjust_opcode_formats()
- Simplified the code in GfxResManager::getView() a bit
svn-id: r42206
|
|
isn't a reliable way of identifying the specific message
svn-id: r42205
|
|
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
........
r42201 | thebluegr | 2009-07-07 16:53:53 +1000 (Tue, 07 Jul 2009) | 1 line
Prevent a crash when the engine errors out before the game state is initialized
........
r42202 | Kirben | 2009-07-07 17:02:04 +1000 (Tue, 07 Jul 2009) | 1 line
Set the correct sound rate for Personal Nightmare.
........
svn-id: r42204
|
|
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
........
r42163 | Kirben | 2009-07-06 16:21:59 +1000 (Mon, 06 Jul 2009) | 1 line
Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
........
r42164 | Kirben | 2009-07-06 16:24:04 +1000 (Mon, 06 Jul 2009) | 1 line
Ooops, remove debug code.
........
r42167 | thebluegr | 2009-07-06 20:39:22 +1000 (Mon, 06 Jul 2009) | 1 line
Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
........
r42168 | thebluegr | 2009-07-06 21:10:35 +1000 (Mon, 06 Jul 2009) | 1 line
Fixed compilation
........
r42169 | thebluegr | 2009-07-06 21:15:42 +1000 (Mon, 06 Jul 2009) | 1 line
Added seChanged the warning displayed when a selector can't be mapped to a debugC - it's perfectly normal not to find certain selectors in certain SCI versions. Also, fixed the SCI version enums
........
r42170 | thebluegr | 2009-07-06 21:19:19 +1000 (Mon, 06 Jul 2009) | 1 line
Assigned several unimplemented/unused kernel functions as stubs, so that we know when they're used and how they're called
........
r42171 | drmccoy | 2009-07-06 21:19:37 +1000 (Mon, 06 Jul 2009) | 1 line
Splitting up the big evaluate() function
........
r42172 | thebluegr | 2009-07-06 21:33:28 +1000 (Mon, 06 Jul 2009) | 1 line
When a song isn't found, send a "stop handle" event so that the engine won't wait forever (e.g. in SQ4CD, perhaps others)
........
r42173 | dreammaster | 2009-07-06 22:33:05 +1000 (Mon, 06 Jul 2009) | 1 line
Removed all the current special cases coding for user (mouse press) waiting, and reimplemented it exactly the way the original did
........
r42174 | thebluegr | 2009-07-06 22:44:55 +1000 (Mon, 06 Jul 2009) | 1 line
Proper handling of sound effects marked as music resources
........
r42175 | joostp | 2009-07-06 23:09:50 +1000 (Mon, 06 Jul 2009) | 2 lines
add workaround for PSP compiler ICE
........
r42176 | drmccoy | 2009-07-06 23:52:47 +1000 (Mon, 06 Jul 2009) | 1 line
Loop over the string instead of copying and then editing it (hopefully, the PSP GCC won't ICE again here :P)
........
r42177 | jvprat | 2009-07-07 01:23:50 +1000 (Tue, 07 Jul 2009) | 2 lines
Groovie: Improve ROQ timing and audio sync (noticeable at least in the Clandestiny trailer)
........
r42178 | thebluegr | 2009-07-07 01:30:07 +1000 (Tue, 07 Jul 2009) | 1 line
KQ6CD should be working correctly again
........
r42179 | thebluegr | 2009-07-07 01:50:44 +1000 (Tue, 07 Jul 2009) | 1 line
Swapped the music and audio resource check for SCI1.1 games. Digital sound effects are now preferred over the synthesized ones
........
r42180 | lordhoto | 2009-07-07 02:17:03 +1000 (Tue, 07 Jul 2009) | 1 line
Fix RTL from Kyra3 main menu. (It now doesn't quit ScummVM anymore)
........
r42181 | thebluegr | 2009-07-07 02:22:14 +1000 (Tue, 07 Jul 2009) | 1 line
Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA
........
r42196 | dreammaster | 2009-07-07 11:14:55 +1000 (Tue, 07 Jul 2009) | 1 line
Bugfix so the game speed will correctly change after showing the credits when the game is restarted
........
r42197 | dreammaster | 2009-07-07 12:49:33 +1000 (Tue, 07 Jul 2009) | 1 line
Bugfix so that user delays work correctly
........
r42198 | dreammaster | 2009-07-07 12:51:42 +1000 (Tue, 07 Jul 2009) | 1 line
Added workaround to briefly pause when displaying the first message of the shooting cut-scene, so it can be read properly
........
r42199 | dreammaster | 2009-07-07 16:23:09 +1000 (Tue, 07 Jul 2009) | 1 line
Fix to the return values of the Op_GetMouseButton library function now allows the game's "Fisticuffs path" to work properly
........
r42200 | thebluegr | 2009-07-07 16:29:07 +1000 (Tue, 07 Jul 2009) | 1 line
Removed unused define
........
svn-id: r42203
|
|
svn-id: r42202
|
|
svn-id: r42201
|
|
svn-id: r42200
|
|
allows the game's "Fisticuffs path" to work properly
svn-id: r42199
|
|
shooting cut-scene, so it can be read properly
svn-id: r42198
|
|
svn-id: r42197
|
|
when the game is restarted
svn-id: r42196
|
|
svn-id: r42182
|
|
svn-id: r42181
|
|
svn-id: r42180
|
|
effects are now preferred over the synthesized ones
svn-id: r42179
|
|
svn-id: r42178
|
|
Clandestiny trailer)
svn-id: r42177
|
|
PSP GCC won't ICE again here :P)
svn-id: r42176
|
|
svn-id: r42175
|
|
svn-id: r42174
|
|
and reimplemented it exactly the way the original did
svn-id: r42173
|
|
wait forever (e.g. in SQ4CD, perhaps others)
svn-id: r42172
|