Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-30 | Moved Touche engine to AdvancedDetector. | Eugene Sandulenko | |
svn-id: r25272 | |||
2007-01-30 | Removed Unicode from some fanmade game titles. | Eugene Sandulenko | |
Assigned separate ids to some fanmade games. svn-id: r25271 | |||
2007-01-29 | Added Gold Rush 3.5 md5sum | Stuart George | |
svn-id: r25270 | |||
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko | |
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269 | |||
2007-01-29 | cleanup | Johannes Schickel | |
svn-id: r25268 | |||
2007-01-29 | cleanup | Max Horn | |
svn-id: r25266 | |||
2007-01-29 | Changed computation of _nextTop in v7/v8 games to represent an absolute ↵ | Gregory Montoir | |
y-coordinate (ie. not relative to _screenTop) in order to match the computation done for games <= v6. This should prevent any issues with vertical scrolling rooms. svn-id: r25264 | |||
2007-01-29 | Changed debug message on unknown opcode to a warning. | Johannes Schickel | |
svn-id: r25263 | |||
2007-01-29 | Implements opcode 0xFFAA ('Reset Brandon's sprite') | Johannes Schickel | |
svn-id: r25262 | |||
2007-01-29 | little fix for fm-towns sfx. | Johannes Schickel | |
svn-id: r25261 | |||
2007-01-29 | - adds support for FM-Towns SFX (thanks to Florian Kagerer for his source) | Johannes Schickel | |
- gets rid of GameFlags::hasAudioCD svn-id: r25258 | |||
2007-01-29 | Added a proper workaround for the race condition in the script when opening ↵ | Sven Hesse | |
the notepad, which was apparently causing bug #1621089 svn-id: r25255 | |||
2007-01-29 | - Another attempt at fixing the immediately-closing notepad heisenbug (#1621089) | Sven Hesse | |
- Implemented wide surfaces + scrolling - Some clean-up svn-id: r25253 | |||
2007-01-29 | Add French version of Simon the Sorcerer 2 (Windows CD) | Travis Howell | |
svn-id: r25252 | |||
2007-01-28 | Gregory's patch for bug #1645653 ("MSVC71 BUILD: Latest SVN doesn't compile"). | Johannes Schickel | |
svn-id: r25251 | |||
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn | |
svn-id: r25250 | |||
2007-01-28 | Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that ↵ | Max Horn | |
we use the correct font for verbs in COMI, with the correct spacing svn-id: r25249 | |||
2007-01-28 | Fix crash on PalmOS due to out of memory | Chris Apers | |
svn-id: r25248 | |||
2007-01-28 | Added French/Atari ST version of Elvira 1 and 2 | Chris Apers | |
svn-id: r25247 | |||
2007-01-28 | Ooops | Sven Hesse | |
svn-id: r25246 | |||
2007-01-28 | Return a default value in the const-variant of HashMap::getVal, instead of ↵ | Max Horn | |
asserting out -- this way, we get less unexpected asserts, and both getVal variants behave comparably diff. The drawback is that now all HashMap instances carry one extra Value object around with them. svn-id: r25245 | |||
2007-01-28 | - Fixed the Adlib data ugliness | Sven Hesse | |
- Worked around the caching of raw sprite video memory to a file svn-id: r25244 | |||
2007-01-28 | Pass objects by (const) ref instead of value; only set game description in ↵ | Max Horn | |
the config file if one has been specified svn-id: r25243 | |||
2007-01-28 | Always set gameid & description in a GameDescriptor (somewhat more future ↵ | Max Horn | |
proof fix for the recent regression caused by the changes to gameid() / description() ) svn-id: r25242 | |||
2007-01-28 | Add more paramteres to AdvancedDetector. Not used yet. | Eugene Sandulenko | |
svn-id: r25241 | |||
2007-01-28 | Fix regression which prevented to run games specified only in command line | Eugene Sandulenko | |
and not in config file. svn-id: r25240 | |||
2007-01-28 | Reintroduced non-static gameid() and description(), by popular(?) demand. | Marcus Comstedt | |
svn-id: r25239 | |||
2007-01-27 | Fix typo spotted by clone2727 | Eugene Sandulenko | |
svn-id: r25236 | |||
2007-01-27 | DetectedGameList -> GameList. | Marcus Comstedt | |
svn-id: r25235 | |||
2007-01-27 | Made gameid() and description() const. | Marcus Comstedt | |
svn-id: r25234 | |||
2007-01-27 | Oops. Revert accidental commit | Eugene Sandulenko | |
svn-id: r25233 | |||
2007-01-27 | Fixes and gfx rendering works | Eugene Sandulenko | |
svn-id: r25232 | |||
2007-01-27 | Stop movie lead-in/out when restarting the game (as I already claimed in a | Torbjörn Andersson | |
comment that I was doing) to *really* fix bug #1645480. This time for sure... svn-id: r25231 | |||
2007-01-27 | formatting. | Johannes Schickel | |
svn-id: r25230 | |||
2007-01-27 | Implemented some missing effects (arpeggio, sample delay, fine slides, ↵ | Sven Hesse | |
finetune, pattern delay) svn-id: r25229 | |||
2007-01-27 | Updated symbian builds for parallaction | Lars Persson | |
svn-id: r25228 | |||
2007-01-27 | Ooops | Sven Hesse | |
svn-id: r25227 | |||
2007-01-27 | Changed ProtrackerStream to inherit from Paula, unifying the mixing | Sven Hesse | |
svn-id: r25226 | |||
2007-01-27 | Moved the setupPremix() calls to initSound() and deinitSound(), instead of the | Torbjörn Andersson | |
sound manager's constructor/destructor. Maybe this will fix the rare crashes on startup? svn-id: r25225 | |||
2007-01-27 | added missing MKID_BE macros | Gregory Montoir | |
svn-id: r25224 | |||
2007-01-27 | cleanup (made NutRenderer::loadFont protected, added call during ↵ | Gregory Montoir | |
initialisation of the renderer object) svn-id: r25223 | |||
2007-01-27 | Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games ↵ | Stuart George | |
only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2 svn-id: r25222 | |||
2007-01-27 | Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussing | Torbjörn Andersson | |
it with Fingolfin. svn-id: r25221 | |||
2007-01-27 | Revert audiostream changes for VOC sound, due to sgin differences in Amiga ↵ | Travis Howell | |
CD32 verison of Simon 1. svn-id: r25220 | |||
2007-01-27 | Add changes from madmoose to fix initial song length. | Travis Howell | |
svn-id: r25219 | |||
2007-01-27 | Correct md5 details for restart file in Amiga/AtariST versions of Elvira 1/2 ↵ | Travis Howell | |
and Waxworks. svn-id: r25218 | |||
2007-01-27 | removed printf's spewing out tons of debug messages | Nicola Mettifogo | |
svn-id: r25217 | |||
2007-01-27 | Removing two FIXMEs, based on what madmoose told me on #scummvm | Max Horn | |
svn-id: r25216 | |||
2007-01-26 | fixed out-of-bounds error causing random crashes in dialogues | Nicola Mettifogo | |
svn-id: r25215 | |||
2007-01-26 | added more debug messages | Nicola Mettifogo | |
svn-id: r25214 |