Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-28 | Fix mp3/vorbis detection | Nicolas Bacca | |
svn-id: r16681 | |||
2005-01-28 | Fix compilation with mpeg2 disabled | Max Horn | |
svn-id: r16680 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-28 | Add isalnum for HPC compiler | Nicolas Bacca | |
svn-id: r16678 | |||
2005-01-28 | Fix return for HPC compiler | Nicolas Bacca | |
svn-id: r16677 | |||
2005-01-28 | Add medium quality sound for FOTAQ | Nicolas Bacca | |
svn-id: r16676 | |||
2005-01-28 | partialy implemented all Iso mode resource loading | Andrew Kurushin | |
todo: loadMulti - may be wrong svn-id: r16670 | |||
2005-01-28 | updated | Paweł Kołodziejski | |
svn-id: r16669 | |||
2005-01-28 | Began what I hope is the final major restructuring of the BS2 engine. | Torbjörn Andersson | |
In this first step, I have moved all opcode functions into functions.cpp, instead of having them scattered all over the place. To get things to compile again, I had to rewrite the overly complicated sound effects handling. It's much simpler now. The next step will be to move any non-trivial code out of the opcode functions and into the appropriate object. This, I hope, will make it easier to create well-separated objects, instead of the current mess. I also want to tear down the artificial boundary between the main directory and the "driver" directory. We already have a cross-platform layer; there's no need to have yet another one. (Actually, the rewriting of the sound effects code took one first step in this direction.) At the final stage, I'd like to get rid of the "drivers" directory completely, but I'll probably need some help with that if I want to preserve the CVS history of the code. Things will probably be a bit bumpy along the way, but I seem to have reached a point of relative stability again, which is why I'm commiting this now. svn-id: r16668 | |||
2005-01-28 | more proper checks | Paweł Kołodziejski | |
svn-id: r16667 | |||
2005-01-28 | Indentation | Torbjörn Andersson | |
svn-id: r16666 | |||
2005-01-28 | updated | Paweł Kołodziejski | |
svn-id: r16665 | |||
2005-01-28 | fix VC7.1 compilation | Andrew Kurushin | |
svn-id: r16664 | |||
2005-01-28 | added error message for lack of library support | Paweł Kołodziejski | |
svn-id: r16663 | |||
2005-01-28 | Combine actordata.cpp and objectdata.cpp into itedata.cpp. These are | Eugene Sandulenko | |
ITE specific and from other hand IHNM has these data in resources. svn-id: r16662 | |||
2005-01-28 | added support for mp3 compressed tracks | Paweł Kołodziejski | |
svn-id: r16661 | |||
2005-01-28 | fixed restoration of sounds params after cross non/compressed bundles | Paweł Kołodziejski | |
svn-id: r16660 | |||
2005-01-28 | add checks for mad and vorbis define | Paweł Kołodziejski | |
svn-id: r16659 | |||
2005-01-28 | double check | Paweł Kołodziejski | |
svn-id: r16658 | |||
2005-01-28 | ah, forgot that | Paweł Kołodziejski | |
svn-id: r16657 | |||
2005-01-28 | added support for mp3 compressed bundles | Paweł Kołodziejski | |
svn-id: r16656 | |||
2005-01-28 | clear compressed entries before restore for compatibility with old savegames | Paweł Kołodziejski | |
svn-id: r16655 | |||
2005-01-28 | Fix warning introduced by previous commit. | Torbjörn Andersson | |
svn-id: r16654 | |||
2005-01-28 | Let IHNM run again. It has 105 script functions. | Eugene Sandulenko | |
svn-id: r16653 | |||
2005-01-27 | port change from branch | Paweł Kołodziejski | |
svn-id: r16652 | |||
2005-01-27 | fix compilation | Paweł Kołodziejski | |
svn-id: r16651 | |||
2005-01-27 | emsvc4 need public access, hmmm... | Paweł Kołodziejski | |
svn-id: r16650 | |||
2005-01-27 | update, fix endlines | Paweł Kołodziejski | |
svn-id: r16649 | |||
2005-01-27 | Add yet another SAGA item | Eugene Sandulenko | |
svn-id: r16648 | |||
2005-01-27 | Applied patch #1106775 "SAGA colours". This simplifies code considerably, and | Eugene Sandulenko | |
moreover getBlack() didn't always work correctly for some reason. If IHNM uses different colors we will switch to variables, but that could be addressed later or at least when someone will start to work on it more time than now. svn-id: r16647 | |||
2005-01-27 | fix for shadowed variable | Paweł Kołodziejski | |
svn-id: r16646 | |||
2005-01-27 | Add some HE md5s. | Eugene Sandulenko | |
svn-id: r16645 | |||
2005-01-27 | Fix regression with 640x480 HE games so it will not let them scale above 1x. | Eugene Sandulenko | |
Though I _don't_ like this fix. It looks like a dirty hack to me. There is something completely wrong with our logics here. svn-id: r16644 | |||
2005-01-27 | fix for shadowed variable | Paweł Kołodziejski | |
svn-id: r16643 | |||
2005-01-26 | Add swedish freddi | Travis Howell | |
svn-id: r16642 | |||
2005-01-26 | fix for compressed bun sounds | Paweł Kołodziejski | |
svn-id: r16641 | |||
2005-01-26 | Fix bug #1109687 buffer overflow causes crash from env-var HOME and some | Eugene Sandulenko | |
other places with such overflows. svn-id: r16640 | |||
2005-01-25 | added support for compressed bun files | Paweł Kołodziejski | |
svn-id: r16639 | |||
2005-01-25 | fixed volume channel in fade track | Paweł Kołodziejski | |
svn-id: r16638 | |||
2005-01-25 | update | Paweł Kołodziejski | |
svn-id: r16637 | |||
2005-01-25 | The sfRand() script function was slightly wrong | Torbjörn Andersson | |
Old behaviour: 0 <= random number <= param Correct behaviour: 0 <= random number < param svn-id: r16636 | |||
2005-01-25 | InfoDialog can assume the screen is 320 pixels. In games where it isn't, | Torbjörn Andersson | |
the dialog will be scaled to the appropriate size and position. This should fix bug #1107817. svn-id: r16635 | |||
2005-01-25 | Corrected the comment: the savegame filename does not include the path at | Torbjörn Andersson | |
this stage. (So 128 characters is probably excessive, even if the SCUMM engine uses 256.) svn-id: r16634 | |||
2005-01-25 | Added a "value step" parameter to the Slider widget class so that clicking | Torbjörn Andersson | |
beside the slider handle can move it more than one step. (When the volume range was 0-14 or 0-16 this wasn't needed, but now it's 0-255.) svn-id: r16633 | |||
2005-01-24 | Correct aksf/akst pointer when sequence found. | Travis Howell | |
svn-id: r16632 | |||
2005-01-24 | Updated SAGA items. | Torbjörn Andersson | |
svn-id: r16631 | |||
2005-01-24 | *** empty log message *** | Travis Howell | |
svn-id: r16630 | |||
2005-01-24 | Correct sound offset size | Travis Howell | |
svn-id: r16628 | |||
2005-01-23 | Update SAGA items. Now we have several things implemented :). | Eugene Sandulenko | |
svn-id: r16627 | |||
2005-01-23 | Picky indentation. Main reason is to make version 1.100 :P. | Eugene Sandulenko | |
svn-id: r16626 |